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Unified Diff: webkit/media/android/audio_decoder_android.cc

Issue 12457043: Android implementation of WebAudio audio file decoder (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 7 years, 8 months ago
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Index: webkit/media/android/audio_decoder_android.cc
diff --git a/webkit/media/android/audio_decoder_android.cc b/webkit/media/android/audio_decoder_android.cc
index a04d36eadb6a23a04ade01d8110e15892182b6a7..67e674a779fe250b8e7e82cd6205fc0e22cc9ac4 100644
--- a/webkit/media/android/audio_decoder_android.cc
+++ b/webkit/media/android/audio_decoder_android.cc
@@ -4,14 +4,183 @@
#include "webkit/media/audio_decoder.h"
+#include <fcntl.h>
+#include <sys/mman.h>
+#include <unistd.h>
+#include <vector>
+
+#include "base/callback.h"
+#include "base/file_descriptor_posix.h"
#include "base/logging.h"
+#include "base/shared_memory.h"
+#include "media/base/audio_bus.h"
+#include "media/base/limits.h"
+#include "third_party/WebKit/Source/Platform/chromium/public/WebAudioBus.h"
namespace webkit_media {
+class AudioDecoderIO {
+public:
palmer 2013/04/10 00:57:53 STYLE NIT: public and private get indented by 1 sp
+ AudioDecoderIO(const char* data, size_t data_size);
+ ~AudioDecoderIO();
+ bool ShareEncodedToProcess(base::SharedMemoryHandle* handle);
+ bool IsValid() const { return read_fd_ > 0 && write_fd_ > 0; }
+ int read_fd() const { return read_fd_; }
+ int write_fd() const { return write_fd_; }
+
+private:
+ // Shared memory that will hold the encoded audio data. This is
+ // used by MediaCodec for decoding.
+ base::SharedMemory encoded_shared_memory_;
+
+ // A pipe used to communicate with MediaCodec. MediaCodec owns
+ // write_fd_ and writes to it.
+ int read_fd_;
+ int write_fd_;
+};
+
+AudioDecoderIO::AudioDecoderIO(const char* data, size_t data_size)
+ : read_fd_(-1),
+ write_fd_(-1) {
+
palmer 2013/04/10 00:57:53 Might make sense to sanity-check |data| and |data_
Raymond Toy (Google) 2013/04/10 19:23:36 Yes, checking |data| is a good idea. I don't have
palmer 2013/04/10 21:32:26 Yeah, me neither. :) There is an underlying limit
+ // Create the shared memory and copy our data to it so that
+ // MediaCodec can access it.
+ encoded_shared_memory_.CreateAndMapAnonymous(data_size);
+
+ if (encoded_shared_memory_.memory()) {
+ memcpy(encoded_shared_memory_.memory(), data, data_size);
+
+ // Create a pipe for reading/writing the decoded pcm data
+ int pipefd[2];
+
+ if (!pipe(pipefd)) {
+ // Pipe was created successfully
+ read_fd_ = pipefd[0];
+ write_fd_ = pipefd[1];
+ }
+ }
+}
+
+AudioDecoderIO::~AudioDecoderIO() {
+ // Close the read end of the pipe. The write end should have been
+ // closed by MediaCodec.
+ if (read_fd_ >= 0) {
palmer 2013/04/10 00:57:53 Note a discrepancy here: |IsValid| checks that rea
Raymond Toy (Google) 2013/04/10 19:23:36 A bug. Thanks. read_fd_ could be 0.
+ DVLOG(0) << "Closing read end of pipe: " << read_fd_;
+ if (close(read_fd_))
+ DVLOG(0) << "Failed to close read end!";
palmer 2013/04/10 00:57:53 As before, maybe it'd be useful to use strerror.
+ }
+}
+
+bool AudioDecoderIO::ShareEncodedToProcess(base::SharedMemoryHandle* handle) {
+ return encoded_shared_memory_.ShareToProcess(
+ base::Process::Current().handle(),
+ handle);
+}
+
+//
palmer 2013/04/10 00:57:53 NIT: No leading //.
+// To decode audio data, we want to use the Android MediaCodec class.
+// But this can't run in a sandboxed process so we need to do the
+// decoding in the browser. To do this, we create a shared memory
palmer 2013/04/10 00:57:53 It's not so much that we *do* the decoding in the
+// buffer that holds the audio data. We send a message to the browser
+// to start the decoder using this buffer and one end of a pipe. The
+// MediaCodec class will decode the data from the shared memory and
+// write the pcm samples back to us over a pipe.
bool DecodeAudioFileData(WebKit::WebAudioBus* destination_bus, const char* data,
- size_t data_size, double sample_rate) {
- NOTIMPLEMENTED();
- return false;
+ size_t data_size, double sample_rate,
+ const WebAudioMediaCodecRunner& runner) {
+ AudioDecoderIO audio_decoder(data, data_size);
+
+ if (!audio_decoder.IsValid())
+ return false;
+
+ base::SharedMemoryHandle encoded_data_handle;
+ audio_decoder.ShareEncodedToProcess(&encoded_data_handle);
+ base::FileDescriptor fd(audio_decoder.write_fd(), true);
+
+ DVLOG(0) << "DecodeAudioFileData: Starting MediaCodec";
+
+ // Start MediaCodec processing in the browser which will read from
+ // encoded_data_handle for our shared memory and write the decoded
+ // pcm samples (16-bit integer) to our pipe.
+
+ runner.Run(encoded_data_handle, fd);
+
+ // First, read the number of channels, the sample rate, and the
+ // number of frames and a flag indicating if the file is an
+ // ogg/vorbis file. This must be coordinated with
+ // WebAudioMediaCodecBridge!
+ //
+ // TODO(rtoy): If we know the number of samples, we can create the
+ // destination bus directly and do the conversion directly to the
+ // bus instead of buffering up everything before saving the data to
+ // the bus.
+
+ int input_fd = audio_decoder.read_fd();
+ long info[4];
+
+ DVLOG(0) << "Reading audio file info from fd " << input_fd;
+ ssize_t nread = read(input_fd, info, sizeof(info));
+ DVLOG(0) << "read: " << nread << " bytes:\n"
+ << " 0: number of channels = " << info[0] << "\n"
+ << " 1: sample rate = " << info[1] << "\n"
+ << " 2: number of frames = " << info[2] << "\n"
+ << " 3: is vorbis = " << info[3];
+
+ if (nread != sizeof(info))
+ return false;
+
+ int number_of_channels = info[0];
palmer 2013/04/10 00:57:53 Sanity check this --- What would 100 mean, or -1?
+ unsigned long expected_number_of_samples = info[2] * number_of_channels;
palmer 2013/04/10 00:57:53 I would use a single term, either "samples" or "fr
+ double file_sample_rate = static_cast<double>(info[1]);
+ bool is_vorbis = static_cast<bool>(info[3]);
+
+ // Sanity checks
+ if (!number_of_channels ||
+ number_of_channels > media::limits::kMaxChannels ||
palmer 2013/04/10 00:57:53 -1 would (incorrectly) pass this test.
+ file_sample_rate < media::limits::kMinSampleRate ||
+ file_sample_rate > media::limits::kMaxSampleRate) {
+ return false;
+ }
+
+ short pipe_data[PIPE_BUF / sizeof(short)];
palmer 2013/04/10 00:57:53 int16_t
+ std::vector<short> decoded_samples;
palmer 2013/04/10 00:57:53 Elsewhere, you use the more exact type, int16_t. T
+
+ // Keep reading from the pipe until it's closed.
+ while ((nread = read(input_fd, pipe_data, sizeof(pipe_data))) > 0) {
+ int nsamples = nread / sizeof(short);
palmer 2013/04/10 00:57:53 My instinct is to use size_t for this and for |k|.
+ decoded_samples.reserve(decoded_samples.size() + nsamples);
+ for (int k = 0; k < nsamples; ++k) {
+ decoded_samples.push_back(pipe_data[k]);
+ }
+ }
+
+ DVLOG(0) << "Total samples read = " << decoded_samples.size();
+
+ if (!is_vorbis &&
+ expected_number_of_samples &&
+ decoded_samples.size() != expected_number_of_samples) {
+ VLOG(0) << "Expected " << expected_number_of_samples
+ << " but received " << decoded_samples.size();
+ }
+
+ // Convert the samples and save them in the audio bus.
+ int number_of_samples = decoded_samples.size();
palmer 2013/04/10 00:57:53 size_t here and on next line
+ int number_of_frames = number_of_samples / number_of_channels;
+
+ destination_bus->initialize(number_of_channels,
palmer 2013/04/10 00:57:53 Since these are now size_ts, you may need to chang
+ number_of_frames,
+ file_sample_rate);
+
+ int decoded_frames = 0;
+ for (int m = 0; m < number_of_samples; m += number_of_channels) {
palmer 2013/04/10 00:57:53 size_t throughout
+ for (int k = 0; k < number_of_channels; ++k) {
+ destination_bus->channelData(k)[decoded_frames] =
+ decoded_samples[m + k] / 32768.0;
+ }
+ ++decoded_frames;
+ }
+
+ return true;
}
} // namespace webkit_media

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