Chromium Code Reviews| Index: components/view_manager/surfaces/top_level_display_client.cc |
| diff --git a/components/view_manager/surfaces/top_level_display_client.cc b/components/view_manager/surfaces/top_level_display_client.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..6f894df54453c80a4354f1fd21e5730a623fd93e |
| --- /dev/null |
| +++ b/components/view_manager/surfaces/top_level_display_client.cc |
| @@ -0,0 +1,120 @@ |
| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "components/view_manager/surfaces/top_level_display_client.h" |
| + |
| +#include "cc/output/compositor_frame.h" |
| +#include "cc/surfaces/display.h" |
| +#include "components/view_manager/gles2/gpu_state.h" |
| +#include "components/view_manager/surfaces/surfaces_context_provider.h" |
| +#include "components/view_manager/surfaces/surfaces_output_surface.h" |
| +#include "components/view_manager/surfaces/surfaces_scheduler.h" |
| +#include "components/view_manager/surfaces/surfaces_state.h" |
| +#include "mojo/converters/geometry/geometry_type_converters.h" |
| +#include "mojo/converters/surfaces/surfaces_type_converters.h" |
| + |
| +namespace surfaces { |
| +namespace { |
| +void CallCallback(const mojo::Closure& callback, cc::SurfaceDrawStatus status) { |
| + callback.Run(); |
| +} |
| +} |
| + |
| +TopLevelDisplayClient::TopLevelDisplayClient( |
| + gfx::AcceleratedWidget widget, |
| + const scoped_refptr<gles2::GpuState>& gpu_state, |
| + const scoped_refptr<SurfacesState>& surfaces_state) |
| + : gpu_state_(gpu_state), |
| + surfaces_state_(surfaces_state), |
| + factory_(surfaces_state->manager(), this), |
| + cc_id_(static_cast<uint64_t>(surfaces_state->next_id_namespace()) << 32) { |
| + factory_.Create(cc_id_); |
| + |
| + display_.reset(new cc::Display(this, surfaces_state_->manager(), nullptr, |
| + nullptr, cc::RendererSettings())); |
| + surfaces_state_->scheduler()->AddDisplay(display_.get()); |
| + |
| + // TODO(brianderson): Reconcile with SurfacesScheduler crbug.com/476676 |
| + cc::DisplayScheduler* null_display_scheduler = nullptr; |
| + display_->Initialize( |
| + make_scoped_ptr(new surfaces::DirectOutputSurface( |
| + new SurfacesContextProvider(this, widget, gpu_state))), |
| + null_display_scheduler); |
| + |
| + display_->Resize(last_submitted_frame_size_); |
| + |
| + // TODO(fsamuel): Plumb the proper device scale factor. |
| + display_->SetSurfaceId(cc_id_, 1.f /* device_scale_factor */); |
| +} |
| + |
| +void TopLevelDisplayClient::OnContextCreated() { |
| +} |
| + |
| +TopLevelDisplayClient::~TopLevelDisplayClient() { |
| + if (display_) { |
| + factory_.Destroy(cc_id_); |
| + surfaces_state_->scheduler()->RemoveDisplay(display_.get()); |
| + // By deleting the object after display_ is reset, OutputSurfaceLost can |
| + // know not to do anything (which would result in double delete). |
| + delete display_.release(); |
| + } |
| +} |
| + |
| +void TopLevelDisplayClient::SubmitFrame(mojo::FramePtr frame, |
| + const base::Closure& callback) { |
| + DCHECK(pending_callback_.is_null()); |
| + pending_frame_ = frame.Pass(); |
| + pending_callback_ = callback; |
| + if (display_) |
| + Draw(); |
| +} |
| + |
| +void TopLevelDisplayClient::Draw() { |
| + gfx::Size frame_size = |
| + pending_frame_->passes[0]->output_rect.To<gfx::Rect>().size(); |
| + last_submitted_frame_size_ = frame_size; |
| + display_->Resize(frame_size); |
| + factory_.SubmitFrame(cc_id_, |
|
rjkroege
2015/08/13 17:45:38
this does a thread hop?
Fady Samuel
2015/08/17 15:38:05
No.
|
| + pending_frame_.To<scoped_ptr<cc::CompositorFrame>>(), |
| + base::Bind(&CallCallback, pending_callback_)); |
| + pending_frame_.reset(); |
| + surfaces_state_->scheduler()->SetNeedsDraw(); |
| + pending_callback_.Reset(); |
| +} |
| + |
| +void TopLevelDisplayClient::CommitVSyncParameters(base::TimeTicks timebase, |
| + base::TimeDelta interval) { |
| +} |
| + |
| +void TopLevelDisplayClient::OutputSurfaceLost() { |
| + if (!display_) // Shutdown case |
| + return; |
| + |
| + // If our OutputSurface is lost we can't draw until we get a new one. For now, |
| + // destroy the display and create a new one when our ContextProvider provides |
| + // a new one. |
| + // TODO: This is more violent than necessary - we could simply remove this |
| + // display from the scheduler's set and pass a new context in to the |
| + // OutputSurface. It should be able to reinitialize properly. |
| + surfaces_state_->scheduler()->RemoveDisplay(display_.get()); |
| + display_.reset(); |
| +} |
| + |
| +void TopLevelDisplayClient::SetMemoryPolicy( |
| + const cc::ManagedMemoryPolicy& policy) { |
| +} |
| + |
| +void TopLevelDisplayClient::OnVSyncParametersUpdated(int64_t timebase, |
| + int64_t interval) { |
| + surfaces_state_->scheduler()->OnVSyncParametersUpdated( |
| + base::TimeTicks::FromInternalValue(timebase), |
| + base::TimeDelta::FromInternalValue(interval)); |
| +} |
| + |
| +void TopLevelDisplayClient::ReturnResources( |
| + const cc::ReturnedResourceArray& resources) { |
| + // TODO(fsamuel): Implement this. |
| +} |
| + |
| +} // namespace surfaces |