| Index: components/view_manager/display_manager.h
|
| diff --git a/components/view_manager/display_manager.h b/components/view_manager/display_manager.h
|
| index ec32b469cfa9f9ea3b7b1e4e7f117a1c911da809..a10a68a72d518be4233dc4a4f426fa72ad80396b 100644
|
| --- a/components/view_manager/display_manager.h
|
| +++ b/components/view_manager/display_manager.h
|
| @@ -12,31 +12,33 @@
|
| #include "base/memory/weak_ptr.h"
|
| #include "base/timer/timer.h"
|
| #include "components/view_manager/display_manager_delegate.h"
|
| -#include "components/view_manager/public/interfaces/display.mojom.h"
|
| #include "components/view_manager/public/interfaces/view_manager.mojom.h"
|
| +#include "components/view_manager/surfaces/top_level_display_client.h"
|
| #include "third_party/mojo/src/mojo/public/cpp/bindings/callback.h"
|
| #include "ui/gfx/geometry/rect.h"
|
| #include "ui/platform_window/platform_window_delegate.h"
|
|
|
| namespace cc {
|
| class SurfaceIdAllocator;
|
| +class SurfaceManager;
|
| } // namespace cc
|
|
|
| namespace gles2 {
|
| class GpuState;
|
| } // namespace gles2
|
|
|
| -namespace native_viewport {
|
| -class OnscreenContextProvider;
|
| -} // namespace native_viewport
|
| -
|
| namespace mojo {
|
| class ApplicationImpl;
|
| } // namespace mojo
|
|
|
| +namespace surfaces {
|
| +class SurfacesScheduler;
|
| +class SurfacesState;
|
| +} // namespace surfaces
|
| +
|
| namespace ui {
|
| class PlatformWindow;
|
| -}
|
| +} // namespace ui
|
|
|
| namespace view_manager {
|
|
|
| @@ -52,7 +54,8 @@ class DisplayManager {
|
| static DisplayManager* Create(
|
| bool is_headless,
|
| mojo::ApplicationImpl* app_impl,
|
| - const scoped_refptr<gles2::GpuState>& gpu_state);
|
| + const scoped_refptr<gles2::GpuState>& gpu_state,
|
| + const scoped_refptr<surfaces::SurfacesState>& surfaces_state);
|
|
|
| virtual void Init(DisplayManagerDelegate* delegate) = 0;
|
|
|
| @@ -81,9 +84,11 @@ class DefaultDisplayManager :
|
| public DisplayManager,
|
| public ui::PlatformWindowDelegate {
|
| public:
|
| - DefaultDisplayManager(bool is_headless,
|
| - mojo::ApplicationImpl* app_impl,
|
| - const scoped_refptr<gles2::GpuState>& gpu_state);
|
| + DefaultDisplayManager(
|
| + bool is_headless,
|
| + mojo::ApplicationImpl* app_impl,
|
| + const scoped_refptr<gles2::GpuState>& gpu_state,
|
| + const scoped_refptr<surfaces::SurfacesState>& surfaces_state);
|
| ~DefaultDisplayManager() override;
|
|
|
| // DisplayManager:
|
| @@ -113,6 +118,7 @@ class DefaultDisplayManager :
|
| bool is_headless_;
|
| mojo::ApplicationImpl* app_impl_;
|
| scoped_refptr<gles2::GpuState> gpu_state_;
|
| + scoped_refptr<surfaces::SurfacesState> surfaces_state_;
|
| DisplayManagerDelegate* delegate_;
|
|
|
| mojo::ViewportMetrics metrics_;
|
| @@ -120,8 +126,7 @@ class DefaultDisplayManager :
|
| base::Timer draw_timer_;
|
| bool frame_pending_;
|
|
|
| - mojo::DisplayPtr display_;
|
| - scoped_ptr<native_viewport::OnscreenContextProvider> context_provider_;
|
| + scoped_ptr<surfaces::TopLevelDisplayClient> top_level_display_client_;
|
| scoped_ptr<ui::PlatformWindow> platform_window_;
|
|
|
| base::WeakPtrFactory<DefaultDisplayManager> weak_factory_;
|
|
|