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Side by Side Diff: components/view_manager/display_manager.h

Issue 1245683004: Mandoline: Merge Surfaces and Views apps (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fixed bot issues (I hope) Created 5 years, 4 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_VIEW_MANAGER_DISPLAY_MANAGER_H_ 5 #ifndef COMPONENTS_VIEW_MANAGER_DISPLAY_MANAGER_H_
6 #define COMPONENTS_VIEW_MANAGER_DISPLAY_MANAGER_H_ 6 #define COMPONENTS_VIEW_MANAGER_DISPLAY_MANAGER_H_
7 7
8 #include <map> 8 #include <map>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
11 #include "base/memory/scoped_ptr.h" 11 #include "base/memory/scoped_ptr.h"
12 #include "base/memory/weak_ptr.h" 12 #include "base/memory/weak_ptr.h"
13 #include "base/timer/timer.h" 13 #include "base/timer/timer.h"
14 #include "components/view_manager/display_manager_delegate.h" 14 #include "components/view_manager/display_manager_delegate.h"
15 #include "components/view_manager/public/interfaces/display.mojom.h"
16 #include "components/view_manager/public/interfaces/view_manager.mojom.h" 15 #include "components/view_manager/public/interfaces/view_manager.mojom.h"
16 #include "components/view_manager/surfaces/top_level_display_client.h"
17 #include "third_party/mojo/src/mojo/public/cpp/bindings/callback.h" 17 #include "third_party/mojo/src/mojo/public/cpp/bindings/callback.h"
18 #include "ui/gfx/geometry/rect.h" 18 #include "ui/gfx/geometry/rect.h"
19 #include "ui/platform_window/platform_window_delegate.h" 19 #include "ui/platform_window/platform_window_delegate.h"
20 20
21 namespace cc { 21 namespace cc {
22 class SurfaceIdAllocator; 22 class SurfaceIdAllocator;
23 class SurfaceManager;
23 } // namespace cc 24 } // namespace cc
24 25
25 namespace gles2 { 26 namespace gles2 {
26 class GpuState; 27 class GpuState;
27 } // namespace gles2 28 } // namespace gles2
28 29
29 namespace native_viewport {
30 class OnscreenContextProvider;
31 } // namespace native_viewport
32
33 namespace mojo { 30 namespace mojo {
34 class ApplicationImpl; 31 class ApplicationImpl;
35 } // namespace mojo 32 } // namespace mojo
36 33
34 namespace surfaces {
35 class SurfacesScheduler;
36 class SurfacesState;
37 } // namespace surfaces
38
37 namespace ui { 39 namespace ui {
38 class PlatformWindow; 40 class PlatformWindow;
39 struct TextInputState; 41 struct TextInputState;
40 } 42 } // namespace ui
41 43
42 namespace view_manager { 44 namespace view_manager {
43 45
44 class DisplayManagerFactory; 46 class DisplayManagerFactory;
45 class EventDispatcher; 47 class EventDispatcher;
46 class ServerView; 48 class ServerView;
47 49
48 // DisplayManager is used to connect the root ServerView to a display. 50 // DisplayManager is used to connect the root ServerView to a display.
49 class DisplayManager { 51 class DisplayManager {
50 public: 52 public:
51 virtual ~DisplayManager() {} 53 virtual ~DisplayManager() {}
52 54
53 static DisplayManager* Create( 55 static DisplayManager* Create(
54 bool is_headless, 56 bool is_headless,
55 mojo::ApplicationImpl* app_impl, 57 mojo::ApplicationImpl* app_impl,
56 const scoped_refptr<gles2::GpuState>& gpu_state); 58 const scoped_refptr<gles2::GpuState>& gpu_state,
59 const scoped_refptr<surfaces::SurfacesState>& surfaces_state);
57 60
58 virtual void Init(DisplayManagerDelegate* delegate) = 0; 61 virtual void Init(DisplayManagerDelegate* delegate) = 0;
59 62
60 // Schedules a paint for the specified region in the coordinates of |view|. 63 // Schedules a paint for the specified region in the coordinates of |view|.
61 virtual void SchedulePaint(const ServerView* view, 64 virtual void SchedulePaint(const ServerView* view,
62 const gfx::Rect& bounds) = 0; 65 const gfx::Rect& bounds) = 0;
63 66
64 virtual void SetViewportSize(const gfx::Size& size) = 0; 67 virtual void SetViewportSize(const gfx::Size& size) = 0;
65 68
66 virtual const mojo::ViewportMetrics& GetViewportMetrics() = 0; 69 virtual const mojo::ViewportMetrics& GetViewportMetrics() = 0;
(...skipping 11 matching lines...) Expand all
78 // Static factory instance (always NULL for non-test). 81 // Static factory instance (always NULL for non-test).
79 static DisplayManagerFactory* factory_; 82 static DisplayManagerFactory* factory_;
80 }; 83 };
81 84
82 // DisplayManager implementation that connects to the services necessary to 85 // DisplayManager implementation that connects to the services necessary to
83 // actually display. 86 // actually display.
84 class DefaultDisplayManager : 87 class DefaultDisplayManager :
85 public DisplayManager, 88 public DisplayManager,
86 public ui::PlatformWindowDelegate { 89 public ui::PlatformWindowDelegate {
87 public: 90 public:
88 DefaultDisplayManager(bool is_headless, 91 DefaultDisplayManager(
89 mojo::ApplicationImpl* app_impl, 92 bool is_headless,
90 const scoped_refptr<gles2::GpuState>& gpu_state); 93 mojo::ApplicationImpl* app_impl,
94 const scoped_refptr<gles2::GpuState>& gpu_state,
95 const scoped_refptr<surfaces::SurfacesState>& surfaces_state);
91 ~DefaultDisplayManager() override; 96 ~DefaultDisplayManager() override;
92 97
93 // DisplayManager: 98 // DisplayManager:
94 void Init(DisplayManagerDelegate* delegate) override; 99 void Init(DisplayManagerDelegate* delegate) override;
95 void SchedulePaint(const ServerView* view, const gfx::Rect& bounds) override; 100 void SchedulePaint(const ServerView* view, const gfx::Rect& bounds) override;
96 void SetViewportSize(const gfx::Size& size) override; 101 void SetViewportSize(const gfx::Size& size) override;
97 const mojo::ViewportMetrics& GetViewportMetrics() override; 102 const mojo::ViewportMetrics& GetViewportMetrics() override;
98 void UpdateTextInputState(const ui::TextInputState& state) override; 103 void UpdateTextInputState(const ui::TextInputState& state) override;
99 void SetImeVisibility(bool visible) override; 104 void SetImeVisibility(bool visible) override;
100 105
(...skipping 11 matching lines...) Expand all
112 void OnClosed() override; 117 void OnClosed() override;
113 void OnWindowStateChanged(ui::PlatformWindowState new_state) override; 118 void OnWindowStateChanged(ui::PlatformWindowState new_state) override;
114 void OnLostCapture() override; 119 void OnLostCapture() override;
115 void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget, 120 void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget,
116 float device_pixel_ratio) override; 121 float device_pixel_ratio) override;
117 void OnActivationChanged(bool active) override; 122 void OnActivationChanged(bool active) override;
118 123
119 bool is_headless_; 124 bool is_headless_;
120 mojo::ApplicationImpl* app_impl_; 125 mojo::ApplicationImpl* app_impl_;
121 scoped_refptr<gles2::GpuState> gpu_state_; 126 scoped_refptr<gles2::GpuState> gpu_state_;
127 scoped_refptr<surfaces::SurfacesState> surfaces_state_;
122 DisplayManagerDelegate* delegate_; 128 DisplayManagerDelegate* delegate_;
123 129
124 mojo::ViewportMetrics metrics_; 130 mojo::ViewportMetrics metrics_;
125 gfx::Rect dirty_rect_; 131 gfx::Rect dirty_rect_;
126 base::Timer draw_timer_; 132 base::Timer draw_timer_;
127 bool frame_pending_; 133 bool frame_pending_;
128 134
129 mojo::DisplayPtr display_; 135 scoped_ptr<surfaces::TopLevelDisplayClient> top_level_display_client_;
130 scoped_ptr<native_viewport::OnscreenContextProvider> context_provider_;
131 scoped_ptr<ui::PlatformWindow> platform_window_; 136 scoped_ptr<ui::PlatformWindow> platform_window_;
132 137
133 base::WeakPtrFactory<DefaultDisplayManager> weak_factory_;
134
135 DISALLOW_COPY_AND_ASSIGN(DefaultDisplayManager); 138 DISALLOW_COPY_AND_ASSIGN(DefaultDisplayManager);
136 }; 139 };
137 140
138 } // namespace view_manager 141 } // namespace view_manager
139 142
140 #endif // COMPONENTS_VIEW_MANAGER_DISPLAY_MANAGER_H_ 143 #endif // COMPONENTS_VIEW_MANAGER_DISPLAY_MANAGER_H_
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