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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "components/view_manager/surfaces/top_level_display_client.h" | |
| 6 | |
| 7 #include "cc/output/compositor_frame.h" | |
| 8 #include "cc/surfaces/display.h" | |
| 9 #include "components/view_manager/gles2/gpu_state.h" | |
| 10 #include "components/view_manager/surfaces/surfaces_context_provider.h" | |
| 11 #include "components/view_manager/surfaces/surfaces_output_surface.h" | |
| 12 #include "components/view_manager/surfaces/surfaces_scheduler.h" | |
| 13 #include "components/view_manager/surfaces/surfaces_state.h" | |
| 14 #include "mojo/converters/geometry/geometry_type_converters.h" | |
| 15 #include "mojo/converters/surfaces/surfaces_type_converters.h" | |
| 16 | |
| 17 namespace surfaces { | |
| 18 namespace { | |
| 19 void CallCallback(const mojo::Closure& callback, cc::SurfaceDrawStatus status) { | |
| 20 callback.Run(); | |
| 21 } | |
| 22 } | |
| 23 | |
| 24 TopLevelDisplayClient::TopLevelDisplayClient( | |
| 25 gfx::AcceleratedWidget widget, | |
| 26 const scoped_refptr<gles2::GpuState>& gpu_state, | |
| 27 const scoped_refptr<SurfacesState>& surfaces_state) | |
| 28 : gpu_state_(gpu_state), | |
| 29 surfaces_state_(surfaces_state), | |
| 30 factory_(surfaces_state->manager(), this), | |
| 31 cc_id_(static_cast<uint64_t>(surfaces_state->next_id_namespace()) << 32) { | |
|
rjkroege
2015/08/06 00:16:22
this seems a tiny bit hacky. Aren't these the pair
Fady Samuel
2015/08/06 16:48:24
Well, the display isn't created by html_viewer, be
| |
| 32 factory_.Create(cc_id_); | |
| 33 | |
| 34 display_.reset(new cc::Display(this, surfaces_state_->manager(), nullptr, | |
| 35 nullptr, cc::RendererSettings())); | |
| 36 surfaces_state_->scheduler()->AddDisplay(display_.get()); | |
| 37 | |
| 38 // TODO(brianderson): Reconcile with SurfacesScheduler crbug.com/476676 | |
| 39 cc::DisplayScheduler* null_display_scheduler = nullptr; | |
| 40 display_->Initialize( | |
| 41 make_scoped_ptr(new surfaces::DirectOutputSurface( | |
| 42 new SurfacesContextProvider(this, widget, gpu_state))), | |
| 43 null_display_scheduler); | |
| 44 | |
| 45 display_->Resize(last_submitted_frame_size_); | |
| 46 | |
| 47 // TODO(fsamuel): Plumb the proper device scale factor. | |
| 48 display_->SetSurfaceId(cc_id_, 1.f /* device_scale_factor */); | |
| 49 } | |
| 50 | |
| 51 void TopLevelDisplayClient::OnContextCreated() { | |
| 52 } | |
| 53 | |
| 54 TopLevelDisplayClient::~TopLevelDisplayClient() { | |
| 55 if (display_) { | |
| 56 factory_.Destroy(cc_id_); | |
| 57 surfaces_state_->scheduler()->RemoveDisplay(display_.get()); | |
| 58 // By deleting the object after display_ is reset, OutputSurfaceLost can | |
| 59 // know not to do anything (which would result in double delete). | |
| 60 delete display_.release(); | |
| 61 } | |
| 62 } | |
| 63 | |
| 64 void TopLevelDisplayClient::SubmitFrame(mojo::FramePtr frame, | |
| 65 const base::Closure& callback) { | |
| 66 DCHECK(pending_callback_.is_null()); | |
| 67 pending_frame_ = frame.Pass(); | |
| 68 pending_callback_ = callback; | |
| 69 if (display_) | |
| 70 Draw(); | |
| 71 } | |
| 72 | |
| 73 void TopLevelDisplayClient::Draw() { | |
| 74 gfx::Size frame_size = | |
| 75 pending_frame_->passes[0]->output_rect.To<gfx::Rect>().size(); | |
| 76 last_submitted_frame_size_ = frame_size; | |
| 77 display_->Resize(frame_size); | |
| 78 factory_.SubmitFrame(cc_id_, | |
| 79 pending_frame_.To<scoped_ptr<cc::CompositorFrame>>(), | |
| 80 base::Bind(&CallCallback, pending_callback_)); | |
| 81 pending_frame_.reset(); | |
| 82 surfaces_state_->scheduler()->SetNeedsDraw(); | |
| 83 pending_callback_.Reset(); | |
| 84 } | |
| 85 | |
| 86 void TopLevelDisplayClient::CommitVSyncParameters(base::TimeTicks timebase, | |
| 87 base::TimeDelta interval) { | |
| 88 } | |
| 89 | |
| 90 void TopLevelDisplayClient::OutputSurfaceLost() { | |
| 91 if (!display_) // Shutdown case | |
| 92 return; | |
| 93 | |
| 94 // If our OutputSurface is lost we can't draw until we get a new one. For now, | |
| 95 // destroy the display and create a new one when our ContextProvider provides | |
| 96 // a new one. | |
| 97 // TODO: This is more violent than necessary - we could simply remove this | |
| 98 // display from the scheduler's set and pass a new context in to the | |
| 99 // OutputSurface. It should be able to reinitialize properly. | |
| 100 surfaces_state_->scheduler()->RemoveDisplay(display_.get()); | |
| 101 display_.reset(); | |
| 102 } | |
| 103 | |
| 104 void TopLevelDisplayClient::SetMemoryPolicy( | |
| 105 const cc::ManagedMemoryPolicy& policy) { | |
| 106 } | |
| 107 | |
| 108 void TopLevelDisplayClient::OnVSyncParametersUpdated(int64_t timebase, | |
| 109 int64_t interval) { | |
| 110 surfaces_state_->scheduler()->OnVSyncParametersUpdated( | |
| 111 base::TimeTicks::FromInternalValue(timebase), | |
| 112 base::TimeDelta::FromInternalValue(interval)); | |
| 113 } | |
| 114 | |
| 115 void TopLevelDisplayClient::ReturnResources( | |
| 116 const cc::ReturnedResourceArray& resources) { | |
| 117 // TODO(fsamuel): Implement this. | |
|
rjkroege
2015/08/06 00:16:22
I presume that you are leaking resource if you clo
Fady Samuel
2015/08/06 16:48:24
Probably. :-) I'm hoping to rework resource manage
| |
| 118 } | |
| 119 | |
| 120 } // namespace surfaces | |
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