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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_LAYER_ANIMATION_CONTROLLER_H_ | 5 #ifndef CC_LAYER_ANIMATION_CONTROLLER_H_ |
6 #define CC_LAYER_ANIMATION_CONTROLLER_H_ | 6 #define CC_LAYER_ANIMATION_CONTROLLER_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "base/hash_tables.h" | 9 #include "base/hash_tables.h" |
10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
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42 virtual void removeAnimation(int animationId); | 42 virtual void removeAnimation(int animationId); |
43 virtual void removeAnimation(int animationId, Animation::TargetProperty); | 43 virtual void removeAnimation(int animationId, Animation::TargetProperty); |
44 virtual void suspendAnimations(double monotonicTime); | 44 virtual void suspendAnimations(double monotonicTime); |
45 virtual void resumeAnimations(double monotonicTime); | 45 virtual void resumeAnimations(double monotonicTime); |
46 | 46 |
47 // Ensures that the list of active animations on the main thread and the imp
l thread | 47 // Ensures that the list of active animations on the main thread and the imp
l thread |
48 // are kept in sync. This function does not take ownership of the impl threa
d controller. | 48 // are kept in sync. This function does not take ownership of the impl threa
d controller. |
49 virtual void pushAnimationUpdatesTo(LayerAnimationController*); | 49 virtual void pushAnimationUpdatesTo(LayerAnimationController*); |
50 | 50 |
51 void animate(double monotonicTime); | 51 void animate(double monotonicTime); |
| 52 void accumulatePropertyUpdates(double monotonicTime, AnimationEventsVector*)
; |
52 void updateState(AnimationEventsVector*); | 53 void updateState(AnimationEventsVector*); |
53 | 54 |
54 // Returns the active animation in the given group, animating the given prop
erty, if such an | 55 // Returns the active animation in the given group, animating the given prop
erty, if such an |
55 // animation exists. | 56 // animation exists. |
56 Animation* getAnimation(int groupId, Animation::TargetProperty) const; | 57 Animation* getAnimation(int groupId, Animation::TargetProperty) const; |
57 | 58 |
58 // Returns the active animation animating the given property that is either
running, or is | 59 // Returns the active animation animating the given property that is either
running, or is |
59 // next to run, if such an animation exists. | 60 // next to run, if such an animation exists. |
60 Animation* getAnimation(Animation::TargetProperty) const; | 61 Animation* getAnimation(Animation::TargetProperty) const; |
61 | 62 |
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127 double m_lastTickTime; | 128 double m_lastTickTime; |
128 | 129 |
129 ObserverList<LayerAnimationValueObserver> m_observers; | 130 ObserverList<LayerAnimationValueObserver> m_observers; |
130 | 131 |
131 DISALLOW_COPY_AND_ASSIGN(LayerAnimationController); | 132 DISALLOW_COPY_AND_ASSIGN(LayerAnimationController); |
132 }; | 133 }; |
133 | 134 |
134 } // namespace cc | 135 } // namespace cc |
135 | 136 |
136 #endif // CC_LAYER_ANIMATION_CONTROLLER_H_ | 137 #endif // CC_LAYER_ANIMATION_CONTROLLER_H_ |
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