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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_ANIMATION_EVENTS_H_ | 5 #ifndef CC_ANIMATION_EVENTS_H_ |
6 #define CC_ANIMATION_EVENTS_H_ | 6 #define CC_ANIMATION_EVENTS_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "cc/animation.h" | 10 #include "cc/animation.h" |
11 | 11 |
12 namespace cc { | 12 namespace cc { |
13 | 13 |
14 struct AnimationEvent { | 14 struct AnimationEvent { |
15 enum Type { Started, Finished }; | 15 enum Type { Started, Finished, PropertyUpdate }; |
16 | 16 |
17 AnimationEvent(Type type, int layerId, int groupId, Animation::TargetPropert y targetProperty, double monotonicTime) | 17 AnimationEvent(Type type, int layerId, int groupId, Animation::TargetPropert y targetProperty, double monotonicTime, float val = 0) |
18 : type(type) | 18 : type(type) |
19 , layerId(layerId) | 19 , layerId(layerId) |
20 , groupId(groupId) | 20 , groupId(groupId) |
21 , targetProperty(targetProperty) | 21 , targetProperty(targetProperty) |
22 , monotonicTime(monotonicTime) | 22 , monotonicTime(monotonicTime) |
23 , value(val) | |
Ian Vollick
2013/03/06 01:00:57
nit: Since I'd like to support plumbing back trans
wjmaclean
2013/03/06 17:03:13
Done.
| |
23 { | 24 { |
24 } | 25 } |
25 | 26 |
26 Type type; | 27 Type type; |
27 int layerId; | 28 int layerId; |
28 int groupId; | 29 int groupId; |
29 Animation::TargetProperty targetProperty; | 30 Animation::TargetProperty targetProperty; |
30 double monotonicTime; | 31 double monotonicTime; |
32 float value; | |
Ian Vollick
2013/03/06 01:00:57
I know that you're only interested in floats at th
wjmaclean
2013/03/06 17:03:13
Done.
| |
31 }; | 33 }; |
32 | 34 |
33 typedef std::vector<AnimationEvent> AnimationEventsVector; | 35 typedef std::vector<AnimationEvent> AnimationEventsVector; |
34 | 36 |
35 } // namespace cc | 37 } // namespace cc |
36 | 38 |
37 #endif // CC_ANIMATION_EVENTS_H_ | 39 #endif // CC_ANIMATION_EVENTS_H_ |
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