| Index: src/core/Sk4pxXfermode.h
|
| diff --git a/src/core/Sk4pxXfermode.h b/src/core/Sk4pxXfermode.h
|
| index d89dbf8e2dca57294f4f785585a1f53974052ae6..0c8dcb530266dab144dabb50563684bfcc7fc597 100644
|
| --- a/src/core/Sk4pxXfermode.h
|
| +++ b/src/core/Sk4pxXfermode.h
|
| @@ -17,7 +17,12 @@
|
| namespace {
|
|
|
| // Most xfermodes can be done most efficiently 4 pixels at a time in 8 or 16-bit fixed point.
|
| -#define XFERMODE(Name) static Sk4px SK_VECTORCALL Name(Sk4px s, Sk4px d)
|
| +#define XFERMODE(Name) \
|
| + struct Name { \
|
| + static Sk4px Xfer(const Sk4px&, const Sk4px&); \
|
| + static const SkXfermode::Mode kMode = SkXfermode::k##Name##_Mode; \
|
| + }; \
|
| + inline Sk4px Name::Xfer(const Sk4px& s, const Sk4px& d)
|
|
|
| XFERMODE(Clear) { return Sk4px::DupPMColor(0); }
|
| XFERMODE(Src) { return s; }
|
| @@ -25,13 +30,13 @@
|
| XFERMODE(SrcIn) { return s.approxMulDiv255(d.alphas() ); }
|
| XFERMODE(SrcOut) { return s.approxMulDiv255(d.alphas().inv()); }
|
| XFERMODE(SrcOver) { return s + d.approxMulDiv255(s.alphas().inv()); }
|
| -XFERMODE(DstIn) { return SrcIn (d,s); }
|
| -XFERMODE(DstOut) { return SrcOut (d,s); }
|
| -XFERMODE(DstOver) { return SrcOver(d,s); }
|
| +XFERMODE(DstIn) { return SrcIn ::Xfer(d,s); }
|
| +XFERMODE(DstOut) { return SrcOut ::Xfer(d,s); }
|
| +XFERMODE(DstOver) { return SrcOver::Xfer(d,s); }
|
|
|
| // [ S * Da + (1 - Sa) * D]
|
| XFERMODE(SrcATop) { return (s * d.alphas() + d * s.alphas().inv()).div255(); }
|
| -XFERMODE(DstATop) { return SrcATop(d,s); }
|
| +XFERMODE(DstATop) { return SrcATop::Xfer(d,s); }
|
| //[ S * (1 - Da) + (1 - Sa) * D ]
|
| XFERMODE(Xor) { return (s * d.alphas().inv() + d * s.alphas().inv()).div255(); }
|
| // [S + D ]
|
| @@ -81,7 +86,7 @@
|
| auto colors = (both + isLite.thenElse(lite, dark)).div255();
|
| return alphas.zeroColors() + colors.zeroAlphas();
|
| }
|
| -XFERMODE(Overlay) { return HardLight(d,s); }
|
| +XFERMODE(Overlay) { return HardLight::Xfer(d,s); }
|
|
|
| XFERMODE(Darken) {
|
| auto sa = s.alphas(),
|
| @@ -112,7 +117,12 @@
|
| #undef XFERMODE
|
|
|
| // Some xfermodes use math like divide or sqrt that's best done in floats 1 pixel at a time.
|
| -#define XFERMODE(Name) static SkPMFloat SK_VECTORCALL Name(SkPMFloat s, SkPMFloat d)
|
| +#define XFERMODE(Name) \
|
| + struct Name { \
|
| + static SkPMFloat Xfer(const SkPMFloat&, const SkPMFloat&); \
|
| + static const SkXfermode::Mode kMode = SkXfermode::k##Name##_Mode; \
|
| + }; \
|
| + inline SkPMFloat Name::Xfer(const SkPMFloat& s, const SkPMFloat& d)
|
|
|
| XFERMODE(ColorDodge) {
|
| auto sa = s.alphas(),
|
| @@ -175,15 +185,15 @@
|
|
|
| // A reasonable fallback mode for doing AA is to simply apply the transfermode first,
|
| // then linearly interpolate the AA.
|
| -template <Sk4px (SK_VECTORCALL *Mode)(Sk4px, Sk4px)>
|
| -static Sk4px SK_VECTORCALL xfer_aa(Sk4px s, Sk4px d, Sk4px aa) {
|
| - Sk4px bw = Mode(s, d);
|
| +template <typename Mode>
|
| +static Sk4px xfer_aa(const Sk4px& s, const Sk4px& d, const Sk4px& aa) {
|
| + Sk4px bw = Mode::Xfer(s, d);
|
| return (bw * aa + d * aa.inv()).div255();
|
| }
|
|
|
| // For some transfermodes we specialize AA, either for correctness or performance.
|
| #define XFERMODE_AA(Name) \
|
| - template <> Sk4px SK_VECTORCALL xfer_aa<Name>(Sk4px s, Sk4px d, Sk4px aa)
|
| + template <> Sk4px xfer_aa<Name>(const Sk4px& s, const Sk4px& d, const Sk4px& aa)
|
|
|
| // Plus' clamp needs to happen after AA. skia:3852
|
| XFERMODE_AA(Plus) { // [ clamp( (1-AA)D + (AA)(S+D) ) == clamp(D + AA*S) ]
|
| @@ -192,47 +202,44 @@
|
|
|
| #undef XFERMODE_AA
|
|
|
| -class Sk4pxXfermode : public SkProcCoeffXfermode {
|
| +template <typename ProcType>
|
| +class SkT4pxXfermode : public SkProcCoeffXfermode {
|
| public:
|
| - typedef Sk4px (SK_VECTORCALL *Proc4)(Sk4px, Sk4px);
|
| - typedef Sk4px (SK_VECTORCALL *AAProc4)(Sk4px, Sk4px, Sk4px);
|
| -
|
| - Sk4pxXfermode(const ProcCoeff& rec, SkXfermode::Mode mode, Proc4 proc4, AAProc4 aaproc4)
|
| - : INHERITED(rec, mode)
|
| - , fProc4(proc4)
|
| - , fAAProc4(aaproc4) {}
|
| + static SkProcCoeffXfermode* Create(const ProcCoeff& rec) {
|
| + return SkNEW_ARGS(SkT4pxXfermode, (rec));
|
| + }
|
|
|
| void xfer32(SkPMColor dst[], const SkPMColor src[], int n, const SkAlpha aa[]) const override {
|
| if (NULL == aa) {
|
| Sk4px::MapDstSrc(n, dst, src, [&](const Sk4px& dst4, const Sk4px& src4) {
|
| - return fProc4(src4, dst4);
|
| + return ProcType::Xfer(src4, dst4);
|
| });
|
| } else {
|
| Sk4px::MapDstSrcAlpha(n, dst, src, aa,
|
| [&](const Sk4px& dst4, const Sk4px& src4, const Sk4px& alpha) {
|
| - return fAAProc4(src4, dst4, alpha);
|
| + return xfer_aa<ProcType>(src4, dst4, alpha);
|
| });
|
| }
|
| }
|
|
|
| private:
|
| - Proc4 fProc4;
|
| - AAProc4 fAAProc4;
|
| + SkT4pxXfermode(const ProcCoeff& rec) : INHERITED(rec, ProcType::kMode) {}
|
| +
|
| typedef SkProcCoeffXfermode INHERITED;
|
| };
|
|
|
| -class SkPMFloatXfermode : public SkProcCoeffXfermode {
|
| +template <typename ProcType>
|
| +class SkTPMFloatXfermode : public SkProcCoeffXfermode {
|
| public:
|
| - typedef SkPMFloat (SK_VECTORCALL *ProcF)(SkPMFloat, SkPMFloat);
|
| - SkPMFloatXfermode(const ProcCoeff& rec, SkXfermode::Mode mode, ProcF procf)
|
| - : INHERITED(rec, mode)
|
| - , fProcF(procf) {}
|
| + static SkProcCoeffXfermode* Create(const ProcCoeff& rec) {
|
| + return SkNEW_ARGS(SkTPMFloatXfermode, (rec));
|
| + }
|
|
|
| void xfer32(SkPMColor dst[], const SkPMColor src[], int n, const SkAlpha aa[]) const override {
|
| for (int i = 0; i < n; i++) {
|
| SkPMFloat s(src[i]),
|
| d(dst[i]),
|
| - b(fProcF(s,d));
|
| + b(ProcType::Xfer(s,d));
|
| if (aa) {
|
| // We do aa in full float precision before going back down to bytes, because we can!
|
| SkPMFloat a = Sk4f(aa[i]) * Sk4f(1.0f/255);
|
| @@ -243,46 +250,40 @@
|
| }
|
|
|
| private:
|
| - ProcF fProcF;
|
| + SkTPMFloatXfermode(const ProcCoeff& rec) : INHERITED(rec, ProcType::kMode) {}
|
| +
|
| typedef SkProcCoeffXfermode INHERITED;
|
| };
|
|
|
| static SkProcCoeffXfermode* SkCreate4pxXfermode(const ProcCoeff& rec, SkXfermode::Mode mode) {
|
| #if !defined(SK_CPU_ARM32) || defined(SK_ARM_HAS_NEON)
|
| switch (mode) {
|
| - #define CASE(Mode) case SkXfermode::k##Mode##_Mode: \
|
| - return SkNEW_ARGS(Sk4pxXfermode, (rec, mode, &Mode, &xfer_aa<Mode>))
|
| - CASE(Clear);
|
| - CASE(Src);
|
| - CASE(Dst);
|
| - CASE(SrcOver);
|
| - CASE(DstOver);
|
| - CASE(SrcIn);
|
| - CASE(DstIn);
|
| - CASE(SrcOut);
|
| - CASE(DstOut);
|
| - CASE(SrcATop);
|
| - CASE(DstATop);
|
| - CASE(Xor);
|
| - CASE(Plus);
|
| - CASE(Modulate);
|
| - CASE(Screen);
|
| - CASE(Multiply);
|
| - CASE(Difference);
|
| - CASE(Exclusion);
|
| - CASE(HardLight);
|
| - CASE(Overlay);
|
| - CASE(Darken);
|
| - CASE(Lighten);
|
| - #undef CASE
|
| -
|
| - #define CASE(Mode) case SkXfermode::k##Mode##_Mode: \
|
| - return SkNEW_ARGS(SkPMFloatXfermode, (rec, mode, &Mode))
|
| - CASE(ColorDodge);
|
| - CASE(ColorBurn);
|
| - CASE(SoftLight);
|
| - #undef CASE
|
| -
|
| + case SkXfermode::kClear_Mode: return SkT4pxXfermode<Clear>::Create(rec);
|
| + case SkXfermode::kSrc_Mode: return SkT4pxXfermode<Src>::Create(rec);
|
| + case SkXfermode::kDst_Mode: return SkT4pxXfermode<Dst>::Create(rec);
|
| + case SkXfermode::kSrcOver_Mode: return SkT4pxXfermode<SrcOver>::Create(rec);
|
| + case SkXfermode::kDstOver_Mode: return SkT4pxXfermode<DstOver>::Create(rec);
|
| + case SkXfermode::kSrcIn_Mode: return SkT4pxXfermode<SrcIn>::Create(rec);
|
| + case SkXfermode::kDstIn_Mode: return SkT4pxXfermode<DstIn>::Create(rec);
|
| + case SkXfermode::kSrcOut_Mode: return SkT4pxXfermode<SrcOut>::Create(rec);
|
| + case SkXfermode::kDstOut_Mode: return SkT4pxXfermode<DstOut>::Create(rec);
|
| + case SkXfermode::kSrcATop_Mode: return SkT4pxXfermode<SrcATop>::Create(rec);
|
| + case SkXfermode::kDstATop_Mode: return SkT4pxXfermode<DstATop>::Create(rec);
|
| + case SkXfermode::kXor_Mode: return SkT4pxXfermode<Xor>::Create(rec);
|
| + case SkXfermode::kPlus_Mode: return SkT4pxXfermode<Plus>::Create(rec);
|
| + case SkXfermode::kModulate_Mode: return SkT4pxXfermode<Modulate>::Create(rec);
|
| + case SkXfermode::kScreen_Mode: return SkT4pxXfermode<Screen>::Create(rec);
|
| + case SkXfermode::kMultiply_Mode: return SkT4pxXfermode<Multiply>::Create(rec);
|
| + case SkXfermode::kDifference_Mode: return SkT4pxXfermode<Difference>::Create(rec);
|
| + case SkXfermode::kExclusion_Mode: return SkT4pxXfermode<Exclusion>::Create(rec);
|
| + case SkXfermode::kHardLight_Mode: return SkT4pxXfermode<HardLight>::Create(rec);
|
| + case SkXfermode::kOverlay_Mode: return SkT4pxXfermode<Overlay>::Create(rec);
|
| + case SkXfermode::kDarken_Mode: return SkT4pxXfermode<Darken>::Create(rec);
|
| + case SkXfermode::kLighten_Mode: return SkT4pxXfermode<Lighten>::Create(rec);
|
| +
|
| + case SkXfermode::kColorDodge_Mode: return SkTPMFloatXfermode<ColorDodge>::Create(rec);
|
| + case SkXfermode::kColorBurn_Mode: return SkTPMFloatXfermode<ColorBurn>::Create(rec);
|
| + case SkXfermode::kSoftLight_Mode: return SkTPMFloatXfermode<SoftLight>::Create(rec);
|
| default: break;
|
| }
|
| #endif
|
|
|