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Unified Diff: src/gpu/gl/angle/SkANGLEGLContext.cpp

Issue 1245223007: Revert of skia: ANGLE deps roll (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 5 months ago
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Index: src/gpu/gl/angle/SkANGLEGLContext.cpp
diff --git a/src/gpu/gl/angle/SkANGLEGLContext.cpp b/src/gpu/gl/angle/SkANGLEGLContext.cpp
index fec23e63e84f982a3e215b93f3e32b4ce55357a3..f6321988aa552f3cd23bf240ebd52935e736897d 100644
--- a/src/gpu/gl/angle/SkANGLEGLContext.cpp
+++ b/src/gpu/gl/angle/SkANGLEGLContext.cpp
@@ -10,10 +10,10 @@
#include <EGL/egl.h>
-#define EGL_PLATFORM_ANGLE_ANGLE 0x3202
-#define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3203
-#define EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE 0x3207
-#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3208
+#define EGL_PLATFORM_ANGLE_ANGLE 0x3201
+#define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3202
+#define EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE 0x3206
+#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3207
void* SkANGLEGLContext::GetD3DEGLDisplay(void* nativeDisplay) {
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