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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2006 The Android Open Source Project | 3 * Copyright 2006 The Android Open Source Project |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "SkMaskFilter.h" | 10 #include "SkMaskFilter.h" |
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308 return false; | 308 return false; |
309 } | 309 } |
310 | 310 |
311 bool SkMaskFilter::canFilterMaskGPU(const SkRect& devBounds, | 311 bool SkMaskFilter::canFilterMaskGPU(const SkRect& devBounds, |
312 const SkIRect& clipBounds, | 312 const SkIRect& clipBounds, |
313 const SkMatrix& ctm, | 313 const SkMatrix& ctm, |
314 SkRect* maskRect) const { | 314 SkRect* maskRect) const { |
315 return false; | 315 return false; |
316 } | 316 } |
317 | 317 |
318 bool SkMaskFilter::directFilterMaskGPU(GrContext* context, | 318 bool SkMaskFilter::directFilterMaskGPU(GrTextureProvider* texProvider, |
| 319 GrDrawContext* drawContext, |
319 GrRenderTarget* rt, | 320 GrRenderTarget* rt, |
320 GrPaint* grp, | 321 GrPaint* grp, |
321 const GrClip&, | 322 const GrClip&, |
322 const SkMatrix& viewMatrix, | 323 const SkMatrix& viewMatrix, |
323 const SkStrokeRec& strokeRec, | 324 const SkStrokeRec& strokeRec, |
324 const SkPath& path) const { | 325 const SkPath& path) const { |
325 return false; | 326 return false; |
326 } | 327 } |
327 | 328 |
328 | 329 |
329 bool SkMaskFilter::directFilterRRectMaskGPU(GrContext* context, | 330 bool SkMaskFilter::directFilterRRectMaskGPU(GrTextureProvider* texProvider, |
| 331 GrDrawContext* drawContext, |
330 GrRenderTarget* rt, | 332 GrRenderTarget* rt, |
331 GrPaint* grp, | 333 GrPaint* grp, |
332 const GrClip&, | 334 const GrClip&, |
333 const SkMatrix& viewMatrix, | 335 const SkMatrix& viewMatrix, |
334 const SkStrokeRec& strokeRec, | 336 const SkStrokeRec& strokeRec, |
335 const SkRRect& rrect) const { | 337 const SkRRect& rrect) const { |
336 return false; | 338 return false; |
337 } | 339 } |
338 | 340 |
339 bool SkMaskFilter::filterMaskGPU(GrTexture* src, | 341 bool SkMaskFilter::filterMaskGPU(GrTexture* src, |
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353 srcM.fRowBytes = 0; | 355 srcM.fRowBytes = 0; |
354 srcM.fFormat = SkMask::kA8_Format; | 356 srcM.fFormat = SkMask::kA8_Format; |
355 | 357 |
356 SkIPoint margin; // ignored | 358 SkIPoint margin; // ignored |
357 if (this->filterMask(&dstM, srcM, SkMatrix::I(), &margin)) { | 359 if (this->filterMask(&dstM, srcM, SkMatrix::I(), &margin)) { |
358 dst->set(dstM.fBounds); | 360 dst->set(dstM.fBounds); |
359 } else { | 361 } else { |
360 dst->set(srcM.fBounds); | 362 dst->set(srcM.fBounds); |
361 } | 363 } |
362 } | 364 } |
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