| Index: src/gpu/gl/angle/SkANGLEGLContext.cpp
|
| diff --git a/src/gpu/gl/angle/SkANGLEGLContext.cpp b/src/gpu/gl/angle/SkANGLEGLContext.cpp
|
| index f6321988aa552f3cd23bf240ebd52935e736897d..fec23e63e84f982a3e215b93f3e32b4ce55357a3 100644
|
| --- a/src/gpu/gl/angle/SkANGLEGLContext.cpp
|
| +++ b/src/gpu/gl/angle/SkANGLEGLContext.cpp
|
| @@ -10,10 +10,10 @@
|
|
|
| #include <EGL/egl.h>
|
|
|
| -#define EGL_PLATFORM_ANGLE_ANGLE 0x3201
|
| -#define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3202
|
| -#define EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE 0x3206
|
| -#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3207
|
| +#define EGL_PLATFORM_ANGLE_ANGLE 0x3202
|
| +#define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3203
|
| +#define EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE 0x3207
|
| +#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3208
|
|
|
| void* SkANGLEGLContext::GetD3DEGLDisplay(void* nativeDisplay) {
|
|
|
|
|