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Unified Diff: gm/textblobcolortrans.cpp

Issue 1244833002: make stroketext textblob* texteffects tileimagefilter gm portable (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 5 months ago
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Index: gm/textblobcolortrans.cpp
diff --git a/gm/textblobcolortrans.cpp b/gm/textblobcolortrans.cpp
index cb4686e6e7481c7712bebbff561b534bfa86baf4..b6776813b12a0ea40187799555d9f500e3b04061 100644
--- a/gm/textblobcolortrans.cpp
+++ b/gm/textblobcolortrans.cpp
@@ -31,7 +31,7 @@ protected:
SkPaint paint;
paint.setTextSize(256);
const char* text = "AB";
- sk_tool_utils::set_portable_typeface(&paint);
+ sk_tool_utils::set_portable_typeface_always(&paint);
SkRect bounds;
paint.measureText(text, strlen(text), &bounds);
@@ -61,7 +61,7 @@ protected:
void onDraw(SkCanvas* canvas) override {
- canvas->drawColor(SK_ColorGRAY);
+ canvas->drawColor(sk_tool_utils::color_to_565(SK_ColorGRAY));
SkPaint paint;
canvas->translate(10, 40);
@@ -71,7 +71,8 @@ protected:
// Colors were chosen to map to pairs of canonical colors. The GPU Backend will cache A8
// Texture Blobs based on the canonical color they map to. Canonical colors are used to
// create masks. For A8 there are 8 of them.
- SkColor colors[] = {SK_ColorCYAN, SK_ColorLTGRAY, SK_ColorYELLOW, SK_ColorWHITE};
+ SkColor colors[] = {SK_ColorCYAN, sk_tool_utils::color_to_565(SK_ColorLTGRAY),
+ SK_ColorYELLOW, SK_ColorWHITE};
size_t count = SK_ARRAY_COUNT(colors);
size_t colorIndex = 0;
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