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Unified Diff: test/unittests/compiler/js-context-relaxation-unittest.cc

Issue 1244583003: [turbofan]: Add a context relaxer reducer (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Really this time Created 5 years, 5 months ago
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Index: test/unittests/compiler/js-context-relaxation-unittest.cc
diff --git a/test/unittests/compiler/js-context-relaxation-unittest.cc b/test/unittests/compiler/js-context-relaxation-unittest.cc
new file mode 100644
index 0000000000000000000000000000000000000000..b52417de2f5b5585021d6fe7ba9caa94d458e1e0
--- /dev/null
+++ b/test/unittests/compiler/js-context-relaxation-unittest.cc
@@ -0,0 +1,306 @@
+// Copyright 2015 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "src/compiler/js-context-relaxation.h"
+#include "src/compiler/js-graph.h"
+#include "test/unittests/compiler/graph-unittest.h"
+#include "test/unittests/compiler/node-test-utils.h"
+
+namespace v8 {
+namespace internal {
+namespace compiler {
+
+class JSContextRelaxationTest : public GraphTest {
+ public:
+ JSContextRelaxationTest() : GraphTest(3), javascript_(zone()) {}
+ ~JSContextRelaxationTest() override {}
+
+ protected:
+ Reduction Reduce(Node* node, MachineOperatorBuilder::Flags flags =
+ MachineOperatorBuilder::kNoFlags) {
+ MachineOperatorBuilder machine(zone(), kMachPtr, flags);
+ JSGraph jsgraph(isolate(), graph(), common(), javascript(), &machine);
+ // TODO(titzer): mock the GraphReducer here for better unit testing.
+ GraphReducer graph_reducer(zone(), graph());
+ JSContextRelaxation reducer;
+ return reducer.Reduce(node);
+ }
+
+ Node* EmptyFrameState() {
+ MachineOperatorBuilder machine(zone());
+ JSGraph jsgraph(isolate(), graph(), common(), javascript(), &machine);
+ return jsgraph.EmptyFrameState();
+ }
+
+ Node* ShallowFrameStateChain(Node* outer_context,
+ ContextCallingMode context_calling_mode) {
+ const FrameStateFunctionInfo* const frame_state_function_info =
+ common()->CreateFrameStateFunctionInfo(
+ FrameStateType::kJavaScriptFunction, 3, 0,
+ Handle<SharedFunctionInfo>(), context_calling_mode);
+ const Operator* op = common()->FrameState(BailoutId::None(),
+ OutputFrameStateCombine::Ignore(),
+ frame_state_function_info);
+ return graph()->NewNode(op, graph()->start(), graph()->start(),
+ graph()->start(), outer_context, graph()->start(),
+ graph()->start());
+ }
+
+ Node* DeepFrameStateChain(Node* outer_context,
+ ContextCallingMode context_calling_mode) {
+ const FrameStateFunctionInfo* const frame_state_function_info =
+ common()->CreateFrameStateFunctionInfo(
+ FrameStateType::kJavaScriptFunction, 3, 0,
+ Handle<SharedFunctionInfo>(), context_calling_mode);
+ const Operator* op = common()->FrameState(BailoutId::None(),
+ OutputFrameStateCombine::Ignore(),
+ frame_state_function_info);
+ Node* shallow_frame_state =
+ ShallowFrameStateChain(outer_context, CALL_MAINTAINS_NATIVE_CONTEXT);
+ return graph()->NewNode(op, graph()->start(), graph()->start(),
+ graph()->start(), graph()->start(),
+ graph()->start(), shallow_frame_state);
+ }
+
+ JSOperatorBuilder* javascript() { return &javascript_; }
+
+ private:
+ JSOperatorBuilder javascript_;
+};
+
+
+TEST_F(JSContextRelaxationTest,
+ RelaxJSCallFunctionShallowFrameStateChainNoCrossCtx) {
+ Node* const input0 = Parameter(0);
+ Node* const input1 = Parameter(1);
+ Node* const context = Parameter(2);
+ Node* const outer_context = Parameter(3);
+ Node* const frame_state =
+ ShallowFrameStateChain(outer_context, CALL_MAINTAINS_NATIVE_CONTEXT);
+ Node* const effect = graph()->start();
+ Node* const control = graph()->start();
+ Node* node =
+ graph()->NewNode(javascript()->CallFunction(2, NO_CALL_FUNCTION_FLAGS,
+ STRICT, VectorSlotPair()),
+ input0, input1, context, frame_state, effect, control);
+ Reduction const r = Reduce(node);
+ EXPECT_TRUE(r.Changed());
+ EXPECT_EQ(outer_context, NodeProperties::GetContextInput(node));
+}
+
+TEST_F(JSContextRelaxationTest,
+ RelaxJSCallFunctionShallowFrameStateChainCrossCtx) {
+ Node* const input0 = Parameter(0);
+ Node* const input1 = Parameter(1);
+ Node* const context = Parameter(2);
+ Node* const outer_context = Parameter(3);
+ Node* const frame_state =
+ ShallowFrameStateChain(outer_context, CALL_CHANGES_NATIVE_CONTEXT);
+ Node* const effect = graph()->start();
+ Node* const control = graph()->start();
+ Node* node =
+ graph()->NewNode(javascript()->CallFunction(2, NO_CALL_FUNCTION_FLAGS,
+ STRICT, VectorSlotPair()),
+ input0, input1, context, frame_state, effect, control);
+ Reduction const r = Reduce(node);
+ EXPECT_FALSE(r.Changed());
+ EXPECT_EQ(context, NodeProperties::GetContextInput(node));
+}
+
+TEST_F(JSContextRelaxationTest,
+ RelaxJSCallFunctionDeepFrameStateChainNoCrossCtx) {
+ Node* const input0 = Parameter(0);
+ Node* const input1 = Parameter(1);
+ Node* const context = Parameter(2);
+ Node* const outer_context = Parameter(3);
+ Node* const frame_state =
+ DeepFrameStateChain(outer_context, CALL_MAINTAINS_NATIVE_CONTEXT);
+ Node* const effect = graph()->start();
+ Node* const control = graph()->start();
+ Node* node =
+ graph()->NewNode(javascript()->CallFunction(2, NO_CALL_FUNCTION_FLAGS,
+ STRICT, VectorSlotPair()),
+ input0, input1, context, frame_state, effect, control);
+ Reduction const r = Reduce(node);
+ EXPECT_TRUE(r.Changed());
+ EXPECT_EQ(outer_context, NodeProperties::GetContextInput(node));
+}
+
+TEST_F(JSContextRelaxationTest,
+ RelaxJSCallFunctionDeepFrameStateChainCrossCtx) {
+ Node* const input0 = Parameter(0);
+ Node* const input1 = Parameter(1);
+ Node* const context = Parameter(2);
+ Node* const outer_context = Parameter(3);
+ Node* const frame_state =
+ DeepFrameStateChain(outer_context, CALL_CHANGES_NATIVE_CONTEXT);
+ Node* const effect = graph()->start();
+ Node* const control = graph()->start();
+ Node* node =
+ graph()->NewNode(javascript()->CallFunction(2, NO_CALL_FUNCTION_FLAGS,
+ STRICT, VectorSlotPair()),
+ input0, input1, context, frame_state, effect, control);
+ Reduction const r = Reduce(node);
+ EXPECT_FALSE(r.Changed());
+ EXPECT_EQ(context, NodeProperties::GetContextInput(node));
+}
+
+TEST_F(JSContextRelaxationTest,
+ RelaxJSCallFunctionDeepContextChainFullRelaxForCatch) {
+ Node* const input0 = Parameter(0);
+ Node* const input1 = Parameter(1);
+ Node* const context = Parameter(2);
+ Node* const outer_context = Parameter(3);
+ const Operator* op = javascript()->CreateCatchContext(Unique<String>());
+ Node* const frame_state_1 =
+ ShallowFrameStateChain(outer_context, CALL_MAINTAINS_NATIVE_CONTEXT);
+ Node* const effect = graph()->start();
+ Node* const control = graph()->start();
+ Node* nested_context =
+ graph()->NewNode(op, graph()->start(), graph()->start(), outer_context,
+ frame_state_1, effect, control);
+ Node* const frame_state_2 =
+ ShallowFrameStateChain(nested_context, CALL_MAINTAINS_NATIVE_CONTEXT);
+ Node* node =
+ graph()->NewNode(javascript()->CallFunction(2, NO_CALL_FUNCTION_FLAGS,
+ STRICT, VectorSlotPair()),
+ input0, input1, context, frame_state_2, effect, control);
+ Reduction const r = Reduce(node);
+ EXPECT_TRUE(r.Changed());
+ EXPECT_EQ(outer_context, NodeProperties::GetContextInput(node));
+}
+
+
+TEST_F(JSContextRelaxationTest,
+ RelaxJSCallFunctionDeepContextChainFullRelaxForWith) {
+ Node* const input0 = Parameter(0);
+ Node* const input1 = Parameter(1);
+ Node* const context = Parameter(2);
+ Node* const outer_context = Parameter(3);
+ const Operator* op = javascript()->CreateWithContext();
+ Node* const frame_state_1 =
+ ShallowFrameStateChain(outer_context, CALL_MAINTAINS_NATIVE_CONTEXT);
+ Node* const effect = graph()->start();
+ Node* const control = graph()->start();
+ Node* nested_context =
+ graph()->NewNode(op, graph()->start(), graph()->start(), outer_context,
+ frame_state_1, effect, control);
+ Node* const frame_state_2 =
+ ShallowFrameStateChain(nested_context, CALL_MAINTAINS_NATIVE_CONTEXT);
+ Node* node =
+ graph()->NewNode(javascript()->CallFunction(2, NO_CALL_FUNCTION_FLAGS,
+ STRICT, VectorSlotPair()),
+ input0, input1, context, frame_state_2, effect, control);
+ Reduction const r = Reduce(node);
+ EXPECT_TRUE(r.Changed());
+ EXPECT_EQ(outer_context, NodeProperties::GetContextInput(node));
+}
+
+
+TEST_F(JSContextRelaxationTest,
+ RelaxJSCallFunctionDeepContextChainFullRelaxForBlock) {
+ Node* const input0 = Parameter(0);
+ Node* const input1 = Parameter(1);
+ Node* const context = Parameter(2);
+ Node* const outer_context = Parameter(3);
+ const Operator* op = javascript()->CreateBlockContext();
+ Node* const frame_state_1 =
+ ShallowFrameStateChain(outer_context, CALL_MAINTAINS_NATIVE_CONTEXT);
+ Node* const effect = graph()->start();
+ Node* const control = graph()->start();
+ Node* nested_context =
+ graph()->NewNode(op, graph()->start(), graph()->start(), outer_context,
+ frame_state_1, effect, control);
+ Node* const frame_state_2 =
+ ShallowFrameStateChain(nested_context, CALL_MAINTAINS_NATIVE_CONTEXT);
+ Node* node =
+ graph()->NewNode(javascript()->CallFunction(2, NO_CALL_FUNCTION_FLAGS,
+ STRICT, VectorSlotPair()),
+ input0, input1, context, frame_state_2, effect, control);
+ Reduction const r = Reduce(node);
+ EXPECT_TRUE(r.Changed());
+ EXPECT_EQ(outer_context, NodeProperties::GetContextInput(node));
+}
+
+
+TEST_F(JSContextRelaxationTest,
+ RelaxJSCallFunctionDeepContextChainPartialRelaxForScript) {
+ Node* const input0 = Parameter(0);
+ Node* const input1 = Parameter(1);
+ Node* const context = Parameter(2);
+ Node* const outer_context = Parameter(3);
+ const Operator* op = javascript()->CreateScriptContext();
+ Node* const frame_state_1 =
+ ShallowFrameStateChain(outer_context, CALL_MAINTAINS_NATIVE_CONTEXT);
+ Node* const effect = graph()->start();
+ Node* const control = graph()->start();
+ Node* nested_context =
+ graph()->NewNode(op, graph()->start(), graph()->start(), outer_context,
+ frame_state_1, effect, control);
+ Node* const frame_state_2 =
+ ShallowFrameStateChain(nested_context, CALL_MAINTAINS_NATIVE_CONTEXT);
+ Node* node =
+ graph()->NewNode(javascript()->CallFunction(2, NO_CALL_FUNCTION_FLAGS,
+ STRICT, VectorSlotPair()),
+ input0, input1, context, frame_state_2, effect, control);
+ Reduction const r = Reduce(node);
+ EXPECT_TRUE(r.Changed());
+ EXPECT_EQ(nested_context, NodeProperties::GetContextInput(node));
+}
+
+
+TEST_F(JSContextRelaxationTest,
+ RelaxJSCallFunctionDeepContextChainPartialRelaxForModule) {
+ Node* const input0 = Parameter(0);
+ Node* const input1 = Parameter(1);
+ Node* const context = Parameter(2);
+ Node* const outer_context = Parameter(3);
+ const Operator* op = javascript()->CreateModuleContext();
+ Node* const frame_state_1 =
+ ShallowFrameStateChain(outer_context, CALL_MAINTAINS_NATIVE_CONTEXT);
+ Node* const effect = graph()->start();
+ Node* const control = graph()->start();
+ Node* nested_context =
+ graph()->NewNode(op, graph()->start(), graph()->start(), outer_context,
+ frame_state_1, effect, control);
+ Node* const frame_state_2 =
+ ShallowFrameStateChain(nested_context, CALL_MAINTAINS_NATIVE_CONTEXT);
+ Node* node =
+ graph()->NewNode(javascript()->CallFunction(2, NO_CALL_FUNCTION_FLAGS,
+ STRICT, VectorSlotPair()),
+ input0, input1, context, frame_state_2, effect, control);
+ Reduction const r = Reduce(node);
+ EXPECT_TRUE(r.Changed());
+ EXPECT_EQ(nested_context, NodeProperties::GetContextInput(node));
+}
+
+
+TEST_F(JSContextRelaxationTest,
+ RelaxJSCallFunctionDeepContextChainPartialNoRelax) {
+ Node* const input0 = Parameter(0);
+ Node* const input1 = Parameter(1);
+ Node* const context = Parameter(2);
+ Node* const outer_context = Parameter(3);
+ const Operator* op = javascript()->CreateFunctionContext();
+ Node* const frame_state_1 =
+ ShallowFrameStateChain(outer_context, CALL_MAINTAINS_NATIVE_CONTEXT);
+ Node* const effect = graph()->start();
+ Node* const control = graph()->start();
+ Node* nested_context =
+ graph()->NewNode(op, graph()->start(), graph()->start(), outer_context,
+ frame_state_1, effect, control);
+ Node* const frame_state_2 =
+ ShallowFrameStateChain(nested_context, CALL_MAINTAINS_NATIVE_CONTEXT);
+ Node* node =
+ graph()->NewNode(javascript()->CallFunction(2, NO_CALL_FUNCTION_FLAGS,
+ STRICT, VectorSlotPair()),
+ input0, input1, context, frame_state_2, effect, control);
+ Reduction const r = Reduce(node);
+ EXPECT_FALSE(r.Changed());
+ EXPECT_EQ(context, NodeProperties::GetContextInput(node));
+}
+
+} // namespace compiler
+} // namespace internal
+} // namespace v8
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