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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_WM_TOPLEVEL_WINDOW_EVENT_HANDLER_H_ | 5 #ifndef ASH_WM_TOPLEVEL_WINDOW_EVENT_HANDLER_H_ |
| 6 #define ASH_WM_TOPLEVEL_WINDOW_EVENT_HANDLER_H_ | 6 #define ASH_WM_TOPLEVEL_WINDOW_EVENT_HANDLER_H_ |
| 7 | 7 |
| 8 #include <set> | 8 #include <set> |
| 9 | 9 |
| 10 #include "ash/ash_export.h" | 10 #include "ash/ash_export.h" |
| (...skipping 19 matching lines...) Expand all Loading... | |
| 30 class WindowResizer; | 30 class WindowResizer; |
| 31 | 31 |
| 32 class ASH_EXPORT ToplevelWindowEventHandler | 32 class ASH_EXPORT ToplevelWindowEventHandler |
| 33 : public ui::EventHandler, | 33 : public ui::EventHandler, |
| 34 public aura::client::WindowMoveClient, | 34 public aura::client::WindowMoveClient, |
| 35 public DisplayController::Observer { | 35 public DisplayController::Observer { |
| 36 public: | 36 public: |
| 37 explicit ToplevelWindowEventHandler(aura::Window* owner); | 37 explicit ToplevelWindowEventHandler(aura::Window* owner); |
| 38 virtual ~ToplevelWindowEventHandler(); | 38 virtual ~ToplevelWindowEventHandler(); |
| 39 | 39 |
| 40 aura::Window* owner() const { return owner_; } | |
|
sky
2013/03/18 16:17:47
const aura::Window* owner() const
If you need a no
flackr
2013/03/20 01:59:32
Done.
| |
| 41 | |
| 40 // Overridden from ui::EventHandler: | 42 // Overridden from ui::EventHandler: |
| 41 virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE; | 43 virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE; |
| 42 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE; | 44 virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE; |
| 43 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE; | 45 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE; |
| 44 | 46 |
| 45 // Overridden form aura::client::WindowMoveClient: | 47 // Overridden form aura::client::WindowMoveClient: |
| 46 virtual aura::client::WindowMoveResult RunMoveLoop( | 48 virtual aura::client::WindowMoveResult RunMoveLoop( |
| 47 aura::Window* source, | 49 aura::Window* source, |
| 48 const gfx::Vector2d& drag_offset, | 50 const gfx::Vector2d& drag_offset, |
| 49 aura::client::WindowMoveSource move_source) OVERRIDE; | 51 aura::client::WindowMoveSource move_source) OVERRIDE; |
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| 78 // Return value is returned by OnMouseEvent() above. | 80 // Return value is returned by OnMouseEvent() above. |
| 79 void HandleMouseMoved(aura::Window* target, ui::LocatedEvent* event); | 81 void HandleMouseMoved(aura::Window* target, ui::LocatedEvent* event); |
| 80 | 82 |
| 81 // Called for mouse exits to hide window resize shadows. | 83 // Called for mouse exits to hide window resize shadows. |
| 82 // Return value is returned by OnMouseEvent() above. | 84 // Return value is returned by OnMouseEvent() above. |
| 83 void HandleMouseExited(aura::Window* target, ui::LocatedEvent* event); | 85 void HandleMouseExited(aura::Window* target, ui::LocatedEvent* event); |
| 84 | 86 |
| 85 // Invoked from ScopedWindowResizer if the window is destroyed. | 87 // Invoked from ScopedWindowResizer if the window is destroyed. |
| 86 void ResizerWindowDestroyed(); | 88 void ResizerWindowDestroyed(); |
| 87 | 89 |
| 90 // The container which this event handler is handling events on. | |
| 91 aura::Window* owner_; | |
| 92 | |
| 88 // Are we running a nested message loop from RunMoveLoop(). | 93 // Are we running a nested message loop from RunMoveLoop(). |
| 89 bool in_move_loop_; | 94 bool in_move_loop_; |
| 90 | 95 |
| 91 // Was the move operation cancelled? Used only when the nested loop | 96 // Was the move operation cancelled? Used only when the nested loop |
| 92 // is used to move a window. | 97 // is used to move a window. |
| 93 bool move_cancelled_; | 98 bool move_cancelled_; |
| 94 | 99 |
| 95 // Is a window move/resize in progress because of gesture events? | 100 // Is a window move/resize in progress because of gesture events? |
| 96 bool in_gesture_drag_; | 101 bool in_gesture_drag_; |
| 97 | 102 |
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| 108 // Used to track if this object is deleted while running a nested message | 113 // Used to track if this object is deleted while running a nested message |
| 109 // loop. If non-null the destructor sets this to true. | 114 // loop. If non-null the destructor sets this to true. |
| 110 bool* destroyed_; | 115 bool* destroyed_; |
| 111 | 116 |
| 112 DISALLOW_COPY_AND_ASSIGN(ToplevelWindowEventHandler); | 117 DISALLOW_COPY_AND_ASSIGN(ToplevelWindowEventHandler); |
| 113 }; | 118 }; |
| 114 | 119 |
| 115 } // namespace aura | 120 } // namespace aura |
| 116 | 121 |
| 117 #endif // ASH_WM_TOPLEVEL_WINDOW_EVENT_HANDLER_H_ | 122 #endif // ASH_WM_TOPLEVEL_WINDOW_EVENT_HANDLER_H_ |
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