Index: content/browser/renderer_host/media/audio_input_device_manager_event_handler.h |
diff --git a/content/browser/renderer_host/media/audio_input_device_manager_event_handler.h b/content/browser/renderer_host/media/audio_input_device_manager_event_handler.h |
deleted file mode 100644 |
index bb23678ada3ce488ef252f47246a1a6ee577b053..0000000000000000000000000000000000000000 |
--- a/content/browser/renderer_host/media/audio_input_device_manager_event_handler.h |
+++ /dev/null |
@@ -1,33 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-// AudioInputDeviceManagerEventHandler is used to signal events from |
-// AudioInoutDeviceManager when it's time to start and stop devices. |
- |
-#ifndef CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_INPUT_DEVICE_MANAGER_EVENT_HANDLER_H_ |
-#define CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_INPUT_DEVICE_MANAGER_EVENT_HANDLER_H_ |
- |
-#include "content/common/content_export.h" |
- |
-namespace content { |
- |
-class CONTENT_EXPORT AudioInputDeviceManagerEventHandler { |
- public: |
- // Called by AudioInputDeviceManager to create an audio stream using the |
- // device index when the device has been started. |
- virtual void OnDeviceStarted(int session_id, |
- const std::string& device_id) = 0; |
- |
- // Called by AudioInputDeviceManager to stop the audio stream when a device |
- // has been stopped. This method is used only when users call Close() without |
- // calling Stop() on a started device. |
- virtual void OnDeviceStopped(int session_id) = 0; |
- |
- protected: |
- virtual ~AudioInputDeviceManagerEventHandler() {} |
-}; |
- |
-} // namespace content |
- |
-#endif // CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_INPUT_DEVICE_MANAGER_EVENT_HANDLER_H_ |