| Index: chrome/test/data/perf/rendering/throughput/canvas2d_balls_common/bouncing_balls_draw_ball_as_image_with_shadow.js
|
| diff --git a/chrome/test/data/perf/rendering/throughput/canvas2d_balls_common/bouncing_balls_draw_ball_as_image_with_shadow.js b/chrome/test/data/perf/rendering/throughput/canvas2d_balls_common/bouncing_balls_draw_ball_as_image_with_shadow.js
|
| deleted file mode 100644
|
| index 0c30e66594034761b9621ed9a8b360d29700badf..0000000000000000000000000000000000000000
|
| --- a/chrome/test/data/perf/rendering/throughput/canvas2d_balls_common/bouncing_balls_draw_ball_as_image_with_shadow.js
|
| +++ /dev/null
|
| @@ -1,24 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -var ballImage;
|
| -var ballRadius;
|
| -
|
| -function drawBallInit(diameter) {
|
| - ballRadius = diameter / 2;
|
| - ballImage = document.getElementById('ballImage');
|
| -}
|
| -
|
| -function drawBall(x, y, angle) {
|
| - canvasContext.save();
|
| - canvasContext.shadowColor = 'black';
|
| - canvasContext.shadowOffsetX = -ballRadius;
|
| - canvasContext.shadowOffsetY = ballRadius;
|
| - canvasContext.shadowBlur = ballRadius;
|
| - canvasContext.translate(x, y);
|
| - canvasContext.rotate(angle);
|
| - canvasContext.drawImage(ballImage, -ballRadius, -ballRadius, ballDiameter,
|
| - ballDiameter);
|
| - canvasContext.restore();
|
| -}
|
|
|