| Index: libiberty/obstacks.texi
|
| diff --git a/libiberty/obstacks.texi b/libiberty/obstacks.texi
|
| index a1b1b478c389856d2e019fca34a88690bded0464..adcd8103da8814ccf4c0d07edd0d34643c1d47b7 100644
|
| --- a/libiberty/obstacks.texi
|
| +++ b/libiberty/obstacks.texi
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| @@ -1,5 +1,5 @@
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| -@node Obstacks,Licenses,Functions,Top
|
| -@chapter Obstacks
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| +@node Obstacks
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| +@subsection Obstacks
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| @cindex obstacks
|
|
|
| An @dfn{obstack} is a pool of memory containing a stack of objects. You
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| @@ -15,25 +15,25 @@ the objects are usually small. And the only space overhead per object is
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| the padding needed to start each object on a suitable boundary.
|
|
|
| @menu
|
| -* Creating Obstacks:: How to declare an obstack in your program.
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| -* Preparing for Obstacks:: Preparations needed before you can
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| - use obstacks.
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| +* Creating Obstacks:: How to declare an obstack in your program.
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| +* Preparing for Obstacks:: Preparations needed before you can
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| + use obstacks.
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| * Allocation in an Obstack:: Allocating objects in an obstack.
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| * Freeing Obstack Objects:: Freeing objects in an obstack.
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| -* Obstack Functions:: The obstack functions are both
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| - functions and macros.
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| +* Obstack Functions:: The obstack functions are both
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| + functions and macros.
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| * Growing Objects:: Making an object bigger by stages.
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| -* Extra Fast Growing:: Extra-high-efficiency (though more
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| - complicated) growing objects.
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| +* Extra Fast Growing:: Extra-high-efficiency (though more
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| + complicated) growing objects.
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| * Status of an Obstack:: Inquiries about the status of an obstack.
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| * Obstacks Data Alignment:: Controlling alignment of objects in obstacks.
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| * Obstack Chunks:: How obstacks obtain and release chunks;
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| - efficiency considerations.
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| + efficiency considerations.
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| * Summary of Obstacks::
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| @end menu
|
|
|
| @node Creating Obstacks
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| -@section Creating Obstacks
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| +@subsubsection Creating Obstacks
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|
|
| The utilities for manipulating obstacks are declared in the header
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| file @file{obstack.h}.
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| @@ -74,7 +74,7 @@ directly or indirectly. You must also supply a function to free a chunk.
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| These matters are described in the following section.
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|
|
| @node Preparing for Obstacks
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| -@section Preparing for Using Obstacks
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| +@subsubsection Preparing for Using Obstacks
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|
|
| Each source file in which you plan to use the obstack functions
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| must include the header file @file{obstack.h}, like this:
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| @@ -160,7 +160,7 @@ obstack_alloc_failed_handler = &my_obstack_alloc_failed;
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| @end defvar
|
|
|
| @node Allocation in an Obstack
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| -@section Allocation in an Obstack
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| +@subsubsection Allocation in an Obstack
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| @cindex allocation (obstacks)
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|
|
| The most direct way to allocate an object in an obstack is with
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| @@ -233,7 +233,7 @@ Contrast this with the previous example of @code{savestring} using
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| @code{malloc} (@pxref{Basic Allocation, , , libc, The GNU C Library Reference Manual}).
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|
|
| @node Freeing Obstack Objects
|
| -@section Freeing Objects in an Obstack
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| +@subsubsection Freeing Objects in an Obstack
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| @cindex freeing (obstacks)
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|
|
| To free an object allocated in an obstack, use the function
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| @@ -265,7 +265,7 @@ frees the chunk (@pxref{Preparing for Obstacks}). Then other
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| obstacks, or non-obstack allocation, can reuse the space of the chunk.
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|
|
| @node Obstack Functions
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| -@section Obstack Functions and Macros
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| +@subsubsection Obstack Functions and Macros
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| @cindex macros
|
|
|
| The interfaces for using obstacks may be defined either as functions or
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| @@ -321,7 +321,7 @@ various language extensions in GNU C permit defining the macros so as to
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| compute each argument only once.
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|
|
| @node Growing Objects
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| -@section Growing Objects
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| +@subsubsection Growing Objects
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| @cindex growing objects (in obstacks)
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| @cindex changing the size of a block (obstacks)
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|
|
| @@ -435,7 +435,7 @@ the current object smaller. Just don't try to shrink it beyond zero
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| length---there's no telling what will happen if you do that.
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|
|
| @node Extra Fast Growing
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| -@section Extra Fast Growing Objects
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| +@subsubsection Extra Fast Growing Objects
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| @cindex efficiency and obstacks
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|
|
| The usual functions for growing objects incur overhead for checking
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| @@ -538,7 +538,7 @@ add_string (struct obstack *obstack, const char *ptr, int len)
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| @end smallexample
|
|
|
| @node Status of an Obstack
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| -@section Status of an Obstack
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| +@subsubsection Status of an Obstack
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| @cindex obstack status
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| @cindex status of obstack
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|
|
| @@ -580,12 +580,13 @@ obstack_next_free (@var{obstack-ptr}) - obstack_base (@var{obstack-ptr})
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| @end deftypefun
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|
|
| @node Obstacks Data Alignment
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| -@section Alignment of Data in Obstacks
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| +@subsubsection Alignment of Data in Obstacks
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| @cindex alignment (in obstacks)
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|
|
| Each obstack has an @dfn{alignment boundary}; each object allocated in
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| the obstack automatically starts on an address that is a multiple of the
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| -specified boundary. By default, this boundary is 4 bytes.
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| +specified boundary. By default, this boundary is aligned so that
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| +the object can hold any type of data.
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|
|
| To access an obstack's alignment boundary, use the macro
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| @code{obstack_alignment_mask}, whose function prototype looks like
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| @@ -597,7 +598,9 @@ this:
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| The value is a bit mask; a bit that is 1 indicates that the corresponding
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| bit in the address of an object should be 0. The mask value should be one
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| less than a power of 2; the effect is that all object addresses are
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| -multiples of that power of 2. The default value of the mask is 3, so that
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| +multiples of that power of 2. The default value of the mask is a value
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| +that allows aligned objects to hold any type of data: for example, if
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| +its value is 3, any type of data can be stored at locations whose
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| addresses are multiples of 4. A mask value of 0 means an object can start
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| on any multiple of 1 (that is, no alignment is required).
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|
|
| @@ -620,7 +623,7 @@ This will finish a zero-length object and then do proper alignment for
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| the next object.
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|
|
| @node Obstack Chunks
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| -@section Obstack Chunks
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| +@subsubsection Obstack Chunks
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| @cindex efficiency of chunks
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| @cindex chunks
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|
|
| @@ -676,7 +679,7 @@ if (obstack_chunk_size (obstack_ptr) < @var{new-chunk-size})
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| @end smallexample
|
|
|
| @node Summary of Obstacks
|
| -@section Summary of Obstack Functions
|
| +@subsubsection Summary of Obstack Functions
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|
|
| Here is a summary of all the functions associated with obstacks. Each
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| takes the address of an obstack (@code{struct obstack *}) as its first
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|
|