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Side by Side Diff: src/views/win/SkOSWindow_win.cpp

Issue 12437010: Make SkOSWindow return the sample count and stencil bit count for its GL context. (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Make SkOSWindow return the sample count and stencil bit count for its GL context. Created 7 years, 9 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #include "SkTypes.h" 8 #include "SkTypes.h"
9 9
10 #if defined(SK_BUILD_FOR_WIN) 10 #if defined(SK_BUILD_FOR_WIN)
(...skipping 415 matching lines...) Expand 10 before | Expand all | Expand 10 after
426 426
427 if (NULL == glrc) { 427 if (NULL == glrc) {
428 glrc = wglCreateContext(dc); 428 glrc = wglCreateContext(dc);
429 } 429 }
430 SkASSERT(glrc); 430 SkASSERT(glrc);
431 431
432 wglMakeCurrent(prevDC, prevGLRC); 432 wglMakeCurrent(prevDC, prevGLRC);
433 return glrc; 433 return glrc;
434 } 434 }
435 435
436 bool SkOSWindow::attachGL(int msaaSampleCount) { 436 bool SkOSWindow::attachGL(int msaaSampleCount, AttachmentInfo* info) {
437 if (NULL == fHGLRC) { 437 if (NULL == fHGLRC) {
438 fHGLRC = create_gl((HWND)fHWND, msaaSampleCount); 438 fHGLRC = create_gl((HWND)fHWND, msaaSampleCount);
439 if (NULL == fHGLRC) { 439 if (NULL == fHGLRC) {
440 return false; 440 return false;
441 } 441 }
442 glClearStencil(0); 442 glClearStencil(0);
443 glClearColor(0, 0, 0, 0); 443 glClearColor(0, 0, 0, 0);
444 glStencilMask(0xffffffff); 444 glStencilMask(0xffffffff);
445 glClear(GL_STENCIL_BUFFER_BIT | GL_COLOR_BUFFER_BIT); 445 glClear(GL_STENCIL_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
446 } 446 }
447 if (wglMakeCurrent(GetDC((HWND)fHWND), (HGLRC)fHGLRC)) { 447 HDC dc = GetDC((HWND)fHWND);
448 glViewport(0, 0, SkScalarRound(this->width()), 448 if (wglMakeCurrent(dc, (HGLRC)fHGLRC)) {
449 SkScalarRound(this->height())); 449 // use DescribePixelFormat to get the stencil bit depth.
450 int pixelFormat = GetPixelFormat(dc);
451 PIXELFORMATDESCRIPTOR pfd;
452 DescribePixelFormat(dc, pixelFormat, sizeof(pfd), &pfd);
453 info->fStencilBits = pfd.cStencilBits;
454
455 // Get sample count if the the MSAA WGL extension is present
456 SkWGLExtensions extensions;
457 if (extensions.hasExtension(dc, "WGL_ARB_multisample")) {
458 static const int kSampleCountAttr = SK_WGL_SAMPLES;
459 extensions.getPixelFormatAttribiv(dc,
460 pixelFormat,
461 0,
462 1,
463 &kSampleCountAttr,
464 &info->fSampleCount);
465 } else {
466 info->fSampleCount = 0;
467 }
468
469 glViewport(0, 0, SkScalarRound(this->width()), SkScalarRound(this->heigh t()));
450 return true; 470 return true;
451 } 471 }
452 return false; 472 return false;
453 } 473 }
454 474
455 void SkOSWindow::detachGL() { 475 void SkOSWindow::detachGL() {
456 wglMakeCurrent(GetDC((HWND)fHWND), 0); 476 wglMakeCurrent(GetDC((HWND)fHWND), 0);
457 wglDeleteContext((HGLRC)fHGLRC); 477 wglDeleteContext((HGLRC)fHGLRC);
458 fHGLRC = NULL; 478 fHGLRC = NULL;
459 } 479 }
460 480
461 void SkOSWindow::presentGL() { 481 void SkOSWindow::presentGL() {
462 glFlush(); 482 glFlush();
463 SwapBuffers(GetDC((HWND)fHWND)); 483 SwapBuffers(GetDC((HWND)fHWND));
464 } 484 }
465 485
466 #if SK_ANGLE 486 #if SK_ANGLE
467 bool create_ANGLE(EGLNativeWindowType hWnd, 487 bool create_ANGLE(EGLNativeWindowType hWnd,
468 int msaaSampleCount, 488 int msaaSampleCount,
469 EGLDisplay* eglDisplay, 489 EGLDisplay* eglDisplay,
470 EGLContext* eglContext, 490 EGLContext* eglContext,
471 EGLSurface* eglSurface) { 491 EGLSurface* eglSurface,
492 EGLConfig* eglConfig) {
472 static const EGLint contextAttribs[] = { 493 static const EGLint contextAttribs[] = {
473 EGL_CONTEXT_CLIENT_VERSION, 2, 494 EGL_CONTEXT_CLIENT_VERSION, 2,
474 EGL_NONE, EGL_NONE 495 EGL_NONE, EGL_NONE
475 }; 496 };
476 static const EGLint configAttribList[] = { 497 static const EGLint configAttribList[] = {
477 EGL_RED_SIZE, 8, 498 EGL_RED_SIZE, 8,
478 EGL_GREEN_SIZE, 8, 499 EGL_GREEN_SIZE, 8,
479 EGL_BLUE_SIZE, 8, 500 EGL_BLUE_SIZE, 8,
480 EGL_ALPHA_SIZE, 8, 501 EGL_ALPHA_SIZE, 8,
481 EGL_DEPTH_SIZE, 8, 502 EGL_DEPTH_SIZE, 8,
(...skipping 14 matching lines...) Expand all
496 if (!eglInitialize(display, &majorVersion, &minorVersion)) { 517 if (!eglInitialize(display, &majorVersion, &minorVersion)) {
497 return false; 518 return false;
498 } 519 }
499 520
500 EGLint numConfigs; 521 EGLint numConfigs;
501 if (!eglGetConfigs(display, NULL, 0, &numConfigs)) { 522 if (!eglGetConfigs(display, NULL, 0, &numConfigs)) {
502 return false; 523 return false;
503 } 524 }
504 525
505 // Choose config 526 // Choose config
506 EGLConfig config;
507 bool foundConfig = false; 527 bool foundConfig = false;
508 if (msaaSampleCount) { 528 if (msaaSampleCount) {
509 static const int kConfigAttribListCnt = 529 static const int kConfigAttribListCnt =
510 SK_ARRAY_COUNT(configAttribList); 530 SK_ARRAY_COUNT(configAttribList);
511 EGLint msaaConfigAttribList[kConfigAttribListCnt + 4]; 531 EGLint msaaConfigAttribList[kConfigAttribListCnt + 4];
512 memcpy(msaaConfigAttribList, 532 memcpy(msaaConfigAttribList,
513 configAttribList, 533 configAttribList,
514 sizeof(configAttribList)); 534 sizeof(configAttribList));
515 SkASSERT(EGL_NONE == msaaConfigAttribList[kConfigAttribListCnt - 1]); 535 SkASSERT(EGL_NONE == msaaConfigAttribList[kConfigAttribListCnt - 1]);
516 msaaConfigAttribList[kConfigAttribListCnt - 1] = EGL_SAMPLE_BUFFERS; 536 msaaConfigAttribList[kConfigAttribListCnt - 1] = EGL_SAMPLE_BUFFERS;
517 msaaConfigAttribList[kConfigAttribListCnt + 0] = 1; 537 msaaConfigAttribList[kConfigAttribListCnt + 0] = 1;
518 msaaConfigAttribList[kConfigAttribListCnt + 1] = EGL_SAMPLES; 538 msaaConfigAttribList[kConfigAttribListCnt + 1] = EGL_SAMPLES;
519 msaaConfigAttribList[kConfigAttribListCnt + 2] = msaaSampleCount; 539 msaaConfigAttribList[kConfigAttribListCnt + 2] = msaaSampleCount;
520 msaaConfigAttribList[kConfigAttribListCnt + 3] = EGL_NONE; 540 msaaConfigAttribList[kConfigAttribListCnt + 3] = EGL_NONE;
521 if (eglChooseConfig(display, configAttribList, 541 if (eglChooseConfig(display, configAttribList, eglConfig, 1, &numConfigs )) {
522 &config, 1, &numConfigs)) {
523 SkASSERT(numConfigs > 0); 542 SkASSERT(numConfigs > 0);
524 foundConfig = true; 543 foundConfig = true;
525 } 544 }
526 } 545 }
527 if (!foundConfig) { 546 if (!foundConfig) {
528 if (!eglChooseConfig(display, configAttribList, 547 if (!eglChooseConfig(display, configAttribList, eglConfig, 1, &numConfig s)) {
529 &config, 1, &numConfigs)) {
530 return false; 548 return false;
531 } 549 }
532 } 550 }
533 551
534 // Create a surface 552 // Create a surface
535 EGLSurface surface = eglCreateWindowSurface(display, config, 553 EGLSurface surface = eglCreateWindowSurface(display, *eglConfig,
536 (EGLNativeWindowType)hWnd, 554 (EGLNativeWindowType)hWnd,
537 surfaceAttribList); 555 surfaceAttribList);
538 if (surface == EGL_NO_SURFACE) { 556 if (surface == EGL_NO_SURFACE) {
539 return false; 557 return false;
540 } 558 }
541 559
542 // Create a GL context 560 // Create a GL context
543 EGLContext context = eglCreateContext(display, config, 561 EGLContext context = eglCreateContext(display, *eglConfig,
544 EGL_NO_CONTEXT, 562 EGL_NO_CONTEXT,
545 contextAttribs ); 563 contextAttribs );
546 if (context == EGL_NO_CONTEXT ) { 564 if (context == EGL_NO_CONTEXT ) {
547 return false; 565 return false;
548 } 566 }
549 567
550 // Make the context current 568 // Make the context current
551 if (!eglMakeCurrent(display, surface, surface, context)) { 569 if (!eglMakeCurrent(display, surface, surface, context)) {
552 return false; 570 return false;
553 } 571 }
554 572
555 *eglDisplay = display; 573 *eglDisplay = display;
556 *eglContext = context; 574 *eglContext = context;
557 *eglSurface = surface; 575 *eglSurface = surface;
558 return true; 576 return true;
559 } 577 }
560 578
561 bool SkOSWindow::attachANGLE(int msaaSampleCount) { 579 bool SkOSWindow::attachANGLE(int msaaSampleCount, AttachmentInfo* info) {
562 if (EGL_NO_DISPLAY == fDisplay) { 580 if (EGL_NO_DISPLAY == fDisplay) {
563 bool bResult = create_ANGLE((HWND)fHWND, 581 bool bResult = create_ANGLE((HWND)fHWND,
564 msaaSampleCount, 582 msaaSampleCount,
565 &fDisplay, 583 &fDisplay,
566 &fContext, 584 &fContext,
567 &fSurface); 585 &fSurface,
586 &fConfig);
568 if (false == bResult) { 587 if (false == bResult) {
569 return false; 588 return false;
570 } 589 }
571 SkAutoTUnref<const GrGLInterface> intf(GrGLCreateANGLEInterface()); 590 SkAutoTUnref<const GrGLInterface> intf(GrGLCreateANGLEInterface());
572 591
573 if (intf) { 592 if (intf) {
574 ANGLE_GL_CALL(intf, ClearStencil(0)); 593 ANGLE_GL_CALL(intf, ClearStencil(0));
575 ANGLE_GL_CALL(intf, ClearColor(0, 0, 0, 0)); 594 ANGLE_GL_CALL(intf, ClearColor(0, 0, 0, 0));
576 ANGLE_GL_CALL(intf, StencilMask(0xffffffff)); 595 ANGLE_GL_CALL(intf, StencilMask(0xffffffff));
577 ANGLE_GL_CALL(intf, Clear(GL_STENCIL_BUFFER_BIT |GL_COLOR_BUFFER_BIT )); 596 ANGLE_GL_CALL(intf, Clear(GL_STENCIL_BUFFER_BIT |GL_COLOR_BUFFER_BIT ));
578 } 597 }
579 } 598 }
580 if (eglMakeCurrent(fDisplay, fSurface, fSurface, fContext)) { 599 if (eglMakeCurrent(fDisplay, fSurface, fSurface, fContext)) {
600 eglGetConfigAttrib(fDisplay, fConfig, EGL_STENCIL_SIZE, &info->fStencilB its);
601 eglGetConfigAttrib(fDisplay, fConfig, EGL_SAMPLES, &info->fSampleCount);
602
581 SkAutoTUnref<const GrGLInterface> intf(GrGLCreateANGLEInterface()); 603 SkAutoTUnref<const GrGLInterface> intf(GrGLCreateANGLEInterface());
582 604
583 if (intf ) { 605 if (intf ) {
584 ANGLE_GL_CALL(intf, Viewport(0, 0, SkScalarRound(this->width()), 606 ANGLE_GL_CALL(intf, Viewport(0, 0, SkScalarRound(this->width()),
585 SkScalarRound(this->height()))); 607 SkScalarRound(this->height())));
586 } 608 }
587 return true; 609 return true;
588 } 610 }
589 return false; 611 return false;
590 } 612 }
(...skipping 17 matching lines...) Expand all
608 if (intf) { 630 if (intf) {
609 ANGLE_GL_CALL(intf, Flush()); 631 ANGLE_GL_CALL(intf, Flush());
610 } 632 }
611 633
612 eglSwapBuffers(fDisplay, fSurface); 634 eglSwapBuffers(fDisplay, fSurface);
613 } 635 }
614 #endif // SK_ANGLE 636 #endif // SK_ANGLE
615 #endif // SK_SUPPORT_GPU 637 #endif // SK_SUPPORT_GPU
616 638
617 // return true on success 639 // return true on success
618 bool SkOSWindow::attach(SkBackEndTypes attachType, int msaaSampleCount) { 640 bool SkOSWindow::attach(SkBackEndTypes attachType, int msaaSampleCount, Attachme ntInfo* info) {
619 641
620 // attach doubles as "windowResize" so we need to allo 642 // attach doubles as "windowResize" so we need to allo
621 // already bound states to pass through again 643 // already bound states to pass through again
622 // TODO: split out the resize functionality 644 // TODO: split out the resize functionality
623 // SkASSERT(kNone_BackEndType == fAttached); 645 // SkASSERT(kNone_BackEndType == fAttached);
624 bool result = true; 646 bool result = true;
625 647
626 switch (attachType) { 648 switch (attachType) {
627 case kNone_BackEndType: 649 case kNone_BackEndType:
628 // nothing to do 650 // nothing to do
629 break; 651 break;
630 #if SK_SUPPORT_GPU 652 #if SK_SUPPORT_GPU
631 case kNativeGL_BackEndType: 653 case kNativeGL_BackEndType:
632 result = attachGL(msaaSampleCount); 654 result = attachGL(msaaSampleCount, info);
633 break; 655 break;
634 #if SK_ANGLE 656 #if SK_ANGLE
635 case kANGLE_BackEndType: 657 case kANGLE_BackEndType:
636 result = attachANGLE(msaaSampleCount); 658 result = attachANGLE(msaaSampleCount, info);
637 break; 659 break;
638 #endif // SK_ANGLE 660 #endif // SK_ANGLE
639 #endif // SK_SUPPORT_GPU 661 #endif // SK_SUPPORT_GPU
640 default: 662 default:
641 SkASSERT(false); 663 SkASSERT(false);
642 result = false; 664 result = false;
643 break; 665 break;
644 } 666 }
645 667
646 if (result) { 668 if (result) {
(...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after
687 break; 709 break;
688 #endif // SK_ANGLE 710 #endif // SK_ANGLE
689 #endif // SK_SUPPORT_GPU 711 #endif // SK_SUPPORT_GPU
690 default: 712 default:
691 SkASSERT(false); 713 SkASSERT(false);
692 break; 714 break;
693 } 715 }
694 } 716 }
695 717
696 #endif 718 #endif
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