| Index: src/gpu/gl/GrGLGeometryProcessor.cpp
|
| diff --git a/src/gpu/gl/GrGLGeometryProcessor.cpp b/src/gpu/gl/GrGLGeometryProcessor.cpp
|
| index dc4518f978f026ea4e0b714fcf81eb44ef24d5b4..4026c72098103339aeec97b07893509f549bba13 100644
|
| --- a/src/gpu/gl/GrGLGeometryProcessor.cpp
|
| +++ b/src/gpu/gl/GrGLGeometryProcessor.cpp
|
| @@ -89,6 +89,35 @@ void GrGLGeometryProcessor::emitTransforms(GrGLGPBuilder* pb,
|
| }
|
| }
|
|
|
| +void GrGLGeometryProcessor::emitTransforms(GrGLGPBuilder* pb,
|
| + const char* localCoords,
|
| + const TransformsIn& tin,
|
| + TransformsOut* tout) {
|
| + GrGLVertexBuilder* vb = pb->getVertexShaderBuilder();
|
| + tout->push_back_n(tin.count());
|
| + for (int i = 0; i < tin.count(); i++) {
|
| + const ProcCoords& coordTransforms = tin[i];
|
| + for (int t = 0; t < coordTransforms.count(); t++) {
|
| + GrSLType varyingType = kVec2f_GrSLType;
|
| +
|
| + // Device coords aren't supported
|
| + SkASSERT(kDevice_GrCoordSet != coordTransforms[t]->sourceCoords());
|
| + GrSLPrecision precision = coordTransforms[t]->precision();
|
| +
|
| + SkString strVaryingName("MatrixCoord");
|
| + strVaryingName.appendf("_%i_%i", i, t);
|
| +
|
| + GrGLVertToFrag v(varyingType);
|
| + pb->addVarying(strVaryingName.c_str(), &v, precision);
|
| + vb->codeAppendf("%s = %s;", v.vsOut(), localCoords);
|
| +
|
| + SkNEW_APPEND_TO_TARRAY(&(*tout)[i],
|
| + GrGLProcessor::TransformedCoords,
|
| + (SkString(v.fsIn()), varyingType));
|
| + }
|
| + }
|
| +}
|
| +
|
| void GrGLGeometryProcessor::setupPosition(GrGLGPBuilder* pb,
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| GrGPArgs* gpArgs,
|
| const char* posName) {
|
|
|