Index: src/gpu/GrPrimitiveProcessor.h |
diff --git a/src/gpu/GrPrimitiveProcessor.h b/src/gpu/GrPrimitiveProcessor.h |
index e5635a823bf4d7feb3710a127a6d6d2126c30d73..54d7d8dde6e20180a623bf94ca0bb4cd79356709 100644 |
--- a/src/gpu/GrPrimitiveProcessor.h |
+++ b/src/gpu/GrPrimitiveProcessor.h |
@@ -220,6 +220,12 @@ public: |
bool isPathRendering() const { return fIsPathRendering; } |
+ /** |
+ * No Local Coord Transformation is needed in the shader, instead transformed local coords will |
+ * be provided via vertex attribute. |
+ */ |
+ virtual bool hasTransformedLocalCoords() const = 0; |
+ |
protected: |
GrPrimitiveProcessor(bool isPathRendering) |
: fNumAttribs(0) |