Index: content/renderer/input/input_handler_proxy.cc |
diff --git a/content/renderer/input/input_handler_proxy.cc b/content/renderer/input/input_handler_proxy.cc |
index d937a247b2247566a0ec81cb3f61f85a56a0e971..fa95881c2f1528239cb7f92f94a60e52d056d045 100644 |
--- a/content/renderer/input/input_handler_proxy.cc |
+++ b/content/renderer/input/input_handler_proxy.cc |
@@ -229,6 +229,14 @@ InputHandlerProxy::EventDisposition InputHandlerProxy::HandleInputEvent( |
return DROP_EVENT; |
} else if (WebInputEvent::isKeyboardEventType(event.type)) { |
CancelCurrentFling(); |
+ } else if (event.type == WebInputEvent::MouseMove) { |
+ const WebMouseEvent& mouse_event = |
+ *static_cast<const WebMouseEvent*>(&event); |
+ // TODO(tony): Ignore when mouse buttons are down? |
+ // TODO(davemoore): This should never happen, but bug #326635 showed some |
+ // surprising crashes. |
+ CHECK(input_handler_); |
+ input_handler_->MouseMoveAt(gfx::Point(mouse_event.x, mouse_event.y)); |
} |
return DID_NOT_HANDLE; |