| Index: content/renderer/input/input_handler_proxy.cc
|
| diff --git a/content/renderer/input/input_handler_proxy.cc b/content/renderer/input/input_handler_proxy.cc
|
| index d937a247b2247566a0ec81cb3f61f85a56a0e971..fa95881c2f1528239cb7f92f94a60e52d056d045 100644
|
| --- a/content/renderer/input/input_handler_proxy.cc
|
| +++ b/content/renderer/input/input_handler_proxy.cc
|
| @@ -229,6 +229,14 @@ InputHandlerProxy::EventDisposition InputHandlerProxy::HandleInputEvent(
|
| return DROP_EVENT;
|
| } else if (WebInputEvent::isKeyboardEventType(event.type)) {
|
| CancelCurrentFling();
|
| + } else if (event.type == WebInputEvent::MouseMove) {
|
| + const WebMouseEvent& mouse_event =
|
| + *static_cast<const WebMouseEvent*>(&event);
|
| + // TODO(tony): Ignore when mouse buttons are down?
|
| + // TODO(davemoore): This should never happen, but bug #326635 showed some
|
| + // surprising crashes.
|
| + CHECK(input_handler_);
|
| + input_handler_->MouseMoveAt(gfx::Point(mouse_event.x, mouse_event.y));
|
| }
|
|
|
| return DID_NOT_HANDLE;
|
|
|