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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/resources/skpicture_content_layer_updater.h" | 5 #include "cc/resources/skpicture_content_layer_updater.h" |
6 | 6 |
7 #include "base/debug/trace_event.h" | 7 #include "base/debug/trace_event.h" |
8 #include "cc/resources/layer_painter.h" | 8 #include "cc/resources/layer_painter.h" |
9 #include "cc/resources/prioritized_resource.h" | 9 #include "cc/resources/prioritized_resource.h" |
10 #include "cc/resources/resource_update_queue.h" | 10 #include "cc/resources/resource_update_queue.h" |
11 #include "third_party/skia/include/core/SkCanvas.h" | 11 #include "third_party/skia/include/core/SkCanvas.h" |
12 | 12 |
13 namespace cc { | 13 namespace cc { |
14 | 14 |
15 SkPictureContentLayerUpdater::Resource::Resource( | 15 SkPictureContentLayerUpdater::Resource::Resource( |
16 SkPictureContentLayerUpdater* updater, | 16 SkPictureContentLayerUpdater* updater, |
17 scoped_ptr<PrioritizedResource> texture) | 17 scoped_ptr<PrioritizedResource> texture) |
18 : LayerUpdater::Resource(texture.Pass()), updater_(updater) {} | 18 : LayerUpdater::Resource(texture.Pass()), updater_(updater) {} |
19 | 19 |
20 SkPictureContentLayerUpdater::Resource::~Resource() {} | 20 SkPictureContentLayerUpdater::Resource::~Resource() {} |
21 | 21 |
22 void SkPictureContentLayerUpdater::Resource::Update(ResourceUpdateQueue* queue, | 22 void SkPictureContentLayerUpdater::Resource::Update(ResourceUpdateQueue* queue, |
23 gfx::Rect source_rect, | 23 gfx::Rect source_rect, |
24 gfx::Vector2d dest_offset, | 24 gfx::Vector2d dest_offset, |
25 bool partial_update, | 25 bool partial_update) { |
26 RenderingStats*) { | |
27 updater_->UpdateTexture( | 26 updater_->UpdateTexture( |
28 queue, texture(), source_rect, dest_offset, partial_update); | 27 queue, texture(), source_rect, dest_offset, partial_update); |
29 } | 28 } |
30 | 29 |
31 SkPictureContentLayerUpdater::SkPictureContentLayerUpdater( | 30 SkPictureContentLayerUpdater::SkPictureContentLayerUpdater( |
32 scoped_ptr<LayerPainter> painter) | 31 scoped_ptr<LayerPainter> painter, |
33 : ContentLayerUpdater(painter.Pass()), layer_is_opaque_(false) {} | 32 RenderingStatsInstrumentation* stats_instrumentation) |
| 33 : ContentLayerUpdater(painter.Pass(), stats_instrumentation), |
| 34 layer_is_opaque_(false) {} |
34 | 35 |
35 SkPictureContentLayerUpdater::~SkPictureContentLayerUpdater() {} | 36 SkPictureContentLayerUpdater::~SkPictureContentLayerUpdater() {} |
36 | 37 |
37 scoped_refptr<SkPictureContentLayerUpdater> | 38 scoped_refptr<SkPictureContentLayerUpdater> |
38 SkPictureContentLayerUpdater::Create(scoped_ptr<LayerPainter> painter) { | 39 SkPictureContentLayerUpdater::Create( |
39 return make_scoped_refptr(new SkPictureContentLayerUpdater(painter.Pass())); | 40 scoped_ptr<LayerPainter> painter, |
| 41 RenderingStatsInstrumentation* stats_instrumentation) { |
| 42 return make_scoped_refptr( |
| 43 new SkPictureContentLayerUpdater(painter.Pass(), stats_instrumentation)); |
40 } | 44 } |
41 | 45 |
42 scoped_ptr<LayerUpdater::Resource> SkPictureContentLayerUpdater::CreateResource( | 46 scoped_ptr<LayerUpdater::Resource> SkPictureContentLayerUpdater::CreateResource( |
43 PrioritizedResourceManager* manager) { | 47 PrioritizedResourceManager* manager) { |
44 return scoped_ptr<LayerUpdater::Resource>( | 48 return scoped_ptr<LayerUpdater::Resource>( |
45 new Resource(this, PrioritizedResource::Create(manager))); | 49 new Resource(this, PrioritizedResource::Create(manager))); |
46 } | 50 } |
47 | 51 |
48 void SkPictureContentLayerUpdater::PrepareToUpdate( | 52 void SkPictureContentLayerUpdater::PrepareToUpdate( |
49 gfx::Rect content_rect, | 53 gfx::Rect content_rect, |
50 gfx::Size, | 54 gfx::Size, |
51 float contents_width_scale, | 55 float contents_width_scale, |
52 float contents_height_scale, | 56 float contents_height_scale, |
53 gfx::Rect* resulting_opaque_rect, | 57 gfx::Rect* resulting_opaque_rect) { |
54 RenderingStats* stats) { | |
55 SkCanvas* canvas = | 58 SkCanvas* canvas = |
56 picture_.beginRecording(content_rect.width(), content_rect.height()); | 59 picture_.beginRecording(content_rect.width(), content_rect.height()); |
57 PaintContents(canvas, | 60 PaintContents(canvas, |
58 content_rect, | 61 content_rect, |
59 contents_width_scale, | 62 contents_width_scale, |
60 contents_height_scale, | 63 contents_height_scale, |
61 resulting_opaque_rect, | 64 resulting_opaque_rect); |
62 stats); | |
63 picture_.endRecording(); | 65 picture_.endRecording(); |
64 } | 66 } |
65 | 67 |
66 void SkPictureContentLayerUpdater::DrawPicture(SkCanvas* canvas) { | 68 void SkPictureContentLayerUpdater::DrawPicture(SkCanvas* canvas) { |
67 TRACE_EVENT0("cc", "SkPictureContentLayerUpdater::DrawPicture"); | 69 TRACE_EVENT0("cc", "SkPictureContentLayerUpdater::DrawPicture"); |
68 canvas->drawPicture(picture_); | 70 canvas->drawPicture(picture_); |
69 } | 71 } |
70 | 72 |
71 void SkPictureContentLayerUpdater::UpdateTexture(ResourceUpdateQueue* queue, | 73 void SkPictureContentLayerUpdater::UpdateTexture(ResourceUpdateQueue* queue, |
72 PrioritizedResource* texture, | 74 PrioritizedResource* texture, |
73 gfx::Rect source_rect, | 75 gfx::Rect source_rect, |
74 gfx::Vector2d dest_offset, | 76 gfx::Vector2d dest_offset, |
75 bool partial_update) { | 77 bool partial_update) { |
76 ResourceUpdate upload = ResourceUpdate::CreateFromPicture( | 78 ResourceUpdate upload = ResourceUpdate::CreateFromPicture( |
77 texture, &picture_, content_rect(), source_rect, dest_offset); | 79 texture, &picture_, content_rect(), source_rect, dest_offset); |
78 if (partial_update) | 80 if (partial_update) |
79 queue->AppendPartialUpload(upload); | 81 queue->AppendPartialUpload(upload); |
80 else | 82 else |
81 queue->AppendFullUpload(upload); | 83 queue->AppendFullUpload(upload); |
82 } | 84 } |
83 | 85 |
84 void SkPictureContentLayerUpdater::SetOpaque(bool opaque) { | 86 void SkPictureContentLayerUpdater::SetOpaque(bool opaque) { |
85 layer_is_opaque_ = opaque; | 87 layer_is_opaque_ = opaque; |
86 } | 88 } |
87 | 89 |
88 } // namespace cc | 90 } // namespace cc |
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