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Issue 1242573005: Added the Material Design ink drop ripple effect to the navigation buttons in the browser toolbar. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 5 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/ui/views/toolbar/toolbar_button.h" 5 #include "chrome/browser/ui/views/toolbar/toolbar_button.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/location.h" 8 #include "base/location.h"
9 #include "base/single_thread_task_runner.h" 9 #include "base/single_thread_task_runner.h"
10 #include "base/thread_task_runner_handle.h" 10 #include "base/thread_task_runner_handle.h"
11 #include "chrome/browser/themes/theme_properties.h" 11 #include "chrome/browser/themes/theme_properties.h"
12 #include "chrome/browser/ui/views/location_bar/location_bar_view.h" 12 #include "chrome/browser/ui/views/location_bar/location_bar_view.h"
13 #include "ui/accessibility/ax_view_state.h" 13 #include "ui/accessibility/ax_view_state.h"
14 #include "ui/base/l10n/l10n_util.h" 14 #include "ui/base/l10n/l10n_util.h"
15 #include "ui/base/models/menu_model.h" 15 #include "ui/base/models/menu_model.h"
16 #include "ui/base/resource/material_design/material_design_controller.h" 16 #include "ui/base/resource/material_design/material_design_controller.h"
17 #include "ui/base/theme_provider.h" 17 #include "ui/base/theme_provider.h"
18 #include "ui/gfx/display.h" 18 #include "ui/gfx/display.h"
19 #include "ui/gfx/screen.h" 19 #include "ui/gfx/screen.h"
20 #include "ui/strings/grit/ui_strings.h" 20 #include "ui/strings/grit/ui_strings.h"
21 #include "ui/views/animation/ink_drop_animation_controller.h"
21 #include "ui/views/controls/button/label_button_border.h" 22 #include "ui/views/controls/button/label_button_border.h"
22 #include "ui/views/controls/menu/menu_item_view.h" 23 #include "ui/views/controls/menu/menu_item_view.h"
23 #include "ui/views/controls/menu/menu_model_adapter.h" 24 #include "ui/views/controls/menu/menu_model_adapter.h"
24 #include "ui/views/controls/menu/menu_runner.h" 25 #include "ui/views/controls/menu/menu_runner.h"
25 #include "ui/views/widget/widget.h" 26 #include "ui/views/widget/widget.h"
26 27
27 ToolbarButton::ToolbarButton(views::ButtonListener* listener, 28 ToolbarButton::ToolbarButton(views::ButtonListener* listener,
28 ui::MenuModel* model) 29 ui::MenuModel* model)
29 : views::LabelButton(listener, base::string16()), 30 : views::LabelButton(listener, base::string16()),
30 model_(model), 31 model_(model),
31 menu_showing_(false), 32 menu_showing_(false),
32 y_position_on_lbuttondown_(0), 33 y_position_on_lbuttondown_(0),
34 ink_drop_animation_controller_(nullptr),
Peter Kasting 2015/07/17 18:01:58 Omit this.
bruthig 2015/07/20 14:53:07 Done.
33 show_menu_factory_(this) { 35 show_menu_factory_(this) {
36 #if defined(OS_CHROMEOS)
Peter Kasting 2015/07/17 18:01:58 Why is this OS_CHROMEOS? Can't we do this for all
bruthig 2015/07/20 14:53:07 The designers want the ripple effect on Chrome OS
37 if (ui::MaterialDesignController::IsModeMaterial()) {
38 ink_drop_animation_controller_.reset(
39 new views::InkDropAnimationController(this));
40 layer()->SetFillsBoundsOpaquely(false);
Peter Kasting 2015/07/17 18:01:58 Why do we need this if it's unconditionally done o
bruthig 2015/07/20 14:53:07 Line 55 is operating on image() whereas this is op
41 }
42 #endif // defined(OS_CHROMEOS)
43
34 set_context_menu_controller(this); 44 set_context_menu_controller(this);
35 } 45 }
36 46
37 ToolbarButton::~ToolbarButton() { 47 ToolbarButton::~ToolbarButton() {
38 } 48 }
39 49
40 void ToolbarButton::Init() { 50 void ToolbarButton::Init() {
41 SetFocusable(false); 51 SetFocusable(false);
42 SetAccessibilityFocusable(true); 52 SetAccessibilityFocusable(true);
43 image()->EnableCanvasFlippingForRTLUI(true); 53 image()->EnableCanvasFlippingForRTLUI(true);
54 image()->SetPaintToLayer(true);
55 image()->SetFillsBoundsOpaquely(false);
44 } 56 }
45 57
46 void ToolbarButton::ClearPendingMenu() { 58 void ToolbarButton::ClearPendingMenu() {
47 show_menu_factory_.InvalidateWeakPtrs(); 59 show_menu_factory_.InvalidateWeakPtrs();
48 } 60 }
49 61
50 bool ToolbarButton::IsMenuShowing() const { 62 bool ToolbarButton::IsMenuShowing() const {
51 return menu_showing_; 63 return menu_showing_;
52 } 64 }
53 65
(...skipping 87 matching lines...) Expand 10 before | Expand all | Expand 10 after
141 state->role = ui::AX_ROLE_BUTTON_DROP_DOWN; 153 state->role = ui::AX_ROLE_BUTTON_DROP_DOWN;
142 state->default_action = l10n_util::GetStringUTF16(IDS_APP_ACCACTION_PRESS); 154 state->default_action = l10n_util::GetStringUTF16(IDS_APP_ACCACTION_PRESS);
143 state->AddStateFlag(ui::AX_STATE_HASPOPUP); 155 state->AddStateFlag(ui::AX_STATE_HASPOPUP);
144 } 156 }
145 157
146 scoped_ptr<views::LabelButtonBorder> 158 scoped_ptr<views::LabelButtonBorder>
147 ToolbarButton::CreateDefaultBorder() const { 159 ToolbarButton::CreateDefaultBorder() const {
148 scoped_ptr<views::LabelButtonBorder> border = 160 scoped_ptr<views::LabelButtonBorder> border =
149 LabelButton::CreateDefaultBorder(); 161 LabelButton::CreateDefaultBorder();
150 162
163 if (ui::MaterialDesignController::IsModeMaterial()) {
Peter Kasting 2015/07/17 18:01:58 I suggest adding a comment on this block as to why
bruthig 2015/07/20 14:53:07 Done.
164 border->SetPainter(true, Button::STATE_HOVERED, nullptr);
165 border->SetPainter(false, Button::STATE_HOVERED, nullptr);
166 #if defined(OS_CHROMEOS)
167 border->SetPainter(true, Button::STATE_PRESSED, nullptr);
168 border->SetPainter(false, Button::STATE_PRESSED, nullptr);
169 #endif // defined(OS_CHROMEOS)
170 }
171
151 ui::ThemeProvider* provider = GetThemeProvider(); 172 ui::ThemeProvider* provider = GetThemeProvider();
152 if (provider && provider->UsingSystemTheme()) { 173 if (provider && provider->UsingSystemTheme()) {
153 // Theme provided insets. 174 // Theme provided insets.
154 int inset = provider->GetDisplayProperty( 175 int inset = provider->GetDisplayProperty(
155 ThemeProperties::PROPERTY_TOOLBAR_BUTTON_BORDER_INSET); 176 ThemeProperties::PROPERTY_TOOLBAR_BUTTON_BORDER_INSET);
156 border->set_insets(gfx::Insets(inset, inset, inset, inset)); 177 border->set_insets(gfx::Insets(inset, inset, inset, inset));
157 } 178 }
158 179
159 return border.Pass(); 180 return border.Pass();
160 } 181 }
(...skipping 100 matching lines...) Expand 10 before | Expand all | Expand 10 after
261 SetMouseHandler(NULL); 282 SetMouseHandler(NULL);
262 283
263 // Set the state back to normal after the drop down menu is closed. 284 // Set the state back to normal after the drop down menu is closed.
264 if (state_ != STATE_DISABLED) 285 if (state_ != STATE_DISABLED)
265 SetState(STATE_NORMAL); 286 SetState(STATE_NORMAL);
266 } 287 }
267 288
268 const char* ToolbarButton::GetClassName() const { 289 const char* ToolbarButton::GetClassName() const {
269 return "ToolbarButton"; 290 return "ToolbarButton";
270 } 291 }
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