Index: src/gpu/GrOvalRenderer.cpp |
diff --git a/src/gpu/GrOvalRenderer.cpp b/src/gpu/GrOvalRenderer.cpp |
index 88b2f3eb77b5e70bf763a6a6ab85cc51a00f72c1..d337bbb3657546eedd72e5aecc0342d3bb732621 100644 |
--- a/src/gpu/GrOvalRenderer.cpp |
+++ b/src/gpu/GrOvalRenderer.cpp |
@@ -734,6 +734,10 @@ private: |
} |
bool onCombineIfPossible(GrBatch* t) override { |
+ if (!this->pipeline()->isEqual(*t->pipeline())) { |
+ return false; |
+ } |
+ |
CircleBatch* that = t->cast<CircleBatch>(); |
// TODO use vertex color to avoid breaking batches |
@@ -953,6 +957,10 @@ private: |
} |
bool onCombineIfPossible(GrBatch* t) override { |
+ if (!this->pipeline()->isEqual(*t->pipeline())) { |
+ return false; |
+ } |
+ |
EllipseBatch* that = t->cast<EllipseBatch>(); |
// TODO use vertex color to avoid breaking batches |
@@ -1207,6 +1215,10 @@ private: |
} |
bool onCombineIfPossible(GrBatch* t) override { |
+ if (!this->pipeline()->isEqual(*t->pipeline())) { |
+ return false; |
+ } |
+ |
DIEllipseBatch* that = t->cast<DIEllipseBatch>(); |
// TODO use vertex color to avoid breaking batches |
@@ -1580,6 +1592,10 @@ private: |
} |
bool onCombineIfPossible(GrBatch* t) override { |
+ if (!this->pipeline()->isEqual(*t->pipeline())) { |
+ return false; |
+ } |
+ |
RRectCircleRendererBatch* that = t->cast<RRectCircleRendererBatch>(); |
// TODO use vertex color to avoid breaking batches |
@@ -1762,6 +1778,10 @@ private: |
} |
bool onCombineIfPossible(GrBatch* t) override { |
+ if (!this->pipeline()->isEqual(*t->pipeline())) { |
+ return false; |
+ } |
+ |
RRectEllipseRendererBatch* that = t->cast<RRectEllipseRendererBatch>(); |
// TODO use vertex color to avoid breaking batches |