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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <string> | 8 #include <string> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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56 contains_vao_extension = true; | 56 contains_vao_extension = true; |
57 break; | 57 break; |
58 } | 58 } |
59 } | 59 } |
60 | 60 |
61 if (init->use_native_vao) { | 61 if (init->use_native_vao) { |
62 if (contains_vao_extension) | 62 if (contains_vao_extension) |
63 return; | 63 return; |
64 if (!init->extensions.empty()) | 64 if (!init->extensions.empty()) |
65 init->extensions += " "; | 65 init->extensions += " "; |
66 if (base::StartsWithASCII(init->gl_version, "opengl es", false)) { | 66 if (base::StartsWith(init->gl_version, "opengl es", |
| 67 base::CompareCase::INSENSITIVE_ASCII)) { |
67 init->extensions += kVAOExtensions[0]; | 68 init->extensions += kVAOExtensions[0]; |
68 } else { | 69 } else { |
69 #if !defined(OS_MACOSX) | 70 #if !defined(OS_MACOSX) |
70 init->extensions += kVAOExtensions[1]; | 71 init->extensions += kVAOExtensions[1]; |
71 #else | 72 #else |
72 init->extensions += kVAOExtensions[2]; | 73 init->extensions += kVAOExtensions[2]; |
73 #endif // OS_MACOSX | 74 #endif // OS_MACOSX |
74 } | 75 } |
75 } else { | 76 } else { |
76 // Make sure we don't set up an invalid InitState. | 77 // Make sure we don't set up an invalid InitState. |
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1836 SetupDefaultProgram(); | 1837 SetupDefaultProgram(); |
1837 } | 1838 } |
1838 | 1839 |
1839 // Include the auto-generated part of this file. We split this because it means | 1840 // Include the auto-generated part of this file. We split this because it means |
1840 // we can easily edit the non-auto generated parts right here in this file | 1841 // we can easily edit the non-auto generated parts right here in this file |
1841 // instead of having to edit some template or the code generator. | 1842 // instead of having to edit some template or the code generator. |
1842 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_0_autogen.h" | 1843 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_0_autogen.h" |
1843 | 1844 |
1844 } // namespace gles2 | 1845 } // namespace gles2 |
1845 } // namespace gpu | 1846 } // namespace gpu |
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