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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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107 bool playing() const { return !(playStateInternal() == Idle || limited() ||
m_paused || m_isPausedForTesting); } | 107 bool playing() const { return !(playStateInternal() == Idle || limited() ||
m_paused || m_isPausedForTesting); } |
108 bool limited() const { return limited(currentTimeInternal()); } | 108 bool limited() const { return limited(currentTimeInternal()); } |
109 bool finishedInternal() const { return m_finished; } | 109 bool finishedInternal() const { return m_finished; } |
110 | 110 |
111 DEFINE_ATTRIBUTE_EVENT_LISTENER(finish); | 111 DEFINE_ATTRIBUTE_EVENT_LISTENER(finish); |
112 | 112 |
113 const AtomicString& interfaceName() const override; | 113 const AtomicString& interfaceName() const override; |
114 ExecutionContext* executionContext() const override; | 114 ExecutionContext* executionContext() const override; |
115 bool hasPendingActivity() const override; | 115 bool hasPendingActivity() const override; |
116 void stop() override; | 116 void stop() override; |
117 bool dispatchEvent(PassRefPtrWillBeRawPtr<Event>) override; | |
118 | 117 |
119 double playbackRate() const; | 118 double playbackRate() const; |
120 void setPlaybackRate(double); | 119 void setPlaybackRate(double); |
121 const AnimationTimeline* timeline() const { return m_timeline; } | 120 const AnimationTimeline* timeline() const { return m_timeline; } |
122 AnimationTimeline* timeline() { return m_timeline; } | 121 AnimationTimeline* timeline() { return m_timeline; } |
123 | 122 |
124 #if !ENABLE(OILPAN) | 123 #if !ENABLE(OILPAN) |
125 void detachFromTimeline(); | 124 void detachFromTimeline(); |
126 #endif | 125 #endif |
127 | 126 |
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174 | 173 |
175 static bool hasLowerPriority(const Animation* animation1, const Animation* a
nimation2) | 174 static bool hasLowerPriority(const Animation* animation1, const Animation* a
nimation2) |
176 { | 175 { |
177 return animation1->sequenceNumber() < animation2->sequenceNumber(); | 176 return animation1->sequenceNumber() < animation2->sequenceNumber(); |
178 } | 177 } |
179 | 178 |
180 bool addEventListener(const AtomicString& eventType, PassRefPtr<EventListene
r>, bool useCapture = false) override; | 179 bool addEventListener(const AtomicString& eventType, PassRefPtr<EventListene
r>, bool useCapture = false) override; |
181 | 180 |
182 DECLARE_VIRTUAL_TRACE(); | 181 DECLARE_VIRTUAL_TRACE(); |
183 | 182 |
| 183 protected: |
| 184 bool dispatchEventInternal(PassRefPtrWillBeRawPtr<Event>) override; |
| 185 |
184 private: | 186 private: |
185 Animation(ExecutionContext*, AnimationTimeline&, AnimationEffect*); | 187 Animation(ExecutionContext*, AnimationTimeline&, AnimationEffect*); |
186 | 188 |
187 void clearOutdated(); | 189 void clearOutdated(); |
188 | 190 |
189 double effectEnd() const; | 191 double effectEnd() const; |
190 bool limited(double currentTime) const; | 192 bool limited(double currentTime) const; |
191 | 193 |
192 AnimationPlayState calculatePlayState(); | 194 AnimationPlayState calculatePlayState(); |
193 double calculateCurrentTime() const; | 195 double calculateCurrentTime() const; |
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295 | 297 |
296 OwnPtr<WebCompositorAnimationPlayer> m_compositorPlayer; | 298 OwnPtr<WebCompositorAnimationPlayer> m_compositorPlayer; |
297 | 299 |
298 bool m_currentTimePending; | 300 bool m_currentTimePending; |
299 bool m_stateIsBeingUpdated; | 301 bool m_stateIsBeingUpdated; |
300 }; | 302 }; |
301 | 303 |
302 } // namespace blink | 304 } // namespace blink |
303 | 305 |
304 #endif // Animation_h | 306 #endif // Animation_h |
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