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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. | 5 // This file is read by build_gles2_cmd_buffer.py to generate commands. |
6 | 6 |
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); | 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); |
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); | 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); |
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); | 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); |
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); | 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); |
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303 GL_APICALL void GL_APIENTRY glWaitAsyncTexImage2DCHROMIUM (GLenumTexture
Target target); | 303 GL_APICALL void GL_APIENTRY glWaitAsyncTexImage2DCHROMIUM (GLenumTexture
Target target); |
304 GL_APICALL void GL_APIENTRY glWaitAllAsyncTexImage2DCHROMIUM (void); | 304 GL_APICALL void GL_APIENTRY glWaitAllAsyncTexImage2DCHROMIUM (void); |
305 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsi
zei count, const GLenum* attachments); | 305 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsi
zei count, const GLenum* attachments); |
306 GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM (GLenumResetStatus cur
rent, GLenumResetStatus other); | 306 GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM (GLenumResetStatus cur
rent, GLenumResetStatus other); |
307 GL_APICALL GLuint GL_APIENTRY glInsertSyncPointCHROMIUM (void); | 307 GL_APICALL GLuint GL_APIENTRY glInsertSyncPointCHROMIUM (void); |
308 GL_APICALL void GL_APIENTRY glWaitSyncPointCHROMIUM (GLuint sync_point); | 308 GL_APICALL void GL_APIENTRY glWaitSyncPointCHROMIUM (GLuint sync_point); |
309 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei count, const GLenu
m* bufs); | 309 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei count, const GLenu
m* bufs); |
310 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void); | 310 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void); |
311 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_
z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin
t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y,
GLfloat uv_width, GLfloat uv_height); | 311 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_
z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin
t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y,
GLfloat uv_width, GLfloat uv_height); |
312 GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval); | 312 GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval); |
| 313 GL_APICALL void GL_APIENTRY glFlushDriverCachesCHROMIUM (void); |
313 | 314 |
314 // Extension CHROMIUM_path_rendering. | 315 // Extension CHROMIUM_path_rendering. |
315 GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matr
ixMode, const GLfloat* m); | 316 GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matr
ixMode, const GLfloat* m); |
316 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMo
de matrixMode); | 317 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMo
de matrixMode); |
317 GL_APICALL GLuint GL_APIENTRY glGenPathsCHROMIUM (GLsizei range); | 318 GL_APICALL GLuint GL_APIENTRY glGenPathsCHROMIUM (GLsizei range); |
318 GL_APICALL void GL_APIENTRY glDeletePathsCHROMIUM (GLidPath path, GLsize
i range); | 319 GL_APICALL void GL_APIENTRY glDeletePathsCHROMIUM (GLidPath path, GLsize
i range); |
319 GL_APICALL GLboolean GL_APIENTRY glIsPathCHROMIUM (GLidPath path); | 320 GL_APICALL GLboolean GL_APIENTRY glIsPathCHROMIUM (GLidPath path); |
320 GL_APICALL void GL_APIENTRY glPathCommandsCHROMIUM (GLidPath path, GLsiz
ei numCommands, const GLubyte* commands, GLsizei numCoords, GLenumPathCoordType
coordType, const GLvoid* coords); | 321 GL_APICALL void GL_APIENTRY glPathCommandsCHROMIUM (GLidPath path, GLsiz
ei numCommands, const GLubyte* commands, GLsizei numCoords, GLenumPathCoordType
coordType, const GLvoid* coords); |
321 GL_APICALL void GL_APIENTRY glPathParameterfCHROMIUM (GLidPath path, GLe
numPathParameter pname, GLfloat value); | 322 GL_APICALL void GL_APIENTRY glPathParameterfCHROMIUM (GLidPath path, GLe
numPathParameter pname, GLfloat value); |
322 GL_APICALL void GL_APIENTRY glPathParameteriCHROMIUM (GLidPath path, GLe
numPathParameter pname, GLint value); | 323 GL_APICALL void GL_APIENTRY glPathParameteriCHROMIUM (GLidPath path, GLe
numPathParameter pname, GLint value); |
323 GL_APICALL void GL_APIENTRY glPathStencilFuncCHROMIUM (GLenumCmpFunction
func, GLint ref, GLuint mask); | 324 GL_APICALL void GL_APIENTRY glPathStencilFuncCHROMIUM (GLenumCmpFunction
func, GLint ref, GLuint mask); |
324 GL_APICALL void GL_APIENTRY glStencilFillPathCHROMIUM (GLidPath path, GL
enumPathFillMode fillMode, GLuint mask); | 325 GL_APICALL void GL_APIENTRY glStencilFillPathCHROMIUM (GLidPath path, GL
enumPathFillMode fillMode, GLuint mask); |
325 GL_APICALL void GL_APIENTRY glStencilStrokePathCHROMIUM (GLidPath path,
GLint reference, GLuint mask); | 326 GL_APICALL void GL_APIENTRY glStencilStrokePathCHROMIUM (GLidPath path,
GLint reference, GLuint mask); |
326 GL_APICALL void GL_APIENTRY glCoverFillPathCHROMIUM (GLidPath path, GLen
umPathCoverMode coverMode); | 327 GL_APICALL void GL_APIENTRY glCoverFillPathCHROMIUM (GLidPath path, GLen
umPathCoverMode coverMode); |
327 GL_APICALL void GL_APIENTRY glCoverStrokePathCHROMIUM (GLidPath path, GL
enumPathCoverMode coverMode); | 328 GL_APICALL void GL_APIENTRY glCoverStrokePathCHROMIUM (GLidPath path, GL
enumPathCoverMode coverMode); |
328 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathCHROMIUM (GLidPath
path, GLenumPathFillMode fillMode, GLuint mask, GLenumPathCoverMode coverMode); | 329 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathCHROMIUM (GLidPath
path, GLenumPathFillMode fillMode, GLuint mask, GLenumPathCoverMode coverMode); |
329 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathCHROMIUM (GLidPa
th path, GLint reference, GLuint mask, GLenumPathCoverMode coverMode); | 330 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathCHROMIUM (GLidPa
th path, GLint reference, GLuint mask, GLenumPathCoverMode coverMode); |
330 | 331 |
331 // Extension KHR_robustness | 332 // Extension KHR_robustness |
332 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void); | 333 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void); |
333 | 334 |
334 // Extension KHR_blend_equation_advanced | 335 // Extension KHR_blend_equation_advanced |
335 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); | 336 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); |
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