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| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/layer.h" | 5 #include "cc/layer.h" |
| 6 | 6 |
| 7 #include "cc/animation.h" | 7 #include "cc/animation.h" |
| 8 #include "cc/animation_events.h" | 8 #include "cc/animation_events.h" |
| 9 #include "cc/layer_animation_controller.h" | 9 #include "cc/layer_animation_controller.h" |
| 10 #include "cc/layer_impl.h" | 10 #include "cc/layer_impl.h" |
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| 636 layer->setDrawsContent(drawsContent()); | 636 layer->setDrawsContent(drawsContent()); |
| 637 layer->setFilters(filters()); | 637 layer->setFilters(filters()); |
| 638 layer->setFilter(filter()); | 638 layer->setFilter(filter()); |
| 639 layer->setBackgroundFilters(backgroundFilters()); | 639 layer->setBackgroundFilters(backgroundFilters()); |
| 640 layer->setMasksToBounds(m_masksToBounds); | 640 layer->setMasksToBounds(m_masksToBounds); |
| 641 layer->setShouldScrollOnMainThread(m_shouldScrollOnMainThread); | 641 layer->setShouldScrollOnMainThread(m_shouldScrollOnMainThread); |
| 642 layer->setHaveWheelEventHandlers(m_haveWheelEventHandlers); | 642 layer->setHaveWheelEventHandlers(m_haveWheelEventHandlers); |
| 643 layer->setNonFastScrollableRegion(m_nonFastScrollableRegion); | 643 layer->setNonFastScrollableRegion(m_nonFastScrollableRegion); |
| 644 layer->setTouchEventHandlerRegion(m_touchEventHandlerRegion); | 644 layer->setTouchEventHandlerRegion(m_touchEventHandlerRegion); |
| 645 layer->setContentsOpaque(m_contentsOpaque); | 645 layer->setContentsOpaque(m_contentsOpaque); |
| 646 if (!opacityIsAnimating()) | 646 if (!layer->opacityIsAnimatingOnImplOnly()) |
| 647 layer->setOpacity(m_opacity); | 647 layer->setOpacity(m_opacity); |
| 648 DCHECK(!(opacityIsAnimating() && layer->opacityIsAnimatingOnImplOnly())); |
| 648 layer->setPosition(m_position); | 649 layer->setPosition(m_position); |
| 649 layer->setIsContainerForFixedPositionLayers(m_isContainerForFixedPositionLay
ers); | 650 layer->setIsContainerForFixedPositionLayers(m_isContainerForFixedPositionLay
ers); |
| 650 layer->setFixedToContainerLayer(m_fixedToContainerLayer); | 651 layer->setFixedToContainerLayer(m_fixedToContainerLayer); |
| 651 layer->setPreserves3D(preserves3D()); | 652 layer->setPreserves3D(preserves3D()); |
| 652 layer->setUseParentBackfaceVisibility(m_useParentBackfaceVisibility); | 653 layer->setUseParentBackfaceVisibility(m_useParentBackfaceVisibility); |
| 653 layer->setSublayerTransform(m_sublayerTransform); | 654 layer->setSublayerTransform(m_sublayerTransform); |
| 654 if (!transformIsAnimating()) | 655 if (!layer->transformIsAnimatingOnImplOnly()) |
| 655 layer->setTransform(m_transform); | 656 layer->setTransform(m_transform); |
| 657 DCHECK(!(transformIsAnimating() && layer->transformIsAnimatingOnImplOnly()))
; |
| 656 | 658 |
| 657 layer->setScrollable(m_scrollable); | 659 layer->setScrollable(m_scrollable); |
| 658 layer->setScrollOffset(m_scrollOffset); | 660 layer->setScrollOffset(m_scrollOffset); |
| 659 layer->setMaxScrollOffset(m_maxScrollOffset); | 661 layer->setMaxScrollOffset(m_maxScrollOffset); |
| 660 | 662 |
| 661 // If the main thread commits multiple times before the impl thread actually
draws, then damage tracking | 663 // If the main thread commits multiple times before the impl thread actually
draws, then damage tracking |
| 662 // will become incorrect if we simply clobber the updateRect here. The Layer
Impl's updateRect needs to | 664 // will become incorrect if we simply clobber the updateRect here. The Layer
Impl's updateRect needs to |
| 663 // accumulate (i.e. union) any update changes that have occurred on the main
thread. | 665 // accumulate (i.e. union) any update changes that have occurred on the main
thread. |
| 664 m_updateRect.Union(layer->updateRect()); | 666 m_updateRect.Union(layer->updateRect()); |
| 665 layer->setUpdateRect(m_updateRect); | 667 layer->setUpdateRect(m_updateRect); |
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| 892 { | 894 { |
| 893 return 0; | 895 return 0; |
| 894 } | 896 } |
| 895 | 897 |
| 896 void sortLayers(std::vector<scoped_refptr<Layer> >::iterator, std::vector<scoped
_refptr<Layer> >::iterator, void*) | 898 void sortLayers(std::vector<scoped_refptr<Layer> >::iterator, std::vector<scoped
_refptr<Layer> >::iterator, void*) |
| 897 { | 899 { |
| 898 // Currently we don't use z-order to decide what to paint, so there's no nee
d to actually sort Layers. | 900 // Currently we don't use z-order to decide what to paint, so there's no nee
d to actually sort Layers. |
| 899 } | 901 } |
| 900 | 902 |
| 901 } // namespace cc | 903 } // namespace cc |
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