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Unified Diff: tools/VisualBench/VisualBench.cpp

Issue 1240633005: Some cleanups of VisualBench (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: added comment Created 5 years, 5 months ago
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Index: tools/VisualBench/VisualBench.cpp
diff --git a/tools/VisualBench/VisualBench.cpp b/tools/VisualBench/VisualBench.cpp
index d8713e743cc4b4fdfa29320697e51c7a5a332b3b..895569c97c0322b9962d4b64dc5951f34b57e438 100644
--- a/tools/VisualBench/VisualBench.cpp
+++ b/tools/VisualBench/VisualBench.cpp
@@ -170,15 +170,24 @@ bool VisualBench::advanceRecordIfNecessary(SkCanvas* canvas) {
canvas->clear(0xffffffff);
fBenchmark->preDraw();
- fBenchmark->perCanvasPreDraw(canvas);
fRecords.push_back();
return true;
}
+inline void VisualBench::nextState(State nextState) {
+ fState = nextState;
+}
+
+void VisualBench::perCanvasPreDraw(SkCanvas* canvas, State nextState) {
+ fBenchmark->perCanvasPreDraw(canvas);
+ fCurrentFrame = 0;
+ this->nextState(nextState);
+}
+
void VisualBench::preWarm(State nextState) {
if (fCurrentFrame >= FLAGS_gpuFrameLag) {
// we currently time across all frames to make sure we capture all GPU work
- fState = nextState;
+ this->nextState(nextState);
fCurrentFrame = 0;
fTimer.start();
} else {
@@ -193,33 +202,20 @@ void VisualBench::draw(SkCanvas* canvas) {
}
this->renderFrame(canvas);
switch (fState) {
+ case kPreWarmLoopsPerCanvasPreDraw_State: {
+ this->perCanvasPreDraw(canvas, kPreWarmLoops_State);
+ break;
+ }
case kPreWarmLoops_State: {
this->preWarm(kTuneLoops_State);
break;
}
case kTuneLoops_State: {
- if (1 << 30 == fLoops) {
- // We're about to wrap. Something's wrong with the bench.
- SkDebugf("InnerLoops wrapped\n");
- fLoops = 0;
- } else {
- fTimer.end();
- double elapsed = fTimer.fWall;
- if (elapsed > FLAGS_loopMs) {
- fState = kPreWarmTiming_State;
-
- // Scale back the number of loops
- fLoops = (int)ceil(fLoops * FLAGS_loopMs / elapsed);
- fFlushes = (int)ceil(FLAGS_flushMs / elapsed);
- } else {
- fState = kPreWarmLoops_State;
- fLoops *= 2;
- }
-
- fCurrentFrame = 0;
- fTimer = WallTimer();
- this->resetContext();
- }
+ this->tuneLoops();
+ break;
+ }
+ case kPreWarmTimingPerCanvasPreDraw_State: {
+ this->perCanvasPreDraw(canvas, kPreWarmTiming_State);
break;
}
case kPreWarmTiming_State: {
@@ -227,27 +223,7 @@ void VisualBench::draw(SkCanvas* canvas) {
break;
}
case kTiming_State: {
- if (fCurrentFrame >= FLAGS_frames) {
- fTimer.end();
- fRecords.back().fMeasurements.push_back(
- fTimer.fWall / (FLAGS_frames * fLoops * fFlushes));
- if (fCurrentSample++ >= FLAGS_samples) {
- fState = kPreWarmLoops_State;
- this->printStats();
- fBenchmark->perCanvasPostDraw(canvas);
- fBenchmark.reset(NULL);
- fCurrentSample = 0;
- fFlushes = 1;
- fLoops = 1;
- } else {
- fState = kPreWarmTiming_State;
- }
- fTimer = WallTimer();
- this->resetContext();
- fCurrentFrame = 0;
- } else {
- fCurrentFrame++;
- }
+ this->timing(canvas);
break;
}
}
@@ -256,6 +232,70 @@ void VisualBench::draw(SkCanvas* canvas) {
this->inval(NULL);
}
+inline double VisualBench::elapsed() {
+ fTimer.end();
+ return fTimer.fWall;
+}
+
+void VisualBench::resetTimingState() {
+ fCurrentFrame = 0;
+ fTimer = WallTimer();
+ this->resetContext();
+}
+
+void VisualBench::scaleLoops(double elapsedMs) {
+ // Scale back the number of loops
+ fLoops = (int)ceil(fLoops * FLAGS_loopMs / elapsedMs);
+ fFlushes = (int)ceil(FLAGS_flushMs / elapsedMs);
+}
+
+inline void VisualBench::tuneLoops() {
+ if (1 << 30 == fLoops) {
+ // We're about to wrap. Something's wrong with the bench.
+ SkDebugf("InnerLoops wrapped\n");
+ fLoops = 0;
+ } else {
+ double elapsedMs = this->elapsed();
+ if (elapsedMs > FLAGS_loopMs) {
+ this->scaleLoops(elapsedMs);
+ this->nextState(kPreWarmTimingPerCanvasPreDraw_State);
+ } else {
+ fLoops *= 2;
+ this->nextState(kPreWarmLoops_State);
+ }
+ this->resetTimingState();
+ }
+}
+
+void VisualBench::recordMeasurement() {
+ double measurement = this->elapsed() / (FLAGS_frames * fLoops * fFlushes);
+ fRecords.back().fMeasurements.push_back(measurement);
+}
+
+void VisualBench::postDraw(SkCanvas* canvas) {
+ fBenchmark->perCanvasPostDraw(canvas);
+ fBenchmark.reset(NULL);
+ fCurrentSample = 0;
+ fFlushes = 1;
+ fLoops = 1;
+}
+
+inline void VisualBench::timing(SkCanvas* canvas) {
+ if (fCurrentFrame >= FLAGS_frames) {
+ this->recordMeasurement();
+ if (fCurrentSample++ >= FLAGS_samples) {
+ this->printStats();
+ this->postDraw(canvas);
+ this->nextState(kPreWarmLoopsPerCanvasPreDraw_State);
+ } else {
+ this->nextState(kPreWarmTimingPerCanvasPreDraw_State);
+ }
+ this->resetTimingState();
+ } else {
+ fCurrentFrame++;
+ }
+}
+
void VisualBench::onSizeChange() {
this->setupRenderTarget();
}
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