| Index: dm/DMSrcSink.cpp
|
| diff --git a/dm/DMSrcSink.cpp b/dm/DMSrcSink.cpp
|
| index 38597b6946994c06d8cc24971dc018163ff41b14..06186c2987dc496325ad6c7aed7e4267b71e882e 100644
|
| --- a/dm/DMSrcSink.cpp
|
| +++ b/dm/DMSrcSink.cpp
|
| @@ -71,14 +71,14 @@ CodecSrc::CodecSrc(Path path, Mode mode, DstColorType dstColorType, float scale)
|
| , fScale(scale)
|
| {}
|
|
|
| -Error CodecSrc::draw(SkCanvas* canvas) const {
|
| - SkImageInfo canvasInfo;
|
| - if (NULL == canvas->peekPixels(&canvasInfo, NULL)) {
|
| - // TODO: Once we implement GPU paths (e.g. JPEG YUV), we should use a deferred decode to
|
| - // let the GPU handle it.
|
| - return Error::Nonfatal("No need to test decoding to non-raster backend.");
|
| - }
|
| +bool CodecSrc::veto(SinkType type) const {
|
| + // No need to test decoding to non-raster backend.
|
| + // TODO: Once we implement GPU paths (e.g. JPEG YUV), we should use a deferred decode to
|
| + // let the GPU handle it.
|
| + return type != kRaster_SinkType;
|
| +}
|
|
|
| +Error CodecSrc::draw(SkCanvas* canvas) const {
|
| SkAutoTUnref<SkData> encoded(SkData::NewFromFileName(fPath.c_str()));
|
| if (!encoded) {
|
| return SkStringPrintf("Couldn't read %s.", fPath.c_str());
|
| @@ -90,7 +90,7 @@ Error CodecSrc::draw(SkCanvas* canvas) const {
|
|
|
| // Choose the color type to decode to
|
| SkImageInfo decodeInfo = codec->getInfo();
|
| - SkColorType canvasColorType = canvasInfo.colorType();
|
| + SkColorType canvasColorType = canvas->imageInfo().colorType();
|
| switch (fDstColorType) {
|
| case kIndex8_Always_DstColorType:
|
| decodeInfo = codec->getInfo().makeColorType(kIndex_8_SkColorType);
|
| @@ -382,18 +382,18 @@ Name CodecSrc::name() const {
|
|
|
| ImageSrc::ImageSrc(Path path, int divisor) : fPath(path), fDivisor(divisor) {}
|
|
|
| -Error ImageSrc::draw(SkCanvas* canvas) const {
|
| - SkImageInfo canvasInfo;
|
| - if (NULL == canvas->peekPixels(&canvasInfo, NULL)) {
|
| - // TODO: Instead, use lazy decoding to allow the GPU to handle cases like YUV.
|
| - return Error::Nonfatal("No need to test decoding to non-raster backend.");
|
| - }
|
| +bool ImageSrc::veto(SinkType type) const {
|
| + // No need to test decoding to non-raster backend.
|
| + // TODO: Instead, use lazy decoding to allow the GPU to handle cases like YUV.
|
| + return type != kRaster_SinkType;
|
| +}
|
|
|
| +Error ImageSrc::draw(SkCanvas* canvas) const {
|
| SkAutoTUnref<SkData> encoded(SkData::NewFromFileName(fPath.c_str()));
|
| if (!encoded) {
|
| return SkStringPrintf("Couldn't read %s.", fPath.c_str());
|
| }
|
| - const SkColorType dstColorType = canvasInfo.colorType();
|
| + const SkColorType dstColorType = canvas->imageInfo().colorType();
|
| if (fDivisor == 0) {
|
| // Decode the full image.
|
| SkBitmap bitmap;
|
|
|