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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_LINKAGE_H_ | 5 #ifndef V8_COMPILER_LINKAGE_H_ |
| 6 #define V8_COMPILER_LINKAGE_H_ | 6 #define V8_COMPILER_LINKAGE_H_ |
| 7 | 7 |
| 8 #include "src/base/flags.h" | 8 #include "src/base/flags.h" |
| 9 #include "src/compiler/frame.h" | 9 #include "src/compiler/frame.h" |
| 10 #include "src/compiler/machine-type.h" | 10 #include "src/compiler/machine-type.h" |
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| 234 // Creates a call descriptor for simplified C calls that is appropriate | 234 // Creates a call descriptor for simplified C calls that is appropriate |
| 235 // for the host platform. This simplified calling convention only supports | 235 // for the host platform. This simplified calling convention only supports |
| 236 // integers and pointers of one word size each, i.e. no floating point, | 236 // integers and pointers of one word size each, i.e. no floating point, |
| 237 // structs, pointers to members, etc. | 237 // structs, pointers to members, etc. |
| 238 static CallDescriptor* GetSimplifiedCDescriptor(Zone* zone, | 238 static CallDescriptor* GetSimplifiedCDescriptor(Zone* zone, |
| 239 const MachineSignature* sig); | 239 const MachineSignature* sig); |
| 240 | 240 |
| 241 // Creates a call descriptor for interpreter handler code stubs. These are not | 241 // Creates a call descriptor for interpreter handler code stubs. These are not |
| 242 // intended to be called directly but are instead dispatched to by the | 242 // intended to be called directly but are instead dispatched to by the |
| 243 // interpreter. | 243 // interpreter. |
| 244 static CallDescriptor* GetInterpreterDispatchDescriptor( | 244 // |
| 245 Zone* zone, const MachineSignature* sig); | 245 // If |does_return| is true, then this bytecode will return from the current |
| 246 // function rather than dispatching to a new bytecode. |
| 247 static CallDescriptor* GetInterpreterDispatchDescriptor(Zone* zone, |
| 248 bool will_return); |
| 246 | 249 |
| 247 // Get the location of an (incoming) parameter to this function. | 250 // Get the location of an (incoming) parameter to this function. |
| 248 LinkageLocation GetParameterLocation(int index) const { | 251 LinkageLocation GetParameterLocation(int index) const { |
| 249 return incoming_->GetInputLocation(index + 1); // + 1 to skip target. | 252 return incoming_->GetInputLocation(index + 1); // + 1 to skip target. |
| 250 } | 253 } |
| 251 | 254 |
| 252 // Get the machine type of an (incoming) parameter to this function. | 255 // Get the machine type of an (incoming) parameter to this function. |
| 253 MachineType GetParameterType(int index) const { | 256 MachineType GetParameterType(int index) const { |
| 254 return incoming_->GetInputType(index + 1); // + 1 to skip target. | 257 return incoming_->GetInputType(index + 1); // + 1 to skip target. |
| 255 } | 258 } |
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| 284 CallDescriptor* const incoming_; | 287 CallDescriptor* const incoming_; |
| 285 | 288 |
| 286 DISALLOW_COPY_AND_ASSIGN(Linkage); | 289 DISALLOW_COPY_AND_ASSIGN(Linkage); |
| 287 }; | 290 }; |
| 288 | 291 |
| 289 } // namespace compiler | 292 } // namespace compiler |
| 290 } // namespace internal | 293 } // namespace internal |
| 291 } // namespace v8 | 294 } // namespace v8 |
| 292 | 295 |
| 293 #endif // V8_COMPILER_LINKAGE_H_ | 296 #endif // V8_COMPILER_LINKAGE_H_ |
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