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Side by Side Diff: sky/engine/core/frame/FrameConsole.h

Issue 1239633002: Remove //sky/engine/platform/network (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: rebase Created 5 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Apple Inc. All rights reserved. 2 * Copyright (C) 2013 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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33 #include "sky/engine/platform/heap/Handle.h" 33 #include "sky/engine/platform/heap/Handle.h"
34 #include "sky/engine/wtf/Forward.h" 34 #include "sky/engine/wtf/Forward.h"
35 #include "sky/engine/wtf/PassOwnPtr.h" 35 #include "sky/engine/wtf/PassOwnPtr.h"
36 36
37 namespace blink { 37 namespace blink {
38 38
39 class ConsoleMessage; 39 class ConsoleMessage;
40 class ConsoleMessageStorage; 40 class ConsoleMessageStorage;
41 class Document; 41 class Document;
42 class FrameHost; 42 class FrameHost;
43 class ResourceResponse;
44 class LocalFrame; 43 class LocalFrame;
45 44
46 // FrameConsole takes per-frame console messages and routes them up through the FrameHost to the ChromeClient and Inspector. 45 // FrameConsole takes per-frame console messages and routes them up through the FrameHost to the ChromeClient and Inspector.
47 // It's meant as an abstraction around ChromeClient calls and the way that Blink core/ can add messages to the console. 46 // It's meant as an abstraction around ChromeClient calls and the way that Blink core/ can add messages to the console.
48 class FrameConsole final { 47 class FrameConsole final {
49 DECLARE_EMPTY_DESTRUCTOR_WILL_BE_REMOVED(FrameConsole); 48 DECLARE_EMPTY_DESTRUCTOR_WILL_BE_REMOVED(FrameConsole);
50 public: 49 public:
51 static PassOwnPtr<FrameConsole> create(LocalFrame& frame) 50 static PassOwnPtr<FrameConsole> create(LocalFrame& frame)
52 { 51 {
53 return adoptPtr(new FrameConsole(frame)); 52 return adoptPtr(new FrameConsole(frame));
54 } 53 }
55 54
56 void addMessage(PassRefPtr<ConsoleMessage>); 55 void addMessage(PassRefPtr<ConsoleMessage>);
57 56
58 void reportResourceResponseReceived(Document*, unsigned long requestIdentifi er, const ResourceResponse&);
59
60 private: 57 private:
61 explicit FrameConsole(LocalFrame&); 58 explicit FrameConsole(LocalFrame&);
62 59
63 LocalFrame& m_frame; 60 LocalFrame& m_frame;
64 }; 61 };
65 62
66 } // namespace blink 63 } // namespace blink
67 64
68 #endif // SKY_ENGINE_CORE_FRAME_FRAMECONSOLE_H_ 65 #endif // SKY_ENGINE_CORE_FRAME_FRAMECONSOLE_H_
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