| Index: tools/dom/src/Rectangle.dart
|
| diff --git a/tools/dom/src/Rectangle.dart b/tools/dom/src/Rectangle.dart
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..857a1992ebe2fc215a6c21df44dc59fcca154365
|
| --- /dev/null
|
| +++ b/tools/dom/src/Rectangle.dart
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| @@ -0,0 +1,142 @@
|
| +// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
|
| +// for details. All rights reserved. Use of this source code is governed by a
|
| +// BSD-style license that can be found in the LICENSE file.
|
| +
|
| +part of html;
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| +
|
| +/**
|
| + * A class for representing two-dimensional rectangles.
|
| + */
|
| +class Rect {
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| + final num left;
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| + final num top;
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| + final num width;
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| + final num height;
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| +
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| + Rect(this.left, this.top, this.width, this.height) {
|
| + if (width < 0) {
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| + throw new ArgumentError(width);
|
| + }
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| + if (height < 0) {
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| + throw new ArgumentError(height);
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| + }
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| + }
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| +
|
| + factory Rect.fromPoints(Point a, Point b) {
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| + var left;
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| + var width;
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| + if (a.x < b.x) {
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| + left = a.x;
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| + width = b.x - left;
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| + } else {
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| + left = b.x;
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| + width = a.x - left;
|
| + }
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| + var top;
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| + var height;
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| + if (a.y < b.y) {
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| + top = a.y;
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| + height = b.y - top;
|
| + } else {
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| + top = b.y;
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| + height = a.y - top;
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| + }
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| +
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| + return new Rect(left, top, width, height);
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| + }
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| +
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| + num get right => left + width;
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| + num get bottom => top + height;
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| +
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| + // NOTE! All code below should be common with Rect.
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| + // TODO: implement with mixins when available.
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| +
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| + String toString() {
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| + return '($left, $top, $width, $height)';
|
| + }
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| +
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| + bool operator ==(other) {
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| + if (other is !Rect) return false;
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| + return left == other.left && top == other.top && width == other.width &&
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| + height == other.height;
|
| + }
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| +
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| + /**
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| + * Computes the intersection of this rectangle and the rectangle parameter.
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| + * Returns null if there is no intersection.
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| + */
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| + Rect intersection(Rect rect) {
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| + var x0 = max(left, rect.left);
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| + var x1 = min(left + width, rect.left + rect.width);
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| +
|
| + if (x0 <= x1) {
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| + var y0 = max(top, rect.top);
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| + var y1 = min(top + height, rect.top + rect.height);
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| +
|
| + if (y0 <= y1) {
|
| + return new Rect(x0, y0, x1 - x0, y1 - y0);
|
| + }
|
| + }
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| + return null;
|
| + }
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| +
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| +
|
| + /**
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| + * Returns whether a rectangle intersects this rectangle.
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| + */
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| + bool intersects(Rect other) {
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| + return (left <= other.left + other.width && other.left <= left + width &&
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| + top <= other.top + other.height && other.top <= top + height);
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| + }
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| +
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| + /**
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| + * Returns a new rectangle which completely contains this rectangle and the
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| + * input rectangle.
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| + */
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| + Rect union(Rect rect) {
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| + var right = max(this.left + this.width, rect.left + rect.width);
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| + var bottom = max(this.top + this.height, rect.top + rect.height);
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| +
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| + var left = min(this.left, rect.left);
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| + var top = min(this.top, rect.top);
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| +
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| + return new Rect(left, top, right - left, bottom - top);
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| + }
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| +
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| + /**
|
| + * Tests whether this rectangle entirely contains another rectangle.
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| + */
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| + bool containsRect(Rect another) {
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| + return left <= another.left &&
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| + left + width >= another.left + another.width &&
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| + top <= another.top &&
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| + top + height >= another.top + another.height;
|
| + }
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| +
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| + /**
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| + * Tests whether this rectangle entirely contains a point.
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| + */
|
| + bool containsPoint(Point another) {
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| + return another.x >= left &&
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| + another.x <= left + width &&
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| + another.y >= top &&
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| + another.y <= top + height;
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| + }
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| +
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| + Rect ceil() => new Rect(left.ceil(), top.ceil(), width.ceil(), height.ceil());
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| + Rect floor() => new Rect(left.floor(), top.floor(), width.floor(),
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| + height.floor());
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| + Rect round() => new Rect(left.round(), top.round(), width.round(),
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| + height.round());
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| +
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| + /**
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| + * Truncates coordinates to integers and returns the result as a new
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| + * rectangle.
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| + */
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| + Rect toInt() => new Rect(left.toInt(), top.toInt(), width.toInt(),
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| + height.toInt());
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| +
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| + Point get topLeft => new Point(this.left, this.top);
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| + Point get bottomRight => new Point(this.left + this.width,
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| + this.top + this.height);
|
| +}
|
|
|