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| 1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file | |
| 2 // for details. All rights reserved. Use of this source code is governed by a | |
| 3 // BSD-style license that can be found in the LICENSE file. | |
| 4 | |
| 5 part of html; | |
| 6 | |
| 7 /** | |
| 8 * A class for representing two-dimensional rectangles. | |
| 9 */ | |
| 10 class Rect { | |
| 11 final num left; | |
| 12 final num top; | |
| 13 final num width; | |
| 14 final num height; | |
| 15 | |
| 16 const Rect(this.left, this.top, this.width, this.height); | |
|
blois
2013/03/05 23:18:54
Made this constructor const as well, which necessi
Jennifer Messerly
2013/03/05 23:43:08
Hmmm. Interesting. Yeah, maybe that isn't the righ
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| 17 | |
| 18 factory Rect.fromPoints(Point a, Point b) { | |
| 19 var left; | |
| 20 var width; | |
| 21 if (a.x < b.x) { | |
| 22 left = a.x; | |
| 23 width = b.x - left; | |
| 24 } else { | |
| 25 left = b.x; | |
| 26 width = a.x - left; | |
| 27 } | |
| 28 var top; | |
| 29 var height; | |
| 30 if (a.y < b.y) { | |
| 31 top = a.y; | |
| 32 height = b.y - top; | |
| 33 } else { | |
| 34 top = b.y; | |
| 35 height = a.y - top; | |
| 36 } | |
| 37 | |
| 38 return new Rect(left, top, width, height); | |
| 39 } | |
| 40 | |
| 41 num get right => left + width; | |
| 42 num get bottom => top + height; | |
| 43 | |
| 44 // NOTE! All code below should be common with Rect. | |
| 45 // TODO: implement with mixins when available. | |
|
Jennifer Messerly
2013/03/05 23:43:08
TODO(blois) -- just so we know who has the context
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| 46 | |
| 47 String toString() { | |
| 48 return '($left, $top, $width, $height)'; | |
| 49 } | |
| 50 | |
| 51 bool operator ==(other) { | |
| 52 if (other is !Rect) return false; | |
| 53 return left == other.left && top == other.top && width == other.width && | |
| 54 height == other.height; | |
| 55 } | |
| 56 | |
| 57 /** | |
| 58 * Computes the intersection of this rectangle and the rectangle parameter. | |
| 59 * Returns null if there is no intersection. | |
| 60 */ | |
| 61 Rect intersection(Rect rect) { | |
| 62 var x0 = max(left, rect.left); | |
| 63 var x1 = min(left + width, rect.left + rect.width); | |
| 64 | |
| 65 if (x0 <= x1) { | |
| 66 var y0 = max(top, rect.top); | |
| 67 var y1 = min(top + height, rect.top + rect.height); | |
| 68 | |
| 69 if (y0 <= y1) { | |
| 70 return new Rect(x0, y0, x1 - x0, y1 - y0); | |
| 71 } | |
| 72 } | |
| 73 return null; | |
| 74 } | |
| 75 | |
| 76 | |
| 77 /** | |
| 78 * Returns whether a rectangle intersects this rectangle. | |
| 79 */ | |
| 80 bool intersects(Rect other) { | |
| 81 return (left <= other.left + other.width && other.left <= left + width && | |
| 82 top <= other.top + other.height && other.top <= top + height); | |
| 83 } | |
| 84 | |
| 85 /** | |
| 86 * Returns a new rectangle which completely contains this rectangle and the | |
| 87 * input rectangle. | |
| 88 */ | |
| 89 Rect union(Rect rect) { | |
| 90 var right = max(this.left + this.width, rect.left + rect.width); | |
| 91 var bottom = max(this.top + this.height, rect.top + rect.height); | |
| 92 | |
| 93 var left = min(this.left, rect.left); | |
| 94 var top = min(this.top, rect.top); | |
| 95 | |
| 96 return new Rect(left, top, right - left, bottom - top); | |
| 97 } | |
| 98 | |
| 99 /** | |
| 100 * Tests whether this rectangle entirely contains another rectangle. | |
| 101 */ | |
| 102 bool containsRect(Rect another) { | |
| 103 return left <= another.left && | |
| 104 left + width >= another.left + another.width && | |
| 105 top <= another.top && | |
| 106 top + height >= another.top + another.height; | |
| 107 } | |
| 108 | |
| 109 /** | |
| 110 * Tests whether this rectangle entirely contains a point. | |
| 111 */ | |
| 112 bool containsPoint(Point another) { | |
| 113 return another.x >= left && | |
| 114 another.x <= left + width && | |
| 115 another.y >= top && | |
| 116 another.y <= top + height; | |
| 117 } | |
| 118 | |
| 119 Rect ceil() => new Rect(left.ceil(), top.ceil(), width.ceil(), height.ceil()); | |
| 120 Rect floor() => new Rect(left.floor(), top.floor(), width.floor(), | |
| 121 height.floor()); | |
| 122 Rect round() => new Rect(left.round(), top.round(), width.round(), | |
| 123 height.round()); | |
| 124 | |
| 125 /** | |
| 126 * Truncates coordinates to integers and returns the result as a new | |
| 127 * rectangle. | |
| 128 */ | |
| 129 Rect toInt() => new Rect(left.toInt(), top.toInt(), width.toInt(), | |
| 130 height.toInt()); | |
| 131 | |
| 132 Point get topLeft => new Point(this.left, this.top); | |
| 133 Point get bottomRight => new Point(this.left + this.width, | |
| 134 this.top + this.height); | |
| 135 } | |
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