Index: core/src/fxcrt/fx_basic_util.cpp |
diff --git a/core/src/fxcrt/fx_basic_util.cpp b/core/src/fxcrt/fx_basic_util.cpp |
index 952ea87df3de06ffe1c5216df25814f2a690dbce..fa1f6ea3ed8eec44450b8dcea43fe8b541e197c7 100644 |
--- a/core/src/fxcrt/fx_basic_util.cpp |
+++ b/core/src/fxcrt/fx_basic_util.cpp |
@@ -466,18 +466,18 @@ CFX_Matrix_3by3 CFX_Matrix_3by3::Inverse() |
FX_FLOAT det = a*(e*i - f*h) - b*(i*d - f*g) + c*(d*h - e*g); |
if (FXSYS_fabs(det) < 0.0000001) |
return CFX_Matrix_3by3(); |
- else |
- return CFX_Matrix_3by3( |
- (e*i - f*h) / det, |
- -(b*i - c*h) / det, |
- (b*f - c*e) / det, |
- -(d*i - f*g) / det, |
- (a*i - c*g) / det, |
- -(a*f - c*d) / det, |
- (d*h - e*g) / det, |
- -(a*h - b*g) / det, |
- (a*e - b*d) / det |
- ); |
+ |
+ return CFX_Matrix_3by3( |
+ (e*i - f*h) / det, |
+ -(b*i - c*h) / det, |
+ (b*f - c*e) / det, |
+ -(d*i - f*g) / det, |
+ (a*i - c*g) / det, |
+ -(a*f - c*d) / det, |
+ (d*h - e*g) / det, |
+ -(a*h - b*g) / det, |
+ (a*e - b*d) / det |
+ ); |
} |
CFX_Matrix_3by3 CFX_Matrix_3by3::Multiply(const CFX_Matrix_3by3 &m) |