| Index: components/proximity_auth/unlock_manager_unittest.cc
|
| diff --git a/components/proximity_auth/unlock_manager_unittest.cc b/components/proximity_auth/unlock_manager_unittest.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..effc52fa5862d21207da7eea920717912f5a9794
|
| --- /dev/null
|
| +++ b/components/proximity_auth/unlock_manager_unittest.cc
|
| @@ -0,0 +1,814 @@
|
| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "components/proximity_auth/unlock_manager.h"
|
| +
|
| +#include "base/macros.h"
|
| +#include "base/memory/ref_counted.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "base/test/test_simple_task_runner.h"
|
| +#include "base/thread_task_runner_handle.h"
|
| +#include "components/proximity_auth/client.h"
|
| +#include "components/proximity_auth/controller.h"
|
| +#include "components/proximity_auth/logging/logging.h"
|
| +#include "components/proximity_auth/proximity_auth_client.h"
|
| +#include "components/proximity_auth/proximity_monitor.h"
|
| +#include "components/proximity_auth/remote_status_update.h"
|
| +#include "components/proximity_auth/screenlock_bridge.h"
|
| +#include "device/bluetooth/bluetooth_adapter_factory.h"
|
| +#include "device/bluetooth/test/mock_bluetooth_adapter.h"
|
| +#include "testing/gmock/include/gmock/gmock.h"
|
| +#include "testing/gtest/include/gtest/gtest.h"
|
| +
|
| +#if defined(OS_CHROMEOS)
|
| +#include "chromeos/dbus/dbus_thread_manager.h"
|
| +#endif // defined(OS_CHROMEOS)
|
| +
|
| +using testing::AtLeast;
|
| +using testing::NiceMock;
|
| +using testing::Return;
|
| +using testing::_;
|
| +
|
| +namespace proximity_auth {
|
| +namespace {
|
| +
|
| +// Note that the trust agent state is currently ignored by the UnlockManager
|
| +// implementation.
|
| +RemoteStatusUpdate kRemoteScreenUnlocked = {
|
| + USER_PRESENT, SECURE_SCREEN_LOCK_ENABLED, TRUST_AGENT_UNSUPPORTED};
|
| +RemoteStatusUpdate kRemoteScreenLocked = {
|
| + USER_ABSENT, SECURE_SCREEN_LOCK_ENABLED, TRUST_AGENT_UNSUPPORTED};
|
| +RemoteStatusUpdate kRemoteScreenlockDisabled = {
|
| + USER_PRESENT, SECURE_SCREEN_LOCK_DISABLED, TRUST_AGENT_UNSUPPORTED};
|
| +RemoteStatusUpdate kRemoteScreenlockStateUnknown = {
|
| + USER_PRESENCE_UNKNOWN, SECURE_SCREEN_LOCK_STATE_UNKNOWN,
|
| + TRUST_AGENT_UNSUPPORTED};
|
| +
|
| +class MockController : public Controller {
|
| + public:
|
| + MockController() {}
|
| + ~MockController() override {}
|
| +
|
| + MOCK_CONST_METHOD0(GetState, State());
|
| + MOCK_METHOD0(GetClient, Client*());
|
| +};
|
| +
|
| +class MockClient : public Client {
|
| + public:
|
| + MockClient() {}
|
| + ~MockClient() override {}
|
| +
|
| + MOCK_METHOD1(AddObserver, void(ClientObserver* observer));
|
| + MOCK_METHOD1(RemoveObserver, void(ClientObserver* observer));
|
| + MOCK_CONST_METHOD0(SupportsSignIn, bool());
|
| + MOCK_METHOD0(DispatchUnlockEvent, void());
|
| + MOCK_METHOD1(RequestDecryption, void(const std::string& challenge));
|
| + MOCK_METHOD0(RequestUnlock, void());
|
| +
|
| + private:
|
| + DISALLOW_COPY_AND_ASSIGN(MockClient);
|
| +};
|
| +
|
| +class MockProximityMonitor : public ProximityMonitor {
|
| + public:
|
| + MockProximityMonitor() {
|
| + ON_CALL(*this, GetStrategy())
|
| + .WillByDefault(Return(ProximityMonitor::Strategy::NONE));
|
| + ON_CALL(*this, IsUnlockAllowed()).WillByDefault(Return(true));
|
| + ON_CALL(*this, IsInRssiRange()).WillByDefault(Return(false));
|
| + }
|
| + ~MockProximityMonitor() override {}
|
| +
|
| + MOCK_METHOD0(Start, void());
|
| + MOCK_METHOD0(Stop, void());
|
| + MOCK_CONST_METHOD0(GetStrategy, Strategy());
|
| + MOCK_CONST_METHOD0(IsUnlockAllowed, bool());
|
| + MOCK_CONST_METHOD0(IsInRssiRange, bool());
|
| + MOCK_METHOD0(RecordProximityMetricsOnAuthSuccess, void());
|
| +
|
| + private:
|
| + DISALLOW_COPY_AND_ASSIGN(MockProximityMonitor);
|
| +};
|
| +
|
| +class MockProximityAuthClient : public ProximityAuthClient {
|
| + public:
|
| + MockProximityAuthClient() {}
|
| + ~MockProximityAuthClient() override {}
|
| +
|
| + MOCK_CONST_METHOD0(GetAuthenticatedUsername, std::string());
|
| + MOCK_METHOD1(UpdateScreenlockState,
|
| + void(proximity_auth::ScreenlockState state));
|
| + MOCK_METHOD1(FinalizeUnlock, void(bool success));
|
| + MOCK_METHOD1(FinalizeSignin, void(const std::string& secret));
|
| +
|
| + private:
|
| + DISALLOW_COPY_AND_ASSIGN(MockProximityAuthClient);
|
| +};
|
| +
|
| +class FakeLockHandler : public ScreenlockBridge::LockHandler {
|
| + public:
|
| + FakeLockHandler() {}
|
| + ~FakeLockHandler() override {}
|
| +
|
| + // LockHandler:
|
| + void ShowBannerMessage(const base::string16& message) override {}
|
| + void ShowUserPodCustomIcon(
|
| + const std::string& user_email,
|
| + const ScreenlockBridge::UserPodCustomIconOptions& icon) override {}
|
| + void HideUserPodCustomIcon(const std::string& user_email) override {}
|
| + void EnableInput() override {}
|
| + void SetAuthType(const std::string& user_email,
|
| + AuthType auth_type,
|
| + const base::string16& auth_value) override {}
|
| + AuthType GetAuthType(const std::string& user_email) const override {
|
| + return USER_CLICK;
|
| + }
|
| + ScreenType GetScreenType() const override { return LOCK_SCREEN; }
|
| + void Unlock(const std::string& user_email) override {}
|
| + void AttemptEasySignin(const std::string& user_email,
|
| + const std::string& secret,
|
| + const std::string& key_label) override {}
|
| +
|
| + private:
|
| + DISALLOW_COPY_AND_ASSIGN(FakeLockHandler);
|
| +};
|
| +
|
| +class TestUnlockManager : public UnlockManager {
|
| + public:
|
| + TestUnlockManager(ScreenlockType screenlock_type,
|
| + scoped_ptr<ProximityMonitor> proximity_monitor,
|
| + ProximityAuthClient* proximity_auth_client)
|
| + : UnlockManager(screenlock_type,
|
| + proximity_monitor.Pass(),
|
| + proximity_auth_client) {}
|
| + ~TestUnlockManager() override {}
|
| +
|
| + using UnlockManager::OnAuthAttempted;
|
| + using ClientObserver::OnUnlockEventSent;
|
| + using ClientObserver::OnRemoteStatusUpdate;
|
| + using ClientObserver::OnDecryptResponse;
|
| + using ClientObserver::OnUnlockResponse;
|
| + using ClientObserver::OnDisconnected;
|
| + using ScreenlockBridge::Observer::OnScreenDidLock;
|
| + using ScreenlockBridge::Observer::OnScreenDidUnlock;
|
| + using ScreenlockBridge::Observer::OnFocusedUserChanged;
|
| +};
|
| +
|
| +// Creates a mock Bluetooth adapter and sets it as the global adapter for
|
| +// testing.
|
| +scoped_refptr<device::MockBluetoothAdapter>
|
| +CreateAndRegisterMockBluetoothAdapter() {
|
| + scoped_refptr<device::MockBluetoothAdapter> adapter =
|
| + new NiceMock<device::MockBluetoothAdapter>();
|
| + device::BluetoothAdapterFactory::SetAdapterForTesting(adapter);
|
| + return adapter;
|
| +}
|
| +
|
| +} // namespace
|
| +
|
| +class ProximityAuthUnlockManagerTest : public testing::Test {
|
| + public:
|
| + ProximityAuthUnlockManagerTest()
|
| + : bluetooth_adapter_(CreateAndRegisterMockBluetoothAdapter()),
|
| + proximity_monitor_(nullptr),
|
| + task_runner_(new base::TestSimpleTaskRunner()),
|
| + thread_task_runner_handle_(task_runner_) {
|
| + ON_CALL(*bluetooth_adapter_, IsPowered()).WillByDefault(Return(true));
|
| + ON_CALL(controller_, GetClient()).WillByDefault(Return(&client_));
|
| + ON_CALL(client_, SupportsSignIn()).WillByDefault(Return(true));
|
| +
|
| + ScreenlockBridge::Get()->SetLockHandler(&lock_handler_);
|
| +
|
| +#if defined(OS_CHROMEOS)
|
| + chromeos::DBusThreadManager::Initialize();
|
| +#endif
|
| + }
|
| +
|
| + ~ProximityAuthUnlockManagerTest() override {
|
| + // Make sure to verify the mock prior to the destruction of the unlock
|
| + // manager, as otherwise it's impossible to tell whether calls to Stop()
|
| + // occur as a side-effect of the destruction or from the code intended to be
|
| + // under test.
|
| + if (proximity_monitor_)
|
| + testing::Mock::VerifyAndClearExpectations(proximity_monitor_);
|
| +
|
| + // The UnlockManager must be destroyed before calling
|
| + // chromeos::DBusThreadManager::Shutdown(), as the UnlockManager's
|
| + // destructor references the DBusThreadManager.
|
| + unlock_manager_.reset();
|
| +
|
| +#if defined(OS_CHROMEOS)
|
| + chromeos::DBusThreadManager::Shutdown();
|
| +#endif
|
| +
|
| + ScreenlockBridge::Get()->SetLockHandler(nullptr);
|
| + }
|
| +
|
| + void CreateUnlockManager(UnlockManager::ScreenlockType screenlock_type) {
|
| + proximity_monitor_ = new NiceMock<MockProximityMonitor>;
|
| + unlock_manager_.reset(new TestUnlockManager(
|
| + screenlock_type, make_scoped_ptr(proximity_monitor_),
|
| + &proximity_auth_client_));
|
| + }
|
| +
|
| + void SimulateUserPresentState() {
|
| + ON_CALL(controller_, GetState())
|
| + .WillByDefault(Return(Controller::State::STOPPED));
|
| + unlock_manager_->SetController(&controller_);
|
| +
|
| + ON_CALL(controller_, GetState())
|
| + .WillByDefault(Return(Controller::State::SECURE_CHANNEL_ESTABLISHED));
|
| + unlock_manager_->OnControllerStateChanged();
|
| +
|
| + unlock_manager_->OnRemoteStatusUpdate(kRemoteScreenUnlocked);
|
| + }
|
| +
|
| + void RunPendingTasks() { task_runner_->RunPendingTasks(); }
|
| +
|
| + protected:
|
| + // Mock used for verifying interactions with the Bluetooth subsystem.
|
| + scoped_refptr<device::MockBluetoothAdapter> bluetooth_adapter_;
|
| +
|
| + NiceMock<MockProximityAuthClient> proximity_auth_client_;
|
| + NiceMock<MockController> controller_;
|
| + NiceMock<MockClient> client_;
|
| + scoped_ptr<TestUnlockManager> unlock_manager_;
|
| + // Owned by the |unlock_manager_|.
|
| + MockProximityMonitor* proximity_monitor_;
|
| +
|
| + private:
|
| + scoped_refptr<base::TestSimpleTaskRunner> task_runner_;
|
| + base::ThreadTaskRunnerHandle thread_task_runner_handle_;
|
| + FakeLockHandler lock_handler_;
|
| + ScopedDisableLoggingForTesting disable_logging_;
|
| +};
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest, IsUnlockAllowed_InitialState) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + EXPECT_FALSE(unlock_manager_->IsUnlockAllowed());
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest, IsUnlockAllowed_SessionLock_AllGood) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| +
|
| + ON_CALL(controller_, GetState())
|
| + .WillByDefault(Return(Controller::State::SECURE_CHANNEL_ESTABLISHED));
|
| + unlock_manager_->SetController(&controller_);
|
| + unlock_manager_->OnRemoteStatusUpdate(kRemoteScreenUnlocked);
|
| +
|
| + EXPECT_TRUE(unlock_manager_->IsUnlockAllowed());
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest, IsUnlockAllowed_SignIn_AllGood) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SIGN_IN);
|
| +
|
| + ON_CALL(controller_, GetState())
|
| + .WillByDefault(Return(Controller::State::STOPPED));
|
| + unlock_manager_->SetController(&controller_);
|
| +
|
| + ON_CALL(controller_, GetState())
|
| + .WillByDefault(Return(Controller::State::SECURE_CHANNEL_ESTABLISHED));
|
| + unlock_manager_->OnControllerStateChanged();
|
| +
|
| + ON_CALL(client_, SupportsSignIn()).WillByDefault(Return(true));
|
| + unlock_manager_->OnRemoteStatusUpdate(kRemoteScreenUnlocked);
|
| +
|
| + EXPECT_TRUE(unlock_manager_->IsUnlockAllowed());
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest,
|
| + IsUnlockAllowed_SignIn_ClientDoesNotSupportSignIn) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SIGN_IN);
|
| +
|
| + ON_CALL(controller_, GetState())
|
| + .WillByDefault(Return(Controller::State::STOPPED));
|
| + unlock_manager_->SetController(&controller_);
|
| +
|
| + ON_CALL(controller_, GetState())
|
| + .WillByDefault(Return(Controller::State::SECURE_CHANNEL_ESTABLISHED));
|
| + unlock_manager_->OnControllerStateChanged();
|
| +
|
| + ON_CALL(client_, SupportsSignIn()).WillByDefault(Return(false));
|
| + unlock_manager_->OnRemoteStatusUpdate(kRemoteScreenUnlocked);
|
| +
|
| + EXPECT_FALSE(unlock_manager_->IsUnlockAllowed());
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest, IsUnlockAllowed_SignIn_ClientIsNull) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SIGN_IN);
|
| +
|
| + ON_CALL(controller_, GetState())
|
| + .WillByDefault(Return(Controller::State::SECURE_CHANNEL_ESTABLISHED));
|
| + ON_CALL(controller_, GetClient()).WillByDefault(Return(nullptr));
|
| + unlock_manager_->SetController(&controller_);
|
| + unlock_manager_->OnRemoteStatusUpdate(kRemoteScreenUnlocked);
|
| +
|
| + EXPECT_FALSE(unlock_manager_->IsUnlockAllowed());
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest,
|
| + IsUnlockAllowed_DisallowedByProximityMonitor) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| +
|
| + ON_CALL(controller_, GetState())
|
| + .WillByDefault(Return(Controller::State::SECURE_CHANNEL_ESTABLISHED));
|
| + unlock_manager_->SetController(&controller_);
|
| + unlock_manager_->OnRemoteStatusUpdate(kRemoteScreenUnlocked);
|
| +
|
| + ON_CALL(*proximity_monitor_, IsUnlockAllowed()).WillByDefault(Return(false));
|
| + EXPECT_FALSE(unlock_manager_->IsUnlockAllowed());
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest,
|
| + IsUnlockAllowed_SecureChannelNotEstablished) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| +
|
| + ON_CALL(controller_, GetState())
|
| + .WillByDefault(Return(Controller::State::AUTHENTICATING));
|
| + unlock_manager_->SetController(&controller_);
|
| + unlock_manager_->OnRemoteStatusUpdate(kRemoteScreenUnlocked);
|
| +
|
| + EXPECT_FALSE(unlock_manager_->IsUnlockAllowed());
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest, IsUnlockAllowed_ControllerIsNull) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| +
|
| + unlock_manager_->SetController(nullptr);
|
| + unlock_manager_->OnRemoteStatusUpdate(kRemoteScreenUnlocked);
|
| +
|
| + EXPECT_FALSE(unlock_manager_->IsUnlockAllowed());
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest,
|
| + IsUnlockAllowed_RemoteScreenlockStateLocked) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| +
|
| + ON_CALL(controller_, GetState())
|
| + .WillByDefault(Return(Controller::State::SECURE_CHANNEL_ESTABLISHED));
|
| + unlock_manager_->SetController(&controller_);
|
| + unlock_manager_->OnRemoteStatusUpdate(kRemoteScreenLocked);
|
| +
|
| + EXPECT_FALSE(unlock_manager_->IsUnlockAllowed());
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest,
|
| + IsUnlockAllowed_RemoteScreenlockStateUnknown) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| +
|
| + ON_CALL(controller_, GetState())
|
| + .WillByDefault(Return(Controller::State::SECURE_CHANNEL_ESTABLISHED));
|
| + unlock_manager_->SetController(&controller_);
|
| + unlock_manager_->OnRemoteStatusUpdate(kRemoteScreenlockStateUnknown);
|
| +
|
| + EXPECT_FALSE(unlock_manager_->IsUnlockAllowed());
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest,
|
| + IsUnlockAllowed_RemoteScreenlockStateDisabled) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| +
|
| + ON_CALL(controller_, GetState())
|
| + .WillByDefault(Return(Controller::State::SECURE_CHANNEL_ESTABLISHED));
|
| + unlock_manager_->SetController(&controller_);
|
| + unlock_manager_->OnRemoteStatusUpdate(kRemoteScreenlockDisabled);
|
| +
|
| + EXPECT_FALSE(unlock_manager_->IsUnlockAllowed());
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest,
|
| + IsUnlockAllowed_RemoteScreenlockStateNotYetReceived) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| +
|
| + ON_CALL(controller_, GetState())
|
| + .WillByDefault(Return(Controller::State::SECURE_CHANNEL_ESTABLISHED));
|
| + unlock_manager_->SetController(&controller_);
|
| +
|
| + EXPECT_FALSE(unlock_manager_->IsUnlockAllowed());
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest, SetController_SetToNull) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + SimulateUserPresentState();
|
| +
|
| + EXPECT_CALL(proximity_auth_client_,
|
| + UpdateScreenlockState(ScreenlockState::INACTIVE));
|
| + unlock_manager_->SetController(nullptr);
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest, SetController_ExistingController) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + SimulateUserPresentState();
|
| +
|
| + EXPECT_CALL(proximity_auth_client_, UpdateScreenlockState(_)).Times(0);
|
| + unlock_manager_->SetController(&controller_);
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest,
|
| + SetController_NullThenExistingController) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + SimulateUserPresentState();
|
| +
|
| + EXPECT_CALL(proximity_auth_client_,
|
| + UpdateScreenlockState(ScreenlockState::INACTIVE));
|
| + unlock_manager_->SetController(nullptr);
|
| +
|
| + EXPECT_CALL(proximity_auth_client_,
|
| + UpdateScreenlockState(ScreenlockState::AUTHENTICATED));
|
| + unlock_manager_->SetController(&controller_);
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest, SetController_AuthenticationFailed) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + SimulateUserPresentState();
|
| +
|
| + unlock_manager_->SetController(nullptr);
|
| +
|
| + ON_CALL(controller_, GetState())
|
| + .WillByDefault(Return(Controller::State::AUTHENTICATION_FAILED));
|
| + EXPECT_CALL(proximity_auth_client_,
|
| + UpdateScreenlockState(ScreenlockState::PHONE_NOT_AUTHENTICATED));
|
| + unlock_manager_->SetController(&controller_);
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest, SetController_WakingUp) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + SimulateUserPresentState();
|
| +
|
| + unlock_manager_->SetController(nullptr);
|
| +
|
| + ON_CALL(controller_, GetState())
|
| + .WillByDefault(Return(Controller::State::FINDING_CONNECTION));
|
| + EXPECT_CALL(proximity_auth_client_,
|
| + UpdateScreenlockState(ScreenlockState::BLUETOOTH_CONNECTING));
|
| + unlock_manager_->SetController(&controller_);
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest,
|
| + SetController_NullController_StopsProximityMonitor) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + SimulateUserPresentState();
|
| +
|
| + EXPECT_CALL(*proximity_monitor_, Stop()).Times(AtLeast(1));
|
| + unlock_manager_->SetController(nullptr);
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest,
|
| + SetController_ConnectingController_StopsProximityMonitor) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + SimulateUserPresentState();
|
| +
|
| + NiceMock<MockController> controller;
|
| + ON_CALL(controller, GetState())
|
| + .WillByDefault(Return(Controller::State::FINDING_CONNECTION));
|
| +
|
| + EXPECT_CALL(*proximity_monitor_, Stop()).Times(AtLeast(1));
|
| + unlock_manager_->SetController(&controller);
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest,
|
| + SetController_ConnectedController_StartsProximityMonitor) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + SimulateUserPresentState();
|
| +
|
| + NiceMock<MockController> controller;
|
| + ON_CALL(controller, GetState())
|
| + .WillByDefault(Return(Controller::State::SECURE_CHANNEL_ESTABLISHED));
|
| +
|
| + EXPECT_CALL(*proximity_monitor_, Start()).Times(AtLeast(1));
|
| + unlock_manager_->SetController(&controller);
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest,
|
| + OnControllerStateChanged_SecureChannelEstablished_RegistersAsObserver) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + SimulateUserPresentState();
|
| +
|
| + NiceMock<MockController> controller;
|
| + ON_CALL(controller, GetState())
|
| + .WillByDefault(Return(Controller::State::SECURE_CHANNEL_ESTABLISHED));
|
| +
|
| + EXPECT_CALL(client_, AddObserver(unlock_manager_.get()));
|
| + unlock_manager_->OnControllerStateChanged();
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest,
|
| + OnControllerStateChanged_StartsProximityMonitor) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + SimulateUserPresentState();
|
| +
|
| + NiceMock<MockController> controller;
|
| + ON_CALL(controller, GetState())
|
| + .WillByDefault(Return(Controller::State::SECURE_CHANNEL_ESTABLISHED));
|
| +
|
| + EXPECT_CALL(*proximity_monitor_, Start()).Times(AtLeast(1));
|
| + unlock_manager_->OnControllerStateChanged();
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest,
|
| + OnControllerStateChanged_StopsProximityMonitor) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + SimulateUserPresentState();
|
| +
|
| + ON_CALL(controller_, GetState())
|
| + .WillByDefault(Return(Controller::State::AUTHENTICATION_FAILED));
|
| +
|
| + EXPECT_CALL(*proximity_monitor_, Stop()).Times(AtLeast(1));
|
| + unlock_manager_->OnControllerStateChanged();
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest,
|
| + OnControllerStateChanged_Stopped_UpdatesScreenlockState) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + SimulateUserPresentState();
|
| +
|
| + ON_CALL(controller_, GetState())
|
| + .WillByDefault(Return(Controller::State::STOPPED));
|
| +
|
| + EXPECT_CALL(proximity_auth_client_,
|
| + UpdateScreenlockState(ScreenlockState::INACTIVE));
|
| + unlock_manager_->OnControllerStateChanged();
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest,
|
| + OnControllerStateChanged_AuthenticationFailed_UpdatesScreenlockState) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + SimulateUserPresentState();
|
| +
|
| + ON_CALL(controller_, GetState())
|
| + .WillByDefault(Return(Controller::State::AUTHENTICATION_FAILED));
|
| +
|
| + EXPECT_CALL(proximity_auth_client_,
|
| + UpdateScreenlockState(ScreenlockState::PHONE_NOT_AUTHENTICATED));
|
| + unlock_manager_->OnControllerStateChanged();
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest,
|
| + OnControllerStateChanged_FindingConnection_UpdatesScreenlockState) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| +
|
| + ON_CALL(controller_, GetState())
|
| + .WillByDefault(Return(Controller::State::STOPPED));
|
| + unlock_manager_->SetController(&controller_);
|
| +
|
| + ON_CALL(controller_, GetState())
|
| + .WillByDefault(Return(Controller::State::FINDING_CONNECTION));
|
| +
|
| + EXPECT_CALL(proximity_auth_client_,
|
| + UpdateScreenlockState(ScreenlockState::BLUETOOTH_CONNECTING));
|
| + unlock_manager_->OnControllerStateChanged();
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest,
|
| + OnControllerStateChanged_Authenticating_UpdatesScreenlockState) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| +
|
| + ON_CALL(controller_, GetState())
|
| + .WillByDefault(Return(Controller::State::STOPPED));
|
| + unlock_manager_->SetController(&controller_);
|
| +
|
| + ON_CALL(controller_, GetState())
|
| + .WillByDefault(Return(Controller::State::AUTHENTICATING));
|
| +
|
| + EXPECT_CALL(proximity_auth_client_,
|
| + UpdateScreenlockState(ScreenlockState::BLUETOOTH_CONNECTING));
|
| + unlock_manager_->OnControllerStateChanged();
|
| +}
|
| +
|
| +TEST_F(
|
| + ProximityAuthUnlockManagerTest,
|
| + OnControllerStateChanged_SecureChannelEstablished_UpdatesScreenlockState) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| +
|
| + ON_CALL(controller_, GetState())
|
| + .WillByDefault(Return(Controller::State::STOPPED));
|
| + unlock_manager_->SetController(&controller_);
|
| +
|
| + ON_CALL(controller_, GetState())
|
| + .WillByDefault(Return(Controller::State::SECURE_CHANNEL_ESTABLISHED));
|
| +
|
| + EXPECT_CALL(proximity_auth_client_,
|
| + UpdateScreenlockState(ScreenlockState::BLUETOOTH_CONNECTING));
|
| + unlock_manager_->OnControllerStateChanged();
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest, OnDisconnected_UnregistersAsObserver) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + SimulateUserPresentState();
|
| +
|
| + ON_CALL(controller_, GetState())
|
| + .WillByDefault(Return(Controller::State::AUTHENTICATION_FAILED));
|
| +
|
| + EXPECT_CALL(client_, RemoveObserver(unlock_manager_.get()));
|
| + unlock_manager_.get()->OnDisconnected();
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest,
|
| + OnScreenDidUnlock_StopsProximityMonitor) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + SimulateUserPresentState();
|
| +
|
| + EXPECT_CALL(*proximity_monitor_, Stop());
|
| + unlock_manager_.get()->OnScreenDidUnlock(
|
| + ScreenlockBridge::LockHandler::LOCK_SCREEN);
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest, OnScreenDidLock_StartsProximityMonitor) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| +
|
| + ON_CALL(controller_, GetState())
|
| + .WillByDefault(Return(Controller::State::STOPPED));
|
| + unlock_manager_->SetController(&controller_);
|
| +
|
| + ON_CALL(controller_, GetState())
|
| + .WillByDefault(Return(Controller::State::SECURE_CHANNEL_ESTABLISHED));
|
| + unlock_manager_->OnControllerStateChanged();
|
| +
|
| + EXPECT_CALL(*proximity_monitor_, Start());
|
| + unlock_manager_.get()->OnScreenDidLock(
|
| + ScreenlockBridge::LockHandler::LOCK_SCREEN);
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest, OnScreenDidLock_SetsWakingUpState) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + SimulateUserPresentState();
|
| +
|
| + unlock_manager_.get()->OnScreenDidUnlock(
|
| + ScreenlockBridge::LockHandler::LOCK_SCREEN);
|
| +
|
| + ON_CALL(controller_, GetState())
|
| + .WillByDefault(Return(Controller::State::FINDING_CONNECTION));
|
| + unlock_manager_->OnControllerStateChanged();
|
| +
|
| + EXPECT_CALL(proximity_auth_client_,
|
| + UpdateScreenlockState(ScreenlockState::BLUETOOTH_CONNECTING));
|
| + unlock_manager_.get()->OnScreenDidLock(
|
| + ScreenlockBridge::LockHandler::LOCK_SCREEN);
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest,
|
| + OnDecryptResponse_NoAuthAttemptInProgress) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + SimulateUserPresentState();
|
| +
|
| + EXPECT_CALL(proximity_auth_client_, FinalizeUnlock(_)).Times(0);
|
| + unlock_manager_.get()->OnDecryptResponse(nullptr);
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest,
|
| + OnUnlockEventSent_NoAuthAttemptInProgress) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + SimulateUserPresentState();
|
| +
|
| + EXPECT_CALL(proximity_auth_client_, FinalizeUnlock(_)).Times(0);
|
| + unlock_manager_.get()->OnUnlockEventSent(true);
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest,
|
| + OnUnlockResponse_NoAuthAttemptInProgress) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + SimulateUserPresentState();
|
| +
|
| + EXPECT_CALL(proximity_auth_client_, FinalizeUnlock(_)).Times(0);
|
| + unlock_manager_.get()->OnUnlockResponse(true);
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest, OnAuthAttempted_NoController) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + SimulateUserPresentState();
|
| +
|
| + unlock_manager_->SetController(nullptr);
|
| +
|
| + EXPECT_CALL(proximity_auth_client_, FinalizeUnlock(false));
|
| + unlock_manager_->OnAuthAttempted(ScreenlockBridge::LockHandler::USER_CLICK);
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest, OnAuthAttempted_UnlockNotAllowed) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + SimulateUserPresentState();
|
| +
|
| + ON_CALL(*proximity_monitor_, IsUnlockAllowed()).WillByDefault(Return(false));
|
| +
|
| + EXPECT_CALL(proximity_auth_client_, FinalizeUnlock(false));
|
| + unlock_manager_->OnAuthAttempted(ScreenlockBridge::LockHandler::USER_CLICK);
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest, OnAuthAttempted_NotUserClick) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + SimulateUserPresentState();
|
| +
|
| + EXPECT_CALL(proximity_auth_client_, FinalizeUnlock(_)).Times(0);
|
| + unlock_manager_->OnAuthAttempted(
|
| + ScreenlockBridge::LockHandler::EXPAND_THEN_USER_CLICK);
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest, OnAuthAttempted_DuplicateCall) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + SimulateUserPresentState();
|
| +
|
| + EXPECT_CALL(client_, RequestUnlock());
|
| + unlock_manager_->OnAuthAttempted(ScreenlockBridge::LockHandler::USER_CLICK);
|
| +
|
| + EXPECT_CALL(client_, RequestUnlock()).Times(0);
|
| + unlock_manager_->OnAuthAttempted(ScreenlockBridge::LockHandler::USER_CLICK);
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest, OnAuthAttempted_TimesOut) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + SimulateUserPresentState();
|
| +
|
| + unlock_manager_->OnAuthAttempted(ScreenlockBridge::LockHandler::USER_CLICK);
|
| +
|
| + // Simulate the timeout period elapsing.
|
| + EXPECT_CALL(proximity_auth_client_, FinalizeUnlock(false));
|
| + RunPendingTasks();
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest,
|
| + OnAuthAttempted_DoesntTimeOutFollowingResponse) {
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + SimulateUserPresentState();
|
| +
|
| + unlock_manager_->OnAuthAttempted(ScreenlockBridge::LockHandler::USER_CLICK);
|
| +
|
| + EXPECT_CALL(proximity_auth_client_, FinalizeUnlock(_));
|
| + unlock_manager_->OnUnlockResponse(false);
|
| +
|
| + // Simulate the timeout period elapsing.
|
| + EXPECT_CALL(proximity_auth_client_, FinalizeUnlock(_)).Times(0);
|
| + RunPendingTasks();
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest,
|
| + OnAuthAttempted_Unlock_SupportsSignIn_UnlockRequestFails) {
|
| + ON_CALL(client_, SupportsSignIn()).WillByDefault(Return(true));
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + SimulateUserPresentState();
|
| +
|
| + EXPECT_CALL(client_, RequestUnlock());
|
| + unlock_manager_->OnAuthAttempted(ScreenlockBridge::LockHandler::USER_CLICK);
|
| +
|
| + EXPECT_CALL(proximity_auth_client_, FinalizeUnlock(false));
|
| + unlock_manager_->OnUnlockResponse(false);
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest,
|
| + OnAuthAttempted_Unlock_WithSignIn_RequestSucceeds_EventSendFails) {
|
| + ON_CALL(client_, SupportsSignIn()).WillByDefault(Return(true));
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + SimulateUserPresentState();
|
| +
|
| + EXPECT_CALL(client_, RequestUnlock());
|
| + unlock_manager_->OnAuthAttempted(ScreenlockBridge::LockHandler::USER_CLICK);
|
| +
|
| + EXPECT_CALL(client_, DispatchUnlockEvent());
|
| + unlock_manager_->OnUnlockResponse(true);
|
| +
|
| + EXPECT_CALL(proximity_auth_client_, FinalizeUnlock(false));
|
| + unlock_manager_->OnUnlockEventSent(false);
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest,
|
| + OnAuthAttempted_Unlock_WithSignIn_RequestSucceeds_EventSendSucceeds) {
|
| + ON_CALL(client_, SupportsSignIn()).WillByDefault(Return(true));
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + SimulateUserPresentState();
|
| +
|
| + EXPECT_CALL(client_, RequestUnlock());
|
| + unlock_manager_->OnAuthAttempted(ScreenlockBridge::LockHandler::USER_CLICK);
|
| +
|
| + EXPECT_CALL(client_, DispatchUnlockEvent());
|
| + unlock_manager_->OnUnlockResponse(true);
|
| +
|
| + EXPECT_CALL(proximity_auth_client_, FinalizeUnlock(true));
|
| + unlock_manager_->OnUnlockEventSent(true);
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest,
|
| + OnAuthAttempted_Unlock_DoesntSupportSignIn_UnlockEventSendFails) {
|
| + ON_CALL(client_, SupportsSignIn()).WillByDefault(Return(false));
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + SimulateUserPresentState();
|
| +
|
| + EXPECT_CALL(client_, DispatchUnlockEvent());
|
| + unlock_manager_->OnAuthAttempted(ScreenlockBridge::LockHandler::USER_CLICK);
|
| +
|
| + EXPECT_CALL(proximity_auth_client_, FinalizeUnlock(false));
|
| + unlock_manager_->OnUnlockEventSent(false);
|
| +}
|
| +
|
| +TEST_F(ProximityAuthUnlockManagerTest,
|
| + OnAuthAttempted_Unlock_SupportsSignIn_UnlockEventSendSucceeds) {
|
| + ON_CALL(client_, SupportsSignIn()).WillByDefault(Return(false));
|
| + CreateUnlockManager(UnlockManager::ScreenlockType::SESSION_LOCK);
|
| + SimulateUserPresentState();
|
| +
|
| + EXPECT_CALL(client_, DispatchUnlockEvent());
|
| + unlock_manager_->OnAuthAttempted(ScreenlockBridge::LockHandler::USER_CLICK);
|
| +
|
| + EXPECT_CALL(proximity_auth_client_, FinalizeUnlock(true));
|
| + unlock_manager_->OnUnlockEventSent(true);
|
| +}
|
| +
|
| +} // namespace proximity_auth
|
|
|