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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef COMPONENTS_PROXIMITY_AUTH_UNLOCK_MANAGER_H | |
| 6 #define COMPONENTS_PROXIMITY_AUTH_UNLOCK_MANAGER_H | |
| 7 | |
| 8 #include "base/macros.h" | |
| 9 #include "base/memory/ref_counted.h" | |
| 10 #include "base/memory/weak_ptr.h" | |
| 11 #include "components/proximity_auth/client_observer.h" | |
| 12 #include "components/proximity_auth/controller.h" | |
| 13 #include "components/proximity_auth/remote_status_update.h" | |
| 14 #include "components/proximity_auth/screenlock_bridge.h" | |
| 15 #include "components/proximity_auth/screenlock_state.h" | |
| 16 #include "device/bluetooth/bluetooth_adapter.h" | |
| 17 | |
| 18 #if defined(OS_CHROMEOS) | |
| 19 #include "chromeos/dbus/power_manager_client.h" | |
| 20 #endif | |
| 21 | |
| 22 namespace proximity_auth { | |
| 23 | |
| 24 class Client; | |
| 25 class ProximityAuthClient; | |
| 26 class ProximityMonitor; | |
| 27 | |
| 28 // The unlock manager is responsible for controlling the lock screen UI based on | |
| 29 // the authentication status of the registered remote devices. | |
| 30 class UnlockManager : public ClientObserver, | |
| 31 public ScreenlockBridge::Observer, | |
| 32 public device::BluetoothAdapter::Observer { | |
| 33 public: | |
| 34 enum class ScreenlockType { | |
| 35 SESSION_LOCK, | |
| 36 SIGN_IN, | |
| 37 }; | |
| 38 | |
| 39 // The |proximity_auth_client| is not owned and should outlive the constructed | |
| 40 // unlock manager. | |
| 41 // TODO(isherman): Rather than passing a single ProximityMonitor instance, we | |
| 42 // should pass a factory, as the UnlockManager should create and destroy | |
| 43 // ProximityMonitors as needed. Currently, the expectations are misaligned | |
| 44 // between the ProximityMonitor and the UnlockManager classes. | |
| 45 UnlockManager(ScreenlockType screenlock_type, | |
| 46 scoped_ptr<ProximityMonitor> proximity_monitor, | |
| 47 ProximityAuthClient* proximity_auth_client); | |
| 48 ~UnlockManager() override; | |
| 49 | |
| 50 // Whether proximity-based unlocking is currently allowed. True if any one of | |
| 51 // the remote devices is authenticated. | |
|
Tim Song
2015/07/23 21:32:15
nit: and in range.
Ilya Sherman
2015/08/11 23:37:15
Done.
| |
| 52 bool IsUnlockAllowed(); | |
| 53 | |
| 54 // Sets the |controller| to which local events are dispatched. A null | |
| 55 // controller indicates that proximity-based authentication is inactive. | |
| 56 void SetController(Controller* controller); | |
| 57 | |
| 58 // Called when the controller's state changes to |state|. | |
|
Tim Song
2015/07/23 21:32:15
nit: there is no |state| argument.
Ilya Sherman
2015/08/11 23:37:15
Done.
| |
| 59 void OnControllerStateChanged(); | |
| 60 | |
| 61 protected: | |
| 62 // Called when the user pod is clicked for an authentication attempt of type | |
| 63 // |auth_type|. | |
| 64 // Exposed for testing. | |
| 65 void OnAuthAttempted(ScreenlockBridge::LockHandler::AuthType auth_type); | |
| 66 | |
| 67 private: | |
| 68 // The possible lock screen states for the remote device. | |
| 69 enum class RemoteScreenlockState { | |
| 70 UNKNOWN, | |
| 71 UNLOCKED, | |
| 72 DISABLED, | |
| 73 LOCKED, | |
| 74 }; | |
| 75 | |
| 76 // ClientObserver: | |
| 77 void OnUnlockEventSent(bool success) override; | |
| 78 void OnRemoteStatusUpdate(const RemoteStatusUpdate& status_update) override; | |
| 79 void OnDecryptResponse(scoped_ptr<std::string> decrypted_bytes) override; | |
| 80 void OnUnlockResponse(bool success) override; | |
| 81 void OnDisconnected() override; | |
| 82 | |
| 83 // ScreenlockBridge::Observer | |
| 84 void OnScreenDidLock( | |
| 85 ScreenlockBridge::LockHandler::ScreenType screen_type) override; | |
| 86 void OnScreenDidUnlock( | |
| 87 ScreenlockBridge::LockHandler::ScreenType screen_type) override; | |
| 88 void OnFocusedUserChanged(const std::string& user_id) override; | |
| 89 | |
| 90 // Called when the screenlock state changes. | |
| 91 void OnScreenLockStateChanged(bool is_locked); | |
| 92 | |
| 93 // Called when the Bluetooth adapter is initialized. | |
| 94 void OnBluetoothAdapterInitialized( | |
| 95 scoped_refptr<device::BluetoothAdapter> adapter); | |
| 96 | |
| 97 // device::BluetoothAdapter::Observer: | |
| 98 void AdapterPresentChanged(device::BluetoothAdapter* adapter, | |
| 99 bool present) override; | |
| 100 void AdapterPoweredChanged(device::BluetoothAdapter* adapter, | |
| 101 bool powered) override; | |
| 102 | |
| 103 #if defined(OS_CHROMEOS) | |
| 104 // PowerManagerClient::Observer: | |
| 105 void SuspendDone(const base::TimeDelta& sleep_duration) override; | |
| 106 #endif // defined(OS_CHROMEOS) | |
| 107 | |
| 108 // Called when auth is attempted to send the sign-in challenge to the remote | |
| 109 // device for decryption. | |
| 110 void SendSignInChallenge(); | |
| 111 | |
| 112 // Returns the current state for the screen lock UI. | |
| 113 ScreenlockState GetScreenlockState(); | |
| 114 | |
| 115 // Updates the lock screen based on the manager's current state. | |
| 116 void UpdateLockScreen(); | |
| 117 | |
| 118 // Activates or deactivates the proximity monitor, as appropriate given the | |
| 119 // current state of |this| unlock manager. | |
| 120 void UpdateProximityMonitorState(); | |
| 121 | |
| 122 // Sets waking up state. | |
| 123 void SetWakingUpState(bool is_waking_up); | |
| 124 | |
| 125 // Accepts or rejects the current auth attempt according to |should_accept|. | |
| 126 // If the auth attempt is accepted, unlocks the screen. | |
| 127 void AcceptAuthAttempt(bool should_accept); | |
| 128 | |
| 129 // Returns the screen lock state corresponding to the given remote |status| | |
| 130 // update. | |
| 131 RemoteScreenlockState GetScreenlockStateFromRemoteUpdate( | |
| 132 RemoteStatusUpdate update); | |
| 133 | |
| 134 // Whether |this| manager is being used for sign-in or session unlock. | |
| 135 const ScreenlockType screenlock_type_; | |
| 136 | |
| 137 // Whether the user is present at the remote device. Unset if no remote status | |
| 138 // update has yet been received. | |
| 139 scoped_ptr<RemoteScreenlockState> remote_screenlock_state_; | |
| 140 | |
| 141 // Controls the proximity auth flow logic. Not owned, and expcted to outlive | |
| 142 // |this| instance. | |
| 143 Controller* controller_; | |
| 144 | |
| 145 // The client used to communicate with the remote device once a secure channel | |
| 146 // is established. Null if no secure channel has been established yet. Not | |
| 147 // owned, and expected to outlive |this| instance. | |
| 148 Client* client_; | |
| 149 | |
| 150 // Tracks whether the remote device is currently in close enough proximity to | |
| 151 // the local device to allow unlocking. | |
| 152 scoped_ptr<ProximityMonitor> proximity_monitor_; | |
| 153 | |
| 154 // Used to call into the embedder. Stored as a weak reference, and expected to | |
|
Tim Song
2015/07/23 21:32:15
nit: this is not stored as a weak reference.
Ilya Sherman
2015/08/11 23:37:15
Done.
| |
| 155 // outlive |this| instance. | |
| 156 ProximityAuthClient* proximity_auth_client_; | |
| 157 | |
| 158 // Whether the screen is currently locked. | |
| 159 bool is_locked_; | |
| 160 | |
| 161 // True if the manager is currently processing a user-initiated authentication | |
| 162 // attempt, which is initiated when the user pod is clicked. | |
| 163 bool is_attempting_auth_; | |
| 164 | |
| 165 // Whether the system is waking up from sleep. | |
| 166 bool is_waking_up_; | |
| 167 | |
| 168 // The Bluetooth adapter. Null if there is no adapter present on the local | |
| 169 // device. | |
| 170 scoped_refptr<device::BluetoothAdapter> bluetooth_adapter_; | |
| 171 | |
| 172 // The sign-in secret received from the remote device by decrypting the | |
| 173 // sign-in challenge. | |
| 174 scoped_ptr<std::string> sign_in_secret_; | |
| 175 | |
| 176 // The state of the current screen lock UI. | |
| 177 ScreenlockState screenlock_state_; | |
| 178 | |
| 179 // Used to clear the waking up state after a timeout. | |
| 180 base::WeakPtrFactory<UnlockManager> clear_waking_up_state_weak_ptr_factory_; | |
|
Tim Song
2015/07/23 21:32:15
Wouldn't it be clearer to use timers instead to be
Ilya Sherman
2015/08/11 23:37:15
I tend to prefer directly posting tasks to message
| |
| 181 | |
| 182 // Used to reject auth attempts after a timeout. An in-progress auth attempt | |
| 183 // blocks the sign-in screen UI, so it's important to prevent the auth attempt | |
| 184 // from blocking the UI in case a step in the code path hangs. | |
| 185 base::WeakPtrFactory<UnlockManager> reject_auth_attempt_weak_ptr_factory_; | |
| 186 | |
| 187 // Used to vend all other weak pointers. | |
| 188 base::WeakPtrFactory<UnlockManager> weak_ptr_factory_; | |
| 189 | |
| 190 DISALLOW_COPY_AND_ASSIGN(UnlockManager); | |
| 191 }; | |
| 192 | |
| 193 } // namespace proximity_auth | |
| 194 | |
| 195 #endif // COMPONENTS_PROXIMITY_AUTH_UNLOCK_MANAGER_H | |
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