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Side by Side Diff: third_party/khronos/GLES2/gl2.h

Issue 12390032: Revert 185518 (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 7 years, 9 months ago
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1 #ifndef __gl2_h_ 1 #ifndef __gl2_h_
2 #define __gl2_h_ 2 #define __gl2_h_
3 3
4 /* $Revision: 16803 $ on $Date:: 2012-02-02 09:49:18 -0800 #$ */ 4 /* $Revision: 20555 $ on $Date:: 2013-02-12 14:32:47 -0800 #$ */
5 5
6 #include <GLES2/gl2chromium.h> 6 #include <GLES2/gl2chromium.h>
7 #include <GLES2/gl2platform.h> 7 #include <GLES2/gl2platform.h>
8 8
9 #ifdef __cplusplus 9 #ifdef __cplusplus
10 extern "C" { 10 extern "C" {
11 #endif 11 #endif
12 12
13 /* 13 /*
14 * This document is licensed under the SGI Free Software B License Version 14 * This document is licensed under the SGI Free Software B License Version
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153 #define GL_POLYGON_OFFSET_FILL 0x8037 153 #define GL_POLYGON_OFFSET_FILL 0x8037
154 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 154 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
155 #define GL_SAMPLE_COVERAGE 0x80A0 155 #define GL_SAMPLE_COVERAGE 0x80A0
156 156
157 /* ErrorCode */ 157 /* ErrorCode */
158 #define GL_NO_ERROR 0 158 #define GL_NO_ERROR 0
159 #define GL_INVALID_ENUM 0x0500 159 #define GL_INVALID_ENUM 0x0500
160 #define GL_INVALID_VALUE 0x0501 160 #define GL_INVALID_VALUE 0x0501
161 #define GL_INVALID_OPERATION 0x0502 161 #define GL_INVALID_OPERATION 0x0502
162 #define GL_OUT_OF_MEMORY 0x0505 162 #define GL_OUT_OF_MEMORY 0x0505
163 #define GL_CONTEXT_LOST 0x300E // TODO(gman): What value?
164 163
165 /* FrontFaceDirection */ 164 /* FrontFaceDirection */
166 #define GL_CW 0x0900 165 #define GL_CW 0x0900
167 #define GL_CCW 0x0901 166 #define GL_CCW 0x0901
168 167
169 /* GetPName */ 168 /* GetPName */
170 #define GL_LINE_WIDTH 0x0B21 169 #define GL_LINE_WIDTH 0x0B21
171 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D 170 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
172 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 171 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
173 #define GL_CULL_FACE_MODE 0x0B45 172 #define GL_CULL_FACE_MODE 0x0B45
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522 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenu m attachment, GLenum textarget, GLuint texture, GLint level); 521 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenu m attachment, GLenum textarget, GLuint texture, GLint level);
523 GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); 522 GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
524 GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers); 523 GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
525 GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); 524 GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
526 GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* frameb uffers); 525 GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* frameb uffers);
527 GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* rende rbuffers); 526 GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* rende rbuffers);
528 GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures); 527 GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
529 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint in dex, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 528 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint in dex, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
530 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint i ndex, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) ; 529 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint i ndex, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) ;
531 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsize i maxcount, GLsizei* count, GLuint* shaders); 530 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsize i maxcount, GLsizei* count, GLuint* shaders);
532 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const G Lchar* name); 531 GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const G Lchar* name);
533 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* para ms); 532 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* para ms);
534 GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenu m pname, GLint* params); 533 GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenu m pname, GLint* params);
535 GL_APICALL GLenum GL_APIENTRY glGetError (void); 534 GL_APICALL GLenum GL_APIENTRY glGetError (void);
536 GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params); 535 GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
537 GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenu m target, GLenum attachment, GLenum pname, GLint* params); 536 GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenu m target, GLenum attachment, GLenum pname, GLint* params);
538 GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params); 537 GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
539 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname , GLint* params); 538 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname , GLint* params);
540 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog); 539 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
541 GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params); 540 GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
542 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params); 541 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
543 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei b ufsize, GLsizei* length, GLchar* infolog); 542 GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei b ufsize, GLsizei* length, GLchar* infolog);
544 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertyp e, GLenum precisiontype, GLint* range, GLint* precision); 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertyp e, GLenum precisiontype, GLint* range, GLint* precision);
545 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bu fsize, GLsizei* length, GLchar* source); 544 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bu fsize, GLsizei* length, GLchar* source);
546 GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name); 545 GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
547 GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum p name, GLfloat* params); 546 GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum p name, GLfloat* params);
548 GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum p name, GLint* params); 547 GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum p name, GLint* params);
549 GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint locati on, GLfloat* params); 548 GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint locati on, GLfloat* params);
550 GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint locati on, GLint* params); 549 GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint locati on, GLint* params);
551 GL_APICALL int GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name); 550 GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
552 GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pn ame, GLfloat* params); 551 GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pn ame, GLfloat* params);
553 GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pn ame, GLint* params); 552 GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pn ame, GLint* params);
554 GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLe num pname, GLvoid** pointer); 553 GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLe num pname, GLvoid** pointer);
555 GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); 554 GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
556 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 555 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
557 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 556 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
558 GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); 557 GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
559 GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); 558 GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
560 GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); 559 GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
561 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); 560 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
562 GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); 561 GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
563 GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); 562 GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
564 GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); 563 GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
565 GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); 564 GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
566 GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat uni ts); 565 GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat uni ts);
567 GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei widt h, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); 566 GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei widt h, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
568 GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); 567 GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
569 GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 568 GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
570 GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); 569 GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
571 GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); 570 GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
572 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* sha ders, GLenum binaryformat, const GLvoid* binary, GLsizei length); 571 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* sha ders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
573 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count , const GLchar** string, const GLint* length); 572 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count , const GLchar* const* string, const GLint* length);
574 GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuin t mask); 573 GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuin t mask);
575 GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum f unc, GLint ref, GLuint mask); 574 GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum f unc, GLint ref, GLuint mask);
576 GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); 575 GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
577 GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint m ask); 576 GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint m ask);
578 GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLen um zpass); 577 GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLen um zpass);
579 GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fai l, GLenum zfail, GLenum zpass); 578 GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fai l, GLenum zfail, GLenum zpass);
580 GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GL int internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 579 GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GL int internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
581 GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname , GLfloat param); 580 GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname , GLfloat param);
582 GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pnam e, const GLfloat* params); 581 GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pnam e, const GLfloat* params);
583 GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname , GLint param); 582 GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname , GLint param);
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613 GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GL float y, GLfloat z, GLfloat w); 612 GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GL float y, GLfloat z, GLfloat w);
614 GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloa t* values); 613 GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloa t* values);
615 GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint si ze, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr); 614 GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint si ze, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr);
616 GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); 615 GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
617 616
618 #ifdef __cplusplus 617 #ifdef __cplusplus
619 } 618 }
620 #endif 619 #endif
621 620
622 #endif /* __gl2_h_ */ 621 #endif /* __gl2_h_ */
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