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Side by Side Diff: gpu/command_buffer/cmd_buffer_functions.txt

Issue 12390032: Revert 185518 (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 7 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. 5 // This file is read by build_gles2_cmd_buffer.py to generate commands.
6 6
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader); 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader);
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name); 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name);
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer); 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer);
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96 GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); 96 GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
97 GL_APICALL void GL_APIENTRY glLinkProgram (GLidProgram program); 97 GL_APICALL void GL_APIENTRY glLinkProgram (GLidProgram program);
98 GL_APICALL void GL_APIENTRY glPixelStorei (GLenumPixelStore pname, GLint PixelStoreAlignment param); 98 GL_APICALL void GL_APIENTRY glPixelStorei (GLenumPixelStore pname, GLint PixelStoreAlignment param);
99 GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat uni ts); 99 GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat uni ts);
100 GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei widt h, GLsizei height, GLenumReadPixelFormat format, GLenumPixelType type, void* pix els); 100 GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei widt h, GLsizei height, GLenumReadPixelFormat format, GLenumPixelType type, void* pix els);
101 GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); 101 GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
102 GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenumRenderBufferTar get target, GLenumRenderBufferFormat internalformat, GLsizei width, GLsizei heig ht); 102 GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenumRenderBufferTar get target, GLenumRenderBufferFormat internalformat, GLsizei width, GLsizei heig ht);
103 GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); 103 GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
104 GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); 104 GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
105 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizeiNotNegative n, const GLuint* shaders, GLenumShaderBinaryFormat binaryformat, const void* binary, GLsi zeiNotNegative length); 105 GL_APICALL void GL_APIENTRY glShaderBinary (GLsizeiNotNegative n, const GLuint* shaders, GLenumShaderBinaryFormat binaryformat, const void* binary, GLsi zeiNotNegative length);
106 GL_APICALL void GL_APIENTRY glShaderSource (GLidShader shader, GLsizeiNo tNegative count, const char** str, const GLint* length); 106 GL_APICALL void GL_APIENTRY glShaderSource (GLidShader shader, GLsizeiNo tNegative count, const GLchar* const* str, const GLint* length);
107 GL_APICALL void GL_APIENTRY glStencilFunc (GLenumCmpFunction func, GLint ref, GLuint mask); 107 GL_APICALL void GL_APIENTRY glStencilFunc (GLenumCmpFunction func, GLint ref, GLuint mask);
108 GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenumFaceType face, GLenumCmpFunction func, GLint ref, GLuint mask); 108 GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenumFaceType face, GLenumCmpFunction func, GLint ref, GLuint mask);
109 GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); 109 GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
110 GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenumFaceType face, GLuint mask); 110 GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenumFaceType face, GLuint mask);
111 GL_APICALL void GL_APIENTRY glStencilOp (GLenumStencilOp fail, GLenumSte ncilOp zfail, GLenumStencilOp zpass); 111 GL_APICALL void GL_APIENTRY glStencilOp (GLenumStencilOp fail, GLenumSte ncilOp zfail, GLenumStencilOp zpass);
112 GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenumFaceType face, GL enumStencilOp fail, GLenumStencilOp zfail, GLenumStencilOp zpass); 112 GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenumFaceType face, GL enumStencilOp fail, GLenumStencilOp zfail, GLenumStencilOp zpass);
113 GL_APICALL void GL_APIENTRY glTexImage2D (GLenumTextureTarget target, GL int level, GLintTextureInternalFormat internalformat, GLsizei width, GLsizei hei ght, GLintTextureBorder border, GLenumTextureFormat format, GLenumPixelType type , const void* pixels); 113 GL_APICALL void GL_APIENTRY glTexImage2D (GLenumTextureTarget target, GL int level, GLintTextureInternalFormat internalformat, GLsizei width, GLsizei hei ght, GLintTextureBorder border, GLenumTextureFormat format, GLenumPixelType type , const void* pixels);
114 GL_APICALL void GL_APIENTRY glTexParameterf (GLenumTextureBindTarget tar get, GLenumTextureParameter pname, GLfloat param); 114 GL_APICALL void GL_APIENTRY glTexParameterf (GLenumTextureBindTarget tar get, GLenumTextureParameter pname, GLfloat param);
115 GL_APICALL void GL_APIENTRY glTexParameterfv (GLenumTextureBindTarget ta rget, GLenumTextureParameter pname, const GLfloat* params); 115 GL_APICALL void GL_APIENTRY glTexParameterfv (GLenumTextureBindTarget ta rget, GLenumTextureParameter pname, const GLfloat* params);
116 GL_APICALL void GL_APIENTRY glTexParameteri (GLenumTextureBindTarget tar get, GLenumTextureParameter pname, GLint param); 116 GL_APICALL void GL_APIENTRY glTexParameteri (GLenumTextureBindTarget tar get, GLenumTextureParameter pname, GLint param);
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203 GL_APICALL void GL_APIENTRY glReleaseTexImage2DCHROMIUM (GLenumTextureBi ndTarget target, GLint imageId); 203 GL_APICALL void GL_APIENTRY glReleaseTexImage2DCHROMIUM (GLenumTextureBi ndTarget target, GLint imageId);
204 GL_APICALL void GL_APIENTRY glTraceBeginCHROMIUM (const char* name); 204 GL_APICALL void GL_APIENTRY glTraceBeginCHROMIUM (const char* name);
205 GL_APICALL void GL_APIENTRY glTraceEndCHROMIUM (void); 205 GL_APICALL void GL_APIENTRY glTraceEndCHROMIUM (void);
206 GL_APICALL void GL_APIENTRY glAsyncTexSubImage2DCHROMIUM (GLenumTextureT arget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenumTextureFormat format, GLenumPixelType type, const void* data); 206 GL_APICALL void GL_APIENTRY glAsyncTexSubImage2DCHROMIUM (GLenumTextureT arget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenumTextureFormat format, GLenumPixelType type, const void* data);
207 GL_APICALL void GL_APIENTRY glAsyncTexImage2DCHROMIUM (GLenumTextureTarg et target, GLint level, GLintTextureInternalFormat internalformat, GLsizei width , GLsizei height, GLintTextureBorder border, GLenumTextureFormat format, GLenumP ixelType type, const void* pixels); 207 GL_APICALL void GL_APIENTRY glAsyncTexImage2DCHROMIUM (GLenumTextureTarg et target, GLint level, GLintTextureInternalFormat internalformat, GLsizei width , GLsizei height, GLintTextureBorder border, GLenumTextureFormat format, GLenumP ixelType type, const void* pixels);
208 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsi zei count, const GLenum* attachments); 208 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsi zei count, const GLenum* attachments);
209 GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM (GLenum current, GLenu m other); 209 GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM (GLenum current, GLenu m other);
210 GL_APICALL void GL_APIENTRY glWaitSyncPointCHROMIUM (GLuint sync_point); 210 GL_APICALL void GL_APIENTRY glWaitSyncPointCHROMIUM (GLuint sync_point);
211 211
212 212
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