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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // DO NOT EDIT! | 7 // DO NOT EDIT! |
8 | 8 |
9 // This file is included by gles2_interface.h to declare the | 9 // This file is included by gles2_interface.h to declare the |
10 // GL api functions. | 10 // GL api functions. |
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145 void* pixels) = 0; | 145 void* pixels) = 0; |
146 virtual void ReleaseShaderCompiler() = 0; | 146 virtual void ReleaseShaderCompiler() = 0; |
147 virtual void RenderbufferStorage( | 147 virtual void RenderbufferStorage( |
148 GLenum target, GLenum internalformat, GLsizei width, GLsizei height) = 0; | 148 GLenum target, GLenum internalformat, GLsizei width, GLsizei height) = 0; |
149 virtual void SampleCoverage(GLclampf value, GLboolean invert) = 0; | 149 virtual void SampleCoverage(GLclampf value, GLboolean invert) = 0; |
150 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) = 0; | 150 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) = 0; |
151 virtual void ShaderBinary( | 151 virtual void ShaderBinary( |
152 GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, | 152 GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, |
153 GLsizei length) = 0; | 153 GLsizei length) = 0; |
154 virtual void ShaderSource( | 154 virtual void ShaderSource( |
155 GLuint shader, GLsizei count, const char** str, const GLint* length) = 0; | 155 GLuint shader, GLsizei count, const GLchar* const* str, |
| 156 const GLint* length) = 0; |
156 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) = 0; | 157 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) = 0; |
157 virtual void StencilFuncSeparate( | 158 virtual void StencilFuncSeparate( |
158 GLenum face, GLenum func, GLint ref, GLuint mask) = 0; | 159 GLenum face, GLenum func, GLint ref, GLuint mask) = 0; |
159 virtual void StencilMask(GLuint mask) = 0; | 160 virtual void StencilMask(GLuint mask) = 0; |
160 virtual void StencilMaskSeparate(GLenum face, GLuint mask) = 0; | 161 virtual void StencilMaskSeparate(GLenum face, GLuint mask) = 0; |
161 virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) = 0; | 162 virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) = 0; |
162 virtual void StencilOpSeparate( | 163 virtual void StencilOpSeparate( |
163 GLenum face, GLenum fail, GLenum zfail, GLenum zpass) = 0; | 164 GLenum face, GLenum fail, GLenum zfail, GLenum zpass) = 0; |
164 virtual void TexImage2D( | 165 virtual void TexImage2D( |
165 GLenum target, GLint level, GLint internalformat, GLsizei width, | 166 GLenum target, GLint level, GLint internalformat, GLsizei width, |
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298 virtual void AsyncTexImage2DCHROMIUM( | 299 virtual void AsyncTexImage2DCHROMIUM( |
299 GLenum target, GLint level, GLint internalformat, GLsizei width, | 300 GLenum target, GLint level, GLint internalformat, GLsizei width, |
300 GLsizei height, GLint border, GLenum format, GLenum type, | 301 GLsizei height, GLint border, GLenum format, GLenum type, |
301 const void* pixels) = 0; | 302 const void* pixels) = 0; |
302 virtual void DiscardFramebufferEXT( | 303 virtual void DiscardFramebufferEXT( |
303 GLenum target, GLsizei count, const GLenum* attachments) = 0; | 304 GLenum target, GLsizei count, const GLenum* attachments) = 0; |
304 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) = 0; | 305 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) = 0; |
305 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) = 0; | 306 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) = 0; |
306 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ | 307 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ |
307 | 308 |
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