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Side by Side Diff: gpu/command_buffer/client/gles2_interface_autogen.h

Issue 12390032: Revert 185518 (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 7 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // DO NOT EDIT! 7 // DO NOT EDIT!
8 8
9 // This file is included by gles2_interface.h to declare the 9 // This file is included by gles2_interface.h to declare the
10 // GL api functions. 10 // GL api functions.
(...skipping 134 matching lines...) Expand 10 before | Expand all | Expand 10 after
145 void* pixels) = 0; 145 void* pixels) = 0;
146 virtual void ReleaseShaderCompiler() = 0; 146 virtual void ReleaseShaderCompiler() = 0;
147 virtual void RenderbufferStorage( 147 virtual void RenderbufferStorage(
148 GLenum target, GLenum internalformat, GLsizei width, GLsizei height) = 0; 148 GLenum target, GLenum internalformat, GLsizei width, GLsizei height) = 0;
149 virtual void SampleCoverage(GLclampf value, GLboolean invert) = 0; 149 virtual void SampleCoverage(GLclampf value, GLboolean invert) = 0;
150 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) = 0; 150 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) = 0;
151 virtual void ShaderBinary( 151 virtual void ShaderBinary(
152 GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, 152 GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary,
153 GLsizei length) = 0; 153 GLsizei length) = 0;
154 virtual void ShaderSource( 154 virtual void ShaderSource(
155 GLuint shader, GLsizei count, const char** str, const GLint* length) = 0; 155 GLuint shader, GLsizei count, const GLchar* const* str,
156 const GLint* length) = 0;
156 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) = 0; 157 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) = 0;
157 virtual void StencilFuncSeparate( 158 virtual void StencilFuncSeparate(
158 GLenum face, GLenum func, GLint ref, GLuint mask) = 0; 159 GLenum face, GLenum func, GLint ref, GLuint mask) = 0;
159 virtual void StencilMask(GLuint mask) = 0; 160 virtual void StencilMask(GLuint mask) = 0;
160 virtual void StencilMaskSeparate(GLenum face, GLuint mask) = 0; 161 virtual void StencilMaskSeparate(GLenum face, GLuint mask) = 0;
161 virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) = 0; 162 virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) = 0;
162 virtual void StencilOpSeparate( 163 virtual void StencilOpSeparate(
163 GLenum face, GLenum fail, GLenum zfail, GLenum zpass) = 0; 164 GLenum face, GLenum fail, GLenum zfail, GLenum zpass) = 0;
164 virtual void TexImage2D( 165 virtual void TexImage2D(
165 GLenum target, GLint level, GLint internalformat, GLsizei width, 166 GLenum target, GLint level, GLint internalformat, GLsizei width,
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298 virtual void AsyncTexImage2DCHROMIUM( 299 virtual void AsyncTexImage2DCHROMIUM(
299 GLenum target, GLint level, GLint internalformat, GLsizei width, 300 GLenum target, GLint level, GLint internalformat, GLsizei width,
300 GLsizei height, GLint border, GLenum format, GLenum type, 301 GLsizei height, GLint border, GLenum format, GLenum type,
301 const void* pixels) = 0; 302 const void* pixels) = 0;
302 virtual void DiscardFramebufferEXT( 303 virtual void DiscardFramebufferEXT(
303 GLenum target, GLsizei count, const GLenum* attachments) = 0; 304 GLenum target, GLsizei count, const GLenum* attachments) = 0;
304 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) = 0; 305 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) = 0;
305 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) = 0; 306 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) = 0;
306 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ 307 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_
307 308
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