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Unified Diff: ui/gl/gl_surface_mac.cc

Issue 1238983002: Initial ui/gl updates for Mac Sky shell target (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 5 years, 5 months ago
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Index: ui/gl/gl_surface_mac.cc
diff --git a/ui/gl/gl_surface_mac.cc b/ui/gl/gl_surface_mac.cc
new file mode 100644
index 0000000000000000000000000000000000000000..28a8b8513c02405050847b2de9de391dc3e39ba2
--- /dev/null
+++ b/ui/gl/gl_surface_mac.cc
@@ -0,0 +1,160 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/gl/gl_surface.h"
+
+#include "base/basictypes.h"
+#include "base/logging.h"
+#include "base/memory/scoped_ptr.h"
+#include "base/trace_event/trace_event.h"
+#include "ui/gl/gl_bindings.h"
+#include "ui/gl/gl_context.h"
+#include "ui/gl/gl_implementation.h"
+#include "ui/gl/gl_surface_stub.h"
+#include "ui/gl/gpu_switching_manager.h"
+
+#include <OpenGL/CGLRenderers.h>
+#include <OpenGL/CGLTypes.h>
+
+extern "C" {
+// The header <OpenGL/OpenGL.h> may not be directly imported since it includes
+// gltypes.h which conflict with the types already included
+extern CGLError CGLChoosePixelFormat(const CGLPixelFormatAttribute *attribs,
+ CGLPixelFormatObj *pix, GLint *npix);
+extern void CGLReleasePixelFormat(CGLPixelFormatObj pix);
+}
+
+namespace gfx {
+namespace {
+
+// A "no-op" surface. It is not required that a CGLContextObj have an
+// associated drawable (pbuffer or fullscreen context) in order to be
+// made current. Everywhere this surface type is used, we allocate an
+// FBO at the user level as the drawable of the associated context.
+class GL_EXPORT NoOpGLSurface : public GLSurface {
+ public:
+ explicit NoOpGLSurface(const gfx::Size& size,
+ const gfx::SurfaceConfiguration conf)
+ : GLSurface(conf),
+ size_(size) {}
+
+ // Implement GLSurface.
+ bool Initialize() override { return true; }
+ void Destroy() override {}
+ bool IsOffscreen() override { return true; }
+ bool SwapBuffers() override {
+ NOTREACHED() << "Cannot call SwapBuffers on a NoOpGLSurface.";
+ return false;
+ }
+ gfx::Size GetSize() override { return size_; }
+ void* GetHandle() override { return NULL; }
+ void* GetDisplay() override { return NULL; }
+ bool IsSurfaceless() const override { return true; }
+
+ protected:
+ ~NoOpGLSurface() override {}
+
+ private:
+ gfx::Size size_;
+
+ DISALLOW_COPY_AND_ASSIGN(NoOpGLSurface);
+};
+
+// static
+bool InitializeOneOffForSandbox() {
+ static bool initialized = false;
+ if (initialized)
+ return true;
+
+ // This is called from the sandbox warmup code on Mac OS X.
+ // GPU-related stuff is very slow without this, probably because
+ // the sandbox prevents loading graphics drivers or some such.
+ std::vector<CGLPixelFormatAttribute> attribs;
+ if (ui::GpuSwitchingManager::GetInstance()->SupportsDualGpus()) {
+ // Avoid switching to the discrete GPU just for this pixel
+ // format selection.
+ attribs.push_back(kCGLPFAAllowOfflineRenderers);
+ }
+ if (GetGLImplementation() == kGLImplementationAppleGL) {
+ attribs.push_back(kCGLPFARendererID);
+ attribs.push_back(static_cast<CGLPixelFormatAttribute>(
+ kCGLRendererGenericFloatID));
+ }
+ attribs.push_back(static_cast<CGLPixelFormatAttribute>(0));
+
+ CGLPixelFormatObj format;
+ GLint num_pixel_formats;
+ if (CGLChoosePixelFormat(&attribs.front(),
+ &format,
+ &num_pixel_formats) != kCGLNoError) {
+ LOG(ERROR) << "Error choosing pixel format.";
+ return false;
+ }
+ if (!format) {
+ LOG(ERROR) << "format == 0.";
+ return false;
+ }
+ CGLReleasePixelFormat(format);
+ DCHECK_NE(num_pixel_formats, 0);
+ initialized = true;
+ return true;
+}
+
+} // namespace
+
+bool GLSurface::InitializeOneOffInternal() {
+ switch (GetGLImplementation()) {
+ case kGLImplementationDesktopGL:
+ case kGLImplementationAppleGL:
+ if (!InitializeOneOffForSandbox()) {
+ LOG(ERROR) << "GLSurfaceCGL::InitializeOneOff failed.";
+ return false;
+ }
+ break;
+ default:
+ break;
+ }
+ return true;
+}
+
+scoped_refptr<GLSurface> GLSurface::CreateViewGLSurface(
+ gfx::AcceleratedWidget window,
+ const gfx::SurfaceConfiguration& conf) {
+ TRACE_EVENT0("gpu", "GLSurface::CreateViewGLSurface");
+ switch (GetGLImplementation()) {
+ case kGLImplementationDesktopGL:
+ case kGLImplementationAppleGL: {
+ NOTIMPLEMENTED() << "No onscreen support on Mac.";
+ return NULL;
+ }
+ case kGLImplementationMockGL:
+ return new GLSurfaceStub(conf);
+ default:
+ NOTREACHED();
+ return NULL;
+ }
+}
+
+scoped_refptr<GLSurface> GLSurface::CreateOffscreenGLSurface(
+ const gfx::Size& size,
+ const gfx::SurfaceConfiguration& conf) {
+ TRACE_EVENT0("gpu", "GLSurface::CreateOffscreenGLSurface");
+ switch (GetGLImplementation()) {
+ case kGLImplementationDesktopGL:
+ case kGLImplementationAppleGL: {
+ scoped_refptr<GLSurface> surface(new NoOpGLSurface(size, conf));
+ if (!surface->Initialize())
+ return NULL;
+
+ return surface;
+ }
+ case kGLImplementationMockGL:
+ return new GLSurfaceStub(conf);
+ default:
+ NOTREACHED();
+ return NULL;
+ }
+}
+
+} // namespace gfx
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