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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Software adjust volume of samples, allows each audio stream its own | 5 // Software adjust volume of samples, allows each audio stream its own |
| 6 // volume without impacting master volume for chrome and other applications. | 6 // volume without impacting master volume for chrome and other applications. |
| 7 | 7 |
| 8 // Implemented as templates to allow 8, 16 and 32 bit implementations. | 8 // Implemented as templates to allow 8, 16 and 32 bit implementations. |
| 9 // 8 bit is unsigned and biased by 128. | 9 // 8 bit is unsigned and biased by 128. |
| 10 | 10 |
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| 22 #include "base/logging.h" | 22 #include "base/logging.h" |
| 23 #include "base/string_number_conversions.h" | 23 #include "base/string_number_conversions.h" |
| 24 #include "base/time.h" | 24 #include "base/time.h" |
| 25 #include "media/audio/audio_parameters.h" | 25 #include "media/audio/audio_parameters.h" |
| 26 #include "media/base/audio_bus.h" | 26 #include "media/base/audio_bus.h" |
| 27 #include "media/base/media_switches.h" | 27 #include "media/base/media_switches.h" |
| 28 | 28 |
| 29 #if defined(OS_MACOSX) | 29 #if defined(OS_MACOSX) |
| 30 #include "media/audio/mac/audio_low_latency_input_mac.h" | 30 #include "media/audio/mac/audio_low_latency_input_mac.h" |
| 31 #include "media/audio/mac/audio_low_latency_output_mac.h" | 31 #include "media/audio/mac/audio_low_latency_output_mac.h" |
| 32 #include "media/audio/mac/audio_unified_mac.h" |
| 32 #elif defined(OS_WIN) | 33 #elif defined(OS_WIN) |
| 33 #include "base/win/windows_version.h" | 34 #include "base/win/windows_version.h" |
| 34 #include "media/audio/audio_manager_base.h" | 35 #include "media/audio/audio_manager_base.h" |
| 35 #include "media/audio/win/audio_low_latency_input_win.h" | 36 #include "media/audio/win/audio_low_latency_input_win.h" |
| 36 #include "media/audio/win/audio_low_latency_output_win.h" | 37 #include "media/audio/win/audio_low_latency_output_win.h" |
| 37 #include "media/audio/win/core_audio_util_win.h" | 38 #include "media/audio/win/core_audio_util_win.h" |
| 38 #include "media/base/limits.h" | 39 #include "media/base/limits.h" |
| 39 #endif | 40 #endif |
| 40 | 41 |
| 41 namespace media { | 42 namespace media { |
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| 277 // - The entire Windows audio stack was rewritten for Windows Vista and wave | 278 // - The entire Windows audio stack was rewritten for Windows Vista and wave |
| 278 // out performance was degraded compared to XP. | 279 // out performance was degraded compared to XP. |
| 279 // - The regression was fixed in Windows 7 and most configurations will work | 280 // - The regression was fixed in Windows 7 and most configurations will work |
| 280 // with 2, but some (e.g., some Sound Blasters) still need 3. | 281 // with 2, but some (e.g., some Sound Blasters) still need 3. |
| 281 // - Some XP configurations (even multi-processor ones) also need 3. | 282 // - Some XP configurations (even multi-processor ones) also need 3. |
| 282 return (base::win::GetVersion() == base::win::VERSION_VISTA) ? 4 : 3; | 283 return (base::win::GetVersion() == base::win::VERSION_VISTA) ? 4 : 3; |
| 283 } | 284 } |
| 284 | 285 |
| 285 #endif | 286 #endif |
| 286 | 287 |
| 288 int GetAudioHardwareOutputChannels() { |
| 289 #if defined(OS_MACOSX) |
| 290 int channels, channels_per_frame; |
| 291 if (AudioHardwareUnifiedStream::GetDefaultOutputChannels( |
| 292 &channels, &channels_per_frame)) |
| 293 return channels; |
| 294 else |
| 295 return 2; |
| 296 #else |
| 297 // !!!! |
| 298 return 2; |
| 299 #endif |
| 300 } |
| 301 |
| 287 } // namespace media | 302 } // namespace media |
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