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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include <sys/socket.h> |
| 6 |
| 7 #include "base/bind.h" |
| 8 #include "base/file_util.h" |
| 9 #include "base/files/file_path.h" |
| 10 #include "base/path_service.h" |
| 11 #include "base/synchronization/waitable_event.h" |
| 12 #include "base/threading/thread.h" |
| 13 #include "base/threading/thread_restrictions.h" |
| 14 #include "ipc/unix_domain_socket_util.h" |
| 15 #include "testing/gtest/include/gtest/gtest.h" |
| 16 |
| 17 namespace { |
| 18 |
| 19 class SocketAcceptor : public MessageLoopForIO::Watcher { |
| 20 public: |
| 21 SocketAcceptor(int fd, base::MessageLoopProxy* target_thread) |
| 22 : server_fd_(-1), |
| 23 started_watching_event_(false, false), |
| 24 accepted_event_(false, false) { |
| 25 target_thread->PostTask(FROM_HERE, |
| 26 base::Bind(&SocketAcceptor::StartWatching, base::Unretained(this), fd)); |
| 27 } |
| 28 |
| 29 virtual ~SocketAcceptor() { |
| 30 watcher_.StopWatchingFileDescriptor(); |
| 31 } |
| 32 |
| 33 int server_fd() const { return server_fd_; } |
| 34 |
| 35 void WaitUntilReady() { |
| 36 started_watching_event_.Wait(); |
| 37 } |
| 38 void WaitForAccept() { |
| 39 accepted_event_.Wait(); |
| 40 } |
| 41 |
| 42 private: |
| 43 void StartWatching(int fd) { |
| 44 MessageLoopForIO::current()->WatchFileDescriptor( |
| 45 fd, |
| 46 true, |
| 47 MessageLoopForIO::WATCH_READ, |
| 48 &watcher_, |
| 49 this); |
| 50 started_watching_event_.Signal(); |
| 51 } |
| 52 virtual void OnFileCanReadWithoutBlocking(int fd) OVERRIDE { |
| 53 ASSERT_EQ(-1, server_fd_); |
| 54 IPC::ServerAcceptConnection(fd, &server_fd_); |
| 55 watcher_.StopWatchingFileDescriptor(); |
| 56 accepted_event_.Signal(); |
| 57 } |
| 58 virtual void OnFileCanWriteWithoutBlocking(int fd) OVERRIDE {} |
| 59 |
| 60 int server_fd_; |
| 61 MessageLoopForIO::FileDescriptorWatcher watcher_; |
| 62 base::WaitableEvent started_watching_event_; |
| 63 base::WaitableEvent accepted_event_; |
| 64 |
| 65 DISALLOW_COPY_AND_ASSIGN(SocketAcceptor); |
| 66 }; |
| 67 |
| 68 const base::FilePath GetChannelDir() { |
| 69 #if defined(OS_ANDROID) |
| 70 base::FilePath tmp_dir; |
| 71 PathService::Get(base::DIR_CACHE, &tmp_dir); |
| 72 return tmp_dir; |
| 73 #else |
| 74 return base::FilePath("/var/tmp"); |
| 75 #endif |
| 76 } |
| 77 |
| 78 class TestUnixSocketConnection { |
| 79 public: |
| 80 TestUnixSocketConnection() |
| 81 : worker_("WorkerThread"), |
| 82 server_listen_fd_(-1), |
| 83 server_fd_(-1), |
| 84 client_fd_(-1) { |
| 85 socket_name_ = GetChannelDir().Append("TestSocket"); |
| 86 base::Thread::Options options; |
| 87 options.message_loop_type = MessageLoop::TYPE_IO; |
| 88 worker_.StartWithOptions(options); |
| 89 } |
| 90 |
| 91 bool CreateServerSocket() { |
| 92 IPC::CreateServerUnixDomainSocket(socket_name_, &server_listen_fd_); |
| 93 if (server_listen_fd_ < 0) |
| 94 return false; |
| 95 struct stat socket_stat; |
| 96 stat(socket_name_.value().c_str(), &socket_stat); |
| 97 EXPECT_TRUE(S_ISSOCK(socket_stat.st_mode)); |
| 98 acceptor_.reset(new SocketAcceptor(server_listen_fd_, |
| 99 worker_.message_loop_proxy())); |
| 100 acceptor_->WaitUntilReady(); |
| 101 return true; |
| 102 } |
| 103 |
| 104 bool CreateClientSocket() { |
| 105 DCHECK(server_listen_fd_ >= 0); |
| 106 IPC::CreateClientUnixDomainSocket(socket_name_, &client_fd_); |
| 107 if (client_fd_ < 0) |
| 108 return false; |
| 109 acceptor_->WaitForAccept(); |
| 110 server_fd_ = acceptor_->server_fd(); |
| 111 return server_fd_ >= 0; |
| 112 } |
| 113 |
| 114 virtual ~TestUnixSocketConnection() { |
| 115 if (client_fd_ >= 0) |
| 116 close(client_fd_); |
| 117 if (server_fd_ >= 0) |
| 118 close(server_fd_); |
| 119 if (server_listen_fd_ >= 0) { |
| 120 close(server_listen_fd_); |
| 121 unlink(socket_name_.value().c_str()); |
| 122 } |
| 123 } |
| 124 |
| 125 int client_fd() const { return client_fd_; } |
| 126 int server_fd() const { return server_fd_; } |
| 127 |
| 128 private: |
| 129 base::Thread worker_; |
| 130 base::FilePath socket_name_; |
| 131 int server_listen_fd_; |
| 132 int server_fd_; |
| 133 int client_fd_; |
| 134 scoped_ptr<SocketAcceptor> acceptor_; |
| 135 }; |
| 136 |
| 137 // Ensure that IPC::CreateServerUnixDomainSocket creates a socket that |
| 138 // IPC::CreateClientUnixDomainSocket can successfully connect to. |
| 139 TEST(UnixDomainSocketUtil, Connect) { |
| 140 TestUnixSocketConnection connection; |
| 141 ASSERT_TRUE(connection.CreateServerSocket()); |
| 142 ASSERT_TRUE(connection.CreateClientSocket()); |
| 143 } |
| 144 |
| 145 // Ensure that messages can be sent across the resulting socket. |
| 146 TEST(UnixDomainSocketUtil, SendReceive) { |
| 147 TestUnixSocketConnection connection; |
| 148 ASSERT_TRUE(connection.CreateServerSocket()); |
| 149 ASSERT_TRUE(connection.CreateClientSocket()); |
| 150 |
| 151 const char buffer[] = "Hello, server!"; |
| 152 size_t buf_len = sizeof(buffer); |
| 153 size_t sent_bytes = |
| 154 HANDLE_EINTR(send(connection.client_fd(), buffer, buf_len, 0)); |
| 155 ASSERT_EQ(buf_len, sent_bytes); |
| 156 char recv_buf[sizeof(buffer)]; |
| 157 size_t received_bytes = |
| 158 HANDLE_EINTR(recv(connection.server_fd(), recv_buf, buf_len, 0)); |
| 159 ASSERT_EQ(buf_len, received_bytes); |
| 160 ASSERT_EQ(0, memcmp(recv_buf, buffer, buf_len)); |
| 161 } |
| 162 |
| 163 } // namespace |
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