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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include <sys/socket.h> |
| 6 |
| 7 #include "base/bind.h" |
| 8 #include "base/file_util.h" |
| 9 #include "base/files/file_path.h" |
| 10 #include "base/synchronization/waitable_event.h" |
| 11 #include "base/threading/thread.h" |
| 12 #include "base/threading/thread_restrictions.h" |
| 13 #include "ipc/unix_domain_socket_util.h" |
| 14 #include "testing/gtest/include/gtest/gtest.h" |
| 15 |
| 16 namespace { |
| 17 |
| 18 class SocketAcceptor : public MessageLoopForIO::Watcher { |
| 19 public: |
| 20 SocketAcceptor(int fd, base::MessageLoopProxy* target_thread) |
| 21 : server_fd_(-1), |
| 22 started_watching_event_(false, false), |
| 23 accepted_event_(false, false) { |
| 24 target_thread->PostTask(FROM_HERE, |
| 25 base::Bind(&SocketAcceptor::StartWatching, base::Unretained(this), fd)); |
| 26 } |
| 27 |
| 28 virtual ~SocketAcceptor() { |
| 29 watcher_.StopWatchingFileDescriptor(); |
| 30 } |
| 31 |
| 32 int server_fd() { return server_fd_; } |
| 33 |
| 34 void WaitUntilReady() { |
| 35 started_watching_event_.Wait(); |
| 36 } |
| 37 void WaitForAccept() { |
| 38 accepted_event_.Wait(); |
| 39 } |
| 40 |
| 41 private: |
| 42 void StartWatching(int fd) { |
| 43 MessageLoopForIO::current()->WatchFileDescriptor( |
| 44 fd, |
| 45 true, |
| 46 MessageLoopForIO::WATCH_READ, |
| 47 &watcher_, |
| 48 this); |
| 49 started_watching_event_.Signal(); |
| 50 } |
| 51 virtual void OnFileCanReadWithoutBlocking(int fd) OVERRIDE { |
| 52 ASSERT_EQ(-1, server_fd_); |
| 53 IPC::ServerAcceptConnection(fd, &server_fd_); |
| 54 watcher_.StopWatchingFileDescriptor(); |
| 55 accepted_event_.Signal(); |
| 56 } |
| 57 virtual void OnFileCanWriteWithoutBlocking(int fd) OVERRIDE {} |
| 58 |
| 59 int server_fd_; |
| 60 MessageLoopForIO::FileDescriptorWatcher watcher_; |
| 61 base::WaitableEvent started_watching_event_; |
| 62 base::WaitableEvent accepted_event_; |
| 63 |
| 64 DISALLOW_COPY_AND_ASSIGN(SocketAcceptor); |
| 65 }; |
| 66 |
| 67 base::FilePath GetChannelDir() { |
| 68 return base::FilePath("/var/tmp"); |
| 69 } |
| 70 |
| 71 class TestUnixSocketConnection { |
| 72 public: |
| 73 TestUnixSocketConnection() |
| 74 : worker_("WorkerThread"), |
| 75 server_listen_fd_(-1), |
| 76 server_fd_(-1), |
| 77 client_fd_(-1), |
| 78 acceptor_(NULL) { |
| 79 socket_name_ = GetChannelDir().Append("TestSocket"); |
| 80 base::Thread::Options options; |
| 81 options.message_loop_type = MessageLoop::TYPE_IO; |
| 82 worker_.StartWithOptions(options); |
| 83 } |
| 84 |
| 85 bool CreateServerSocket() { |
| 86 IPC::CreateServerUnixDomainSocket(socket_name_, &server_listen_fd_); |
| 87 if (server_listen_fd_ < 0) |
| 88 return false; |
| 89 // TODO stat socket_name and check that there's a socket present |
| 90 acceptor_ = new SocketAcceptor(server_listen_fd_, |
| 91 worker_.message_loop_proxy()); |
| 92 acceptor_->WaitUntilReady(); |
| 93 return true; |
| 94 } |
| 95 |
| 96 bool CreateClientSocket() { |
| 97 DCHECK(server_listen_fd_ >= 0); |
| 98 IPC::CreateClientUnixDomainSocket(socket_name_, &client_fd_); |
| 99 if (client_fd_ < 0) |
| 100 return false; |
| 101 acceptor_->WaitForAccept(); |
| 102 server_fd_ = acceptor_->server_fd(); |
| 103 return server_fd_ >= 0; |
| 104 } |
| 105 |
| 106 virtual ~TestUnixSocketConnection() { |
| 107 if (acceptor_) |
| 108 delete acceptor_; |
| 109 if (client_fd_) |
| 110 close(client_fd_); |
| 111 if (server_fd_) |
| 112 close(server_fd_); |
| 113 if (server_listen_fd_) { |
| 114 close(server_listen_fd_); |
| 115 unlink(socket_name_.value().c_str()); |
| 116 } |
| 117 } |
| 118 |
| 119 int client_fd() { return client_fd_; } |
| 120 int server_fd() { return server_fd_; } |
| 121 |
| 122 private: |
| 123 base::Thread worker_; |
| 124 base::FilePath socket_name_; |
| 125 int server_listen_fd_; |
| 126 int server_fd_; |
| 127 int client_fd_; |
| 128 SocketAcceptor* acceptor_; |
| 129 }; |
| 130 |
| 131 // Ensure that IPC::CreateServerUnixDomainSocket creates a socket that |
| 132 // IPC::CreateClientUnixDomainSocket can successfully connect to. |
| 133 TEST(UnixDomainSocketUtil, Connect) { |
| 134 TestUnixSocketConnection connection; |
| 135 ASSERT_TRUE(connection.CreateServerSocket()); |
| 136 ASSERT_TRUE(connection.CreateClientSocket()); |
| 137 } |
| 138 |
| 139 // Ensure that messages can be sent across the resulting socket. |
| 140 TEST(UnixDomainSocketUtil, SendReceive) { |
| 141 TestUnixSocketConnection connection; |
| 142 ASSERT_TRUE(connection.CreateServerSocket()); |
| 143 ASSERT_TRUE(connection.CreateClientSocket()); |
| 144 |
| 145 const char buffer[] = "Hello, server!"; |
| 146 size_t buf_len = strlen(buffer) + 1; |
| 147 size_t sent_bytes = send(connection.client_fd(), buffer, buf_len, 0); |
| 148 ASSERT_EQ(buf_len, sent_bytes); |
| 149 scoped_array<char> recv_buf(new char[buf_len]); |
| 150 size_t received_bytes = |
| 151 recv(connection.server_fd(), recv_buf.get(), buf_len, 0); |
| 152 ASSERT_EQ(buf_len, received_bytes); |
| 153 ASSERT_EQ(0, strncmp(recv_buf.get(), buffer, buf_len)); |
| 154 } |
| 155 |
| 156 } |
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