Chromium Code Reviews| Index: remoting/protocol/connection_to_host.h |
| diff --git a/remoting/protocol/connection_to_host.h b/remoting/protocol/connection_to_host.h |
| index a20bd22605986474c53152c975dc089c8bd99b20..b7b2dd40937157bd65e6132d039fed4f3a8b29cc 100644 |
| --- a/remoting/protocol/connection_to_host.h |
| +++ b/remoting/protocol/connection_to_host.h |
| @@ -8,10 +8,15 @@ |
| #include <string> |
| #include "base/callback_forward.h" |
| +#include "base/logging.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "remoting/protocol/errors.h" |
| +#define RETURN_STRING_LITERAL(x) \ |
| +case x: \ |
| +return #x; |
| + |
| namespace remoting { |
| class SignalStrategy; |
| @@ -106,6 +111,20 @@ class ConnectionToHost { |
| virtual State state() const = 0; |
| }; |
| +inline const char* ConnectionStateToString(ConnectionToHost::State state) { |
|
joedow
2015/07/29 20:09:31
I'd remove the inline here. This function is call
|
| + switch (state) { |
| + RETURN_STRING_LITERAL(ConnectionToHost::INITIALIZING); |
| + RETURN_STRING_LITERAL(ConnectionToHost::CONNECTING); |
| + RETURN_STRING_LITERAL(ConnectionToHost::AUTHENTICATED); |
| + RETURN_STRING_LITERAL(ConnectionToHost::CONNECTED); |
| + RETURN_STRING_LITERAL(ConnectionToHost::CLOSED); |
| + RETURN_STRING_LITERAL(ConnectionToHost::FAILED); |
| + default: |
| + LOG(ERROR) << "Unknown connection state: '" << state << "'"; |
| + return "ConnectionToHost::UNKNOWN"; |
| + } |
| +} |
| + |
| } // namespace protocol |
| } // namespace remoting |