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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_HOST_H_ | 5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_HOST_H_ |
6 #define REMOTING_PROTOCOL_CONNECTION_TO_HOST_H_ | 6 #define REMOTING_PROTOCOL_CONNECTION_TO_HOST_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/callback_forward.h" | 10 #include "base/callback_forward.h" |
11 #include "base/logging.h" | |
11 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
12 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
13 #include "remoting/protocol/errors.h" | 14 #include "remoting/protocol/errors.h" |
14 | 15 |
16 #define RETURN_STRING_LITERAL(x) \ | |
17 case x: \ | |
18 return #x; | |
joedow
2015/07/29 17:07:02
I'm personally not a fan of macros like this for a
tonychun
2015/07/29 18:30:33
Done.
| |
19 | |
15 namespace remoting { | 20 namespace remoting { |
16 | 21 |
17 class SignalStrategy; | 22 class SignalStrategy; |
18 | 23 |
19 namespace protocol { | 24 namespace protocol { |
20 | 25 |
21 class AudioStub; | 26 class AudioStub; |
22 class Authenticator; | 27 class Authenticator; |
23 class CandidateSessionConfig; | 28 class CandidateSessionConfig; |
24 class ClientStub; | 29 class ClientStub; |
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
57 // is set to false some data sent by the peers may be | 62 // is set to false some data sent by the peers may be |
58 // delayed. This is used to indicate in the UI when connection is | 63 // delayed. This is used to indicate in the UI when connection is |
59 // temporarily broken. | 64 // temporarily broken. |
60 virtual void OnConnectionReady(bool ready) = 0; | 65 virtual void OnConnectionReady(bool ready) = 0; |
61 | 66 |
62 // Called when the route type (direct vs. STUN vs. proxied) changes. | 67 // Called when the route type (direct vs. STUN vs. proxied) changes. |
63 virtual void OnRouteChanged(const std::string& channel_name, | 68 virtual void OnRouteChanged(const std::string& channel_name, |
64 const protocol::TransportRoute& route) = 0; | 69 const protocol::TransportRoute& route) = 0; |
65 }; | 70 }; |
66 | 71 |
72 static const char* ConnectionStateToFriendlyString(State state) { | |
73 switch (state) { | |
74 RETURN_STRING_LITERAL(INITIALIZING); | |
75 RETURN_STRING_LITERAL(CONNECTING); | |
76 RETURN_STRING_LITERAL(AUTHENTICATED); | |
77 RETURN_STRING_LITERAL(CONNECTED); | |
78 RETURN_STRING_LITERAL(CLOSED); | |
79 RETURN_STRING_LITERAL(FAILED); | |
80 default: | |
81 LOG(ERROR) << "Unknown connection state: '" << state << "'"; | |
82 return "UNKNOWN"; | |
83 } | |
84 } | |
85 | |
67 virtual ~ConnectionToHost() {} | 86 virtual ~ConnectionToHost() {} |
68 | 87 |
69 // Allows to set a custom protocol configuration (e.g. for tests). Cannot be | 88 // Allows to set a custom protocol configuration (e.g. for tests). Cannot be |
70 // called after Connect(). | 89 // called after Connect(). |
71 virtual void set_candidate_config( | 90 virtual void set_candidate_config( |
72 scoped_ptr<CandidateSessionConfig> config) = 0; | 91 scoped_ptr<CandidateSessionConfig> config) = 0; |
73 | 92 |
74 // Set the stubs which will handle messages from the host. | 93 // Set the stubs which will handle messages from the host. |
75 // The caller must ensure that stubs out-live the connection. | 94 // The caller must ensure that stubs out-live the connection. |
76 // Unless otherwise specified, all stubs must be set before Connect() | 95 // Unless otherwise specified, all stubs must be set before Connect() |
(...skipping 26 matching lines...) Expand all Loading... | |
103 virtual InputStub* input_stub() = 0; | 122 virtual InputStub* input_stub() = 0; |
104 | 123 |
105 // Return the current state of ConnectionToHost. | 124 // Return the current state of ConnectionToHost. |
106 virtual State state() const = 0; | 125 virtual State state() const = 0; |
107 }; | 126 }; |
108 | 127 |
109 } // namespace protocol | 128 } // namespace protocol |
110 } // namespace remoting | 129 } // namespace remoting |
111 | 130 |
112 #endif // REMOTING_PROTOCOL_CONNECTION_TO_HOST_H_ | 131 #endif // REMOTING_PROTOCOL_CONNECTION_TO_HOST_H_ |
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