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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_HOST_H_ | 5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_HOST_H_ |
| 6 #define REMOTING_PROTOCOL_CONNECTION_TO_HOST_H_ | 6 #define REMOTING_PROTOCOL_CONNECTION_TO_HOST_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/callback_forward.h" | 10 #include "base/callback_forward.h" |
| 11 #include "base/logging.h" | |
| 11 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
| 12 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
| 13 #include "remoting/protocol/errors.h" | 14 #include "remoting/protocol/errors.h" |
| 14 | 15 |
| 16 #define RETURN_STRING_LITERAL(x) \ | |
| 17 case x: \ | |
| 18 return #x; | |
|
joedow
2015/07/29 17:07:02
I'm personally not a fan of macros like this for a
tonychun
2015/07/29 18:30:33
Done.
| |
| 19 | |
| 15 namespace remoting { | 20 namespace remoting { |
| 16 | 21 |
| 17 class SignalStrategy; | 22 class SignalStrategy; |
| 18 | 23 |
| 19 namespace protocol { | 24 namespace protocol { |
| 20 | 25 |
| 21 class AudioStub; | 26 class AudioStub; |
| 22 class Authenticator; | 27 class Authenticator; |
| 23 class CandidateSessionConfig; | 28 class CandidateSessionConfig; |
| 24 class ClientStub; | 29 class ClientStub; |
| (...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 57 // is set to false some data sent by the peers may be | 62 // is set to false some data sent by the peers may be |
| 58 // delayed. This is used to indicate in the UI when connection is | 63 // delayed. This is used to indicate in the UI when connection is |
| 59 // temporarily broken. | 64 // temporarily broken. |
| 60 virtual void OnConnectionReady(bool ready) = 0; | 65 virtual void OnConnectionReady(bool ready) = 0; |
| 61 | 66 |
| 62 // Called when the route type (direct vs. STUN vs. proxied) changes. | 67 // Called when the route type (direct vs. STUN vs. proxied) changes. |
| 63 virtual void OnRouteChanged(const std::string& channel_name, | 68 virtual void OnRouteChanged(const std::string& channel_name, |
| 64 const protocol::TransportRoute& route) = 0; | 69 const protocol::TransportRoute& route) = 0; |
| 65 }; | 70 }; |
| 66 | 71 |
| 72 static const char* ConnectionStateToFriendlyString(State state) { | |
| 73 switch (state) { | |
| 74 RETURN_STRING_LITERAL(INITIALIZING); | |
| 75 RETURN_STRING_LITERAL(CONNECTING); | |
| 76 RETURN_STRING_LITERAL(AUTHENTICATED); | |
| 77 RETURN_STRING_LITERAL(CONNECTED); | |
| 78 RETURN_STRING_LITERAL(CLOSED); | |
| 79 RETURN_STRING_LITERAL(FAILED); | |
| 80 default: | |
| 81 LOG(ERROR) << "Unknown connection state: '" << state << "'"; | |
| 82 return "UNKNOWN"; | |
| 83 } | |
| 84 } | |
| 85 | |
| 67 virtual ~ConnectionToHost() {} | 86 virtual ~ConnectionToHost() {} |
| 68 | 87 |
| 69 // Allows to set a custom protocol configuration (e.g. for tests). Cannot be | 88 // Allows to set a custom protocol configuration (e.g. for tests). Cannot be |
| 70 // called after Connect(). | 89 // called after Connect(). |
| 71 virtual void set_candidate_config( | 90 virtual void set_candidate_config( |
| 72 scoped_ptr<CandidateSessionConfig> config) = 0; | 91 scoped_ptr<CandidateSessionConfig> config) = 0; |
| 73 | 92 |
| 74 // Set the stubs which will handle messages from the host. | 93 // Set the stubs which will handle messages from the host. |
| 75 // The caller must ensure that stubs out-live the connection. | 94 // The caller must ensure that stubs out-live the connection. |
| 76 // Unless otherwise specified, all stubs must be set before Connect() | 95 // Unless otherwise specified, all stubs must be set before Connect() |
| (...skipping 26 matching lines...) Expand all Loading... | |
| 103 virtual InputStub* input_stub() = 0; | 122 virtual InputStub* input_stub() = 0; |
| 104 | 123 |
| 105 // Return the current state of ConnectionToHost. | 124 // Return the current state of ConnectionToHost. |
| 106 virtual State state() const = 0; | 125 virtual State state() const = 0; |
| 107 }; | 126 }; |
| 108 | 127 |
| 109 } // namespace protocol | 128 } // namespace protocol |
| 110 } // namespace remoting | 129 } // namespace remoting |
| 111 | 130 |
| 112 #endif // REMOTING_PROTOCOL_CONNECTION_TO_HOST_H_ | 131 #endif // REMOTING_PROTOCOL_CONNECTION_TO_HOST_H_ |
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