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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // DO NOT EDIT! | 7 // DO NOT EDIT! |
| 8 | 8 |
| 9 // This file is included by gles2_implementation.h to declare the | 9 // This file is included by gles2_implementation.h to declare the |
| 10 // GL api functions. | 10 // GL api functions. |
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| 246 | 246 |
| 247 virtual void SampleCoverage(GLclampf value, GLboolean invert) OVERRIDE; | 247 virtual void SampleCoverage(GLclampf value, GLboolean invert) OVERRIDE; |
| 248 | 248 |
| 249 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE; | 249 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE; |
| 250 | 250 |
| 251 virtual void ShaderBinary( | 251 virtual void ShaderBinary( |
| 252 GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, | 252 GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, |
| 253 GLsizei length) OVERRIDE; | 253 GLsizei length) OVERRIDE; |
| 254 | 254 |
| 255 virtual void ShaderSource( | 255 virtual void ShaderSource( |
| 256 GLuint shader, GLsizei count, const GLchar* const* str, | 256 GLuint shader, GLsizei count, const char** str, |
| 257 const GLint* length) OVERRIDE; | 257 const GLint* length) OVERRIDE; |
| 258 | 258 |
| 259 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) OVERRIDE; | 259 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) OVERRIDE; |
| 260 | 260 |
| 261 virtual void StencilFuncSeparate( | 261 virtual void StencilFuncSeparate( |
| 262 GLenum face, GLenum func, GLint ref, GLuint mask) OVERRIDE; | 262 GLenum face, GLenum func, GLint ref, GLuint mask) OVERRIDE; |
| 263 | 263 |
| 264 virtual void StencilMask(GLuint mask) OVERRIDE; | 264 virtual void StencilMask(GLuint mask) OVERRIDE; |
| 265 | 265 |
| 266 virtual void StencilMaskSeparate(GLenum face, GLuint mask) OVERRIDE; | 266 virtual void StencilMaskSeparate(GLenum face, GLuint mask) OVERRIDE; |
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| 521 | 521 |
| 522 virtual void DiscardFramebufferEXT( | 522 virtual void DiscardFramebufferEXT( |
| 523 GLenum target, GLsizei count, const GLenum* attachments) OVERRIDE; | 523 GLenum target, GLsizei count, const GLenum* attachments) OVERRIDE; |
| 524 | 524 |
| 525 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) OVERRIDE; | 525 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) OVERRIDE; |
| 526 | 526 |
| 527 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) OVERRIDE; | 527 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) OVERRIDE; |
| 528 | 528 |
| 529 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ | 529 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ |
| 530 | 530 |
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