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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // DO NOT EDIT! | 7 // DO NOT EDIT! |
8 | 8 |
9 // This file is included by gles2_implementation.h to declare the | 9 // This file is included by gles2_implementation.h to declare the |
10 // GL api functions. | 10 // GL api functions. |
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246 | 246 |
247 virtual void SampleCoverage(GLclampf value, GLboolean invert) OVERRIDE; | 247 virtual void SampleCoverage(GLclampf value, GLboolean invert) OVERRIDE; |
248 | 248 |
249 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE; | 249 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE; |
250 | 250 |
251 virtual void ShaderBinary( | 251 virtual void ShaderBinary( |
252 GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, | 252 GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, |
253 GLsizei length) OVERRIDE; | 253 GLsizei length) OVERRIDE; |
254 | 254 |
255 virtual void ShaderSource( | 255 virtual void ShaderSource( |
256 GLuint shader, GLsizei count, const GLchar* const* str, | 256 GLuint shader, GLsizei count, const char** str, |
257 const GLint* length) OVERRIDE; | 257 const GLint* length) OVERRIDE; |
258 | 258 |
259 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) OVERRIDE; | 259 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) OVERRIDE; |
260 | 260 |
261 virtual void StencilFuncSeparate( | 261 virtual void StencilFuncSeparate( |
262 GLenum face, GLenum func, GLint ref, GLuint mask) OVERRIDE; | 262 GLenum face, GLenum func, GLint ref, GLuint mask) OVERRIDE; |
263 | 263 |
264 virtual void StencilMask(GLuint mask) OVERRIDE; | 264 virtual void StencilMask(GLuint mask) OVERRIDE; |
265 | 265 |
266 virtual void StencilMaskSeparate(GLenum face, GLuint mask) OVERRIDE; | 266 virtual void StencilMaskSeparate(GLenum face, GLuint mask) OVERRIDE; |
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521 | 521 |
522 virtual void DiscardFramebufferEXT( | 522 virtual void DiscardFramebufferEXT( |
523 GLenum target, GLsizei count, const GLenum* attachments) OVERRIDE; | 523 GLenum target, GLsizei count, const GLenum* attachments) OVERRIDE; |
524 | 524 |
525 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) OVERRIDE; | 525 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) OVERRIDE; |
526 | 526 |
527 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) OVERRIDE; | 527 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) OVERRIDE; |
528 | 528 |
529 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ | 529 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_ |
530 | 530 |
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