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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // DO NOT EDIT! | 7 // DO NOT EDIT! |
| 8 | 8 |
| 9 // This file is included by gles2_interface.h to declare the | 9 // This file is included by gles2_interface.h to declare the |
| 10 // GL api functions. | 10 // GL api functions. |
| (...skipping 134 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 145 void* pixels) = 0; | 145 void* pixels) = 0; |
| 146 virtual void ReleaseShaderCompiler() = 0; | 146 virtual void ReleaseShaderCompiler() = 0; |
| 147 virtual void RenderbufferStorage( | 147 virtual void RenderbufferStorage( |
| 148 GLenum target, GLenum internalformat, GLsizei width, GLsizei height) = 0; | 148 GLenum target, GLenum internalformat, GLsizei width, GLsizei height) = 0; |
| 149 virtual void SampleCoverage(GLclampf value, GLboolean invert) = 0; | 149 virtual void SampleCoverage(GLclampf value, GLboolean invert) = 0; |
| 150 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) = 0; | 150 virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) = 0; |
| 151 virtual void ShaderBinary( | 151 virtual void ShaderBinary( |
| 152 GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, | 152 GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, |
| 153 GLsizei length) = 0; | 153 GLsizei length) = 0; |
| 154 virtual void ShaderSource( | 154 virtual void ShaderSource( |
| 155 GLuint shader, GLsizei count, const GLchar* const* str, | 155 GLuint shader, GLsizei count, const char** str, const GLint* length) = 0; |
| 156 const GLint* length) = 0; | |
| 157 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) = 0; | 156 virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) = 0; |
| 158 virtual void StencilFuncSeparate( | 157 virtual void StencilFuncSeparate( |
| 159 GLenum face, GLenum func, GLint ref, GLuint mask) = 0; | 158 GLenum face, GLenum func, GLint ref, GLuint mask) = 0; |
| 160 virtual void StencilMask(GLuint mask) = 0; | 159 virtual void StencilMask(GLuint mask) = 0; |
| 161 virtual void StencilMaskSeparate(GLenum face, GLuint mask) = 0; | 160 virtual void StencilMaskSeparate(GLenum face, GLuint mask) = 0; |
| 162 virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) = 0; | 161 virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) = 0; |
| 163 virtual void StencilOpSeparate( | 162 virtual void StencilOpSeparate( |
| 164 GLenum face, GLenum fail, GLenum zfail, GLenum zpass) = 0; | 163 GLenum face, GLenum fail, GLenum zfail, GLenum zpass) = 0; |
| 165 virtual void TexImage2D( | 164 virtual void TexImage2D( |
| 166 GLenum target, GLint level, GLint internalformat, GLsizei width, | 165 GLenum target, GLint level, GLint internalformat, GLsizei width, |
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| 299 virtual void AsyncTexImage2DCHROMIUM( | 298 virtual void AsyncTexImage2DCHROMIUM( |
| 300 GLenum target, GLint level, GLint internalformat, GLsizei width, | 299 GLenum target, GLint level, GLint internalformat, GLsizei width, |
| 301 GLsizei height, GLint border, GLenum format, GLenum type, | 300 GLsizei height, GLint border, GLenum format, GLenum type, |
| 302 const void* pixels) = 0; | 301 const void* pixels) = 0; |
| 303 virtual void DiscardFramebufferEXT( | 302 virtual void DiscardFramebufferEXT( |
| 304 GLenum target, GLsizei count, const GLenum* attachments) = 0; | 303 GLenum target, GLsizei count, const GLenum* attachments) = 0; |
| 305 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) = 0; | 304 virtual void LoseContextCHROMIUM(GLenum current, GLenum other) = 0; |
| 306 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) = 0; | 305 virtual void WaitSyncPointCHROMIUM(GLuint sync_point) = 0; |
| 307 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ | 306 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ |
| 308 | 307 |
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